Rival Explorer

Ja'Hut's page

4 posts. Alias of valliss.


Full Name

Ja'Hut

Race

1/2 Orc

Classes/Levels

1 Shaman

Gender

M

Size

Mefium

Alignment

CG

Deity

Chadali

Occupation

Armorer/Healer

Strength 10
Dexterity 13
Constitution 14
Intelligence 12
Wisdom 16
Charisma 14

About Ja'Hut

Being Born in SandPoint, Ja'hut was found left for dead on the outskirts of sandpoint by some shaonti who thought they just killed another vermin. The old leather vest his father had given him, which he wore under his clothing probably saved him. Luckily for him some pathfinders, happened along soon after, and brought him back to health. These pathfinders told him that not every place is like this and that maybe he should join htem,a s they were heading to Osirion to do some work. They convinced him that their organization could use a promising young man like him, and he moved to Osirion , where he served the pathfinder digging up relics from old tombs buried in the Osirion desert. He became friends with Brother Amos,the man who had healed him, and learned all about Chadali from him, and by the time they reached Osirian had decided to become a follower. Having Successfully unearthed many relics, and such, Ja'hut fond himself tiring of the desert, and decided that he should show those back home that 1/2 orcs are not all bad, and headed back for sandpoint. Here he hopes to right the wrongs of his ancestors and show folks what good 1/2 orcs can do. Arriving he finds his parent missing, he hopes they are not dead, and spends some of his off time trying to find out what happened to them. He has been doing odd jobs fixing armor and such where he can, a skill he had learned in Osirion to help with expenses, and helping those who he can.

Combat:

Init +1
HP 10
AC 13/11T/12F
Melee +0
Range +1

Weapons
Morning Star 1d8

Saves
Fort +2
Reflex +1
Will +5

Skills:

Acrobatics +1
Appraise +1
Bluff +2
Climb +0
Craft (armor) +3
Diplomacy +2
Disguise +2
Escape Artist +1
Fly +1
Heal +7
Intimidate +4
Knowledge (planes) +5
Knowledge (religion) +5
Perception +3
Ride +1
Sense Motive +3
Spellcraft +5
Stealth +5
Survival +3
Swim +0

Feats and Traits:

Light Armor Proficiency
Medium Armor Proficiency
Simple Weapon Proficiency
Selective Channeling

Family Ties
Exalted of the Society

Gear:

Morning Star
Rosewood Armor
Silk Rope
Trail rations x2
Alchemist fire

Spells:

0 lvl
Create water
Detet Magic
Guidance
1st Level
Detect Undead
Cure Light Wounds
Bless

Special abilities:

Channels 1d6 4/day
Armor Expert
DarkVision 60 ft
Empathic Link with Familiar
Exhalted of the Society
Familiar bonus +3 stealth
Orc BLood
Orc Ferocity
Share spells with familar

Questionaire:

Physical Description - 6'0 1/2 orc wearing a blue cloak, hat and Rosewood armor (close to the picture).
Personality - OutGoing tries to be helpful, but fearful that no matter whathe does the shoanti might catch mih unaware and kill him this time
background - See Story above
Motivates you - To try and show people that not all 1/2 orcs mean them harm and generally help those who nee it
Greatest Fear - Shoanti trying to kill him agian
Greatest wish - to be accepted by the community as a whole including the shaonti
Moral line - the killing or even hurting of innocents
Backstory - See above One thing most Don't know that in his hat is a Regular house centipede, he found this centipede while working in the desert, and used it to help relive some of the boredom in down times. He has nicknamed it herman.