Lictor Severs

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Organized Play Member. 7 posts. No reviews. No lists. No wishlists. 7 Organized Play characters.


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Grand Lodge

Thanks for the advice. This plus lunge and whirlwind attack will be awesome!

Grand Lodge

Hummm ... thank you for the reply. Ahhhh I could imagine my fighter with a large scythe ... He would be like the Death from Dragon's Dogma: Dark Arisen http://goo.gl/e8uF8I ... but the dream was gone. hahahaha

Grand Lodge

Lormyr wrote:

Because of his Celestial Obedience feat and worship of Valani, the barbarian can polymorph into a gargantuan earth elemental for 1 hour each day.

As long as the colossal nodachi was not on his person before he polymorphed, it does not meld into his form. So he removes it from his bag of holding, leaves it on the ground, polymorphs, and then picks it up.

But if you are gargantuam how is it possible wield a colossal two-handed weapon? I mean, I always though that is just possible wield a one-handed weapon 1 size bigger than me like it was a two-handed weapon with -2 on attack. In other hand it's not possible for a medium creature wield a large greatsword because it's one step bigger than two-handed for that medium creature. In other case, a large katana its possible, because is a one-handed weapon for a large creature and two-handed weapon for medium creature. Well, correct me if I'm wrong because if I am, my fighter with scythe will wield a large scythe and be fancy as hell. ^^

Grand Lodge

Lormyr, how can you use a colossal nodachi?

Grand Lodge

Nicos wrote:
3 feats to add dex to damage is exremely weak, IMHO.

And I agree with you. ^^

Grand Lodge

Lormyr, you are my hero! Thanks for the builds and advices to play with monks.

Grand Lodge

Well I guess my monk is pretty nice. Not as stronger than a Fighter but good in some terms.

Monk Build:

Human Quinggon Monge lvl 20

St 8
Dx 18+2=20
Cn 12
In 10
Ws 15
Ch 7

Traits
- Honored Fist of the Society = +1 Ki Point
- Quain Martial Artist (Quain) = +1 damage unarmed strikes

Feats
1 H-Weapon Finesse, (Improved Graple), Agile Manuevers
2 (Dodge)
3 Defensive Combat Training
5 Crane Style
6 (Improved Disarm)
7 Crane Wing
9 Crane Riposte
10 (Improved Critical)
11 Weapon Focus
13 Toughness
14 (Spring Attack)
15 Improved Iniciative
17 Great Fortitude
18 (Mobility)
19 Skill Focus (Perception)

Ki abilities
4th - Barkskin, 1 ki p
5th - True Strike, 1 ki p
7th - Message, 1 ki p
11th - Share Memory, 0 ki p
12th - Diamond Body (monk ability)
13th - Restoration, 2 ki point
15th - Abundant Step, 2 ki point
17th - Battlemind Link, 4 ki point
17th - Improved Vital Strike, 2 ki point
19th - Tongue of the sun and moon, 0 ki p
20th - Perfect Self

Final stats
Dx = 36 +13 (20 +5lvl +5book+6belt)
Cn = 22 +6 (12 +4book+6belt)
Sb = 26 +8 (15 +5book+6headband)

He has
Nunchaku +5 Allying
Jingasa of the fortunate Soldier
Headband of inspired wisdom +6
Arachnid goggles
Cloak of Resistence +5
Amulet of Mithy Fists Agile
Spectral Shroud
Robes Monk
Belt of Physical Might (Dex and Con +6)
Bracers of Armor +8
Ring of Protection +5
Ring of Foe Focus
Boots of Speed
Manual of Quickness of Action +5
Tome of Understanding +5
Manual of Bodily Health +4
Pale Green Prism (Ioun Stone)
Pale Green Prism (Ioun Stone) Flawed
Dusty Rose Prism (Ioun Stone)

Put the weapon bonus on unarmed strike, with Crane Style, fighting defensively, barkskin, piranha strike and Haste this monk has a flurry:

+33 / +33 / +33 / +28 / +28 / +23 / +23 / +18 2d10+31

Flurry breakdown:

Attack: (18base +13dex +5weapon allying +1focus -1 fighting defensively +1morale +1competence -6 piranha strike +1 haste)
Damage: (13dex +5weapon +1trait +12 piranha strike)

HP 263 (8 +5x19 +6(cons)x20 +20toughness +20lvl)

AC = 60

AC breakdown:

10 +8bracers +13dex +8wis +5deflection +5natural +5monk +1dodge +1 luck (jingasa) +1dodge crane style +2 fighting defensively +1 insight)

CMB +41
CMD +66

Breakdown:

CMB (20lvl + 13dex +5weapon +1focus +1 morale +1competence)
CMD (10 +20HD -1str +13dex +8wis +5monk +5deflection +1dodge +1luck +1dodge crane +2fighting def +1 insight)

Fort 27
Refl 32
Vont 27

He cannot be flanked and against one foe he has +2 on AC and saves. He can also forgo his extra ki attack to gain +4 on AC, totaling +66. He can deflect one hit and make one AoO. He can negate 1 critical hit.

Think about how much bonus on disarm he has with True Strike, nunchaku and improved disarm.

Again, a Fighter can do more damage but I like this build. If someone could improve I would be thankful.

See a Balor Lord (CR25) and make your conclusions.