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Can someone dum down the monk trait for me.
On CRB p. 283 it just says "many monks learn to use these weapons"

I'm sure it's there for some other reason other than just flavour though?

The reason I came to this question is I just wanted to know if my druid/ fighter could use nunchaku without going against some "monk only rule" or some penalty I'm unaware of for not being a monk.

Thanks.


What exactly is 'minor' or 'massive' damage.

As an example, the rules for avalanche and burial are as follows;

"An avalanche deals major or even massive bludgeoning damage to creatures and objects in its path. These victims are also buried."

"Buried creatures take minor bludgeoning damage each minute."

but what do I roll?

Thanks.


My group is only 3 strong, we normally play fantasy board games but just recently i decided to up the ante and give the pathfinder beginner's box a go.
obviously we loved it and now i am eager to try some first steps into building my own dungeon. however, it means that they are only a party of 2....

with this in mind, I don't want to ramble too much so i will try and get to the point.

I purchased the NPC codex as I wanted a few humanoid encounters. (plus my friends aren't quite used to the idea that they don't have to attack anything that moves yet). however in practice, even the low level NPC's can be quite tough for a pair of 1st level adventurers.

I'm trying to find a good balance so all the fights aren't just 2 Vs 1s. i wondered if just giving them for example some potions that offer some form of DR would suffice. is a potion of "stoneskin" something that a 1st level fighter can use?

should i encourage them to be more creative (is setting some traps or bringing some thrown items a good idea? which ones?)

or is there a better way, what other player aids are recommended.

thanks for your time, for any answers/ recommendations.


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My group is only 3 strong, we normally play fantasy board games but just recently i decided to up the ante and give the pathfinder beginner's box a go.
obviously we loved it and now i am eager to try some first steps into building my own dungeon. however, it means that they are only a party of 2....

with this in mind, I don't want to ramble too much so i will try and get to the point.

I purchased the NPC codex as I wanted a few humanoid encounters. (plus my friends aren't quite used to the idea that they don't have to attack anything that moves yet). however in practice, even the low level NPC's can be quite tough for a pair of 1st level adventurers.

I'm trying to find a good balance so all the fights aren't just 2 Vs 1s. i wondered if just giving them for example some potions that offer some form of DR would suffice. is a potion of "stoneskin" something that a 1st level fighter can use?

should i encourage them to be more creative (is setting some traps or bringing some thrown items a good idea? which ones?)

or is there a better way, what other player aids are recommended.

thanks for your time, for any answers/ recommendations.