Female Dhampir (Dayborn) Cleric 2
Might be worth PMing Gabboge... Also,
Female Dhampir (Dayborn) Cleric 2
Arkivolld Bristlekipp wrote:
Mine would probably start by burrowing between and underground lake/reservoir and the bandit leader's hut creating a geyser, driving the bandit leader out into some really deep pit traps, where they are waiting at the bottom.
Female Dhampir (Dayborn) Cleric 2
"Beast? What is this...?"
Female Dhampir (Dayborn) Cleric 2
Izorshi raised her dagger again. Saliva slowly poured out as she growled through her fangs:
Female Dhampir (Dayborn) Cleric 2
"Whatever it is that has possessed you and given you so much power, shake it off."
Female Dhampir (Dayborn) Cleric 2
Izorshi looked down upon her attacker. I am curious...Gerald is smart, perhaps he is right.
Female Dhampir (Dayborn) Cleric 2
wisdom damage taken: 1d6 ⇒ 4
Female Dhampir (Dayborn) Cleric 2
So...Champions of Balance is out. Looking through it I thought it would make sense to give Izorshi the psychopomp subdomain.
Quote: Note that you don't have to use the retraining rules to take an archetype if your class level is low enough that the archetype doesn't modify any of your current class abilities. For example, if you're a 1st-level fighter who wants the archer archetype, that archetype doesn't replace any class abilities until fighter level 2, so you don't need to use the retraining rules at all—once you reach 2nd level, you can just decide to take the archer archetype. As the psychopomp subdomain doesn't affect anything below 5th level, if it is okay with you Gabboge I will probably use it.
Female Dhampir (Dayborn) Cleric 2
Results from previous Knowledge (Religion) check about the Whispering Way (earlier this page)?
Female Dhampir (Dayborn) Cleric 2
"How strong are the horses? What would happen if we charged at him, and a couple people jumped off onto his bird mount when we got close?
Female Dhampir (Dayborn) Cleric 2
With no idea what had just happened, Izorshi pondered for a moment in an attempt to recall information about the Whispering Way. Then she discarded the cursed cloak around her, throwing it off the cart.
Female Dhampir (Dayborn) Cleric 2
"If they are summoned undead, they will disappear shortly."
Female Dhampir (Dayborn) Cleric 2
I'm considering the (dis)advantages of jumping off the carriage. It could get us away from the zombies so we could fight the bounty hunter alone. More importantly, it would shake things up to make it more interesting....
And I'm putting this over here for everyone to see, because I think it could be something another PC would think of first.
Female Dhampir (Dayborn) Cleric 2
Will save: 1d20 + 6 ⇒ (14) + 6 = 20
Female Dhampir (Dayborn) Cleric 2
How many of the skeletons were affected by my channeling?
Female Dhampir (Dayborn) Cleric 2
"Urgathoan spawn, my goddess has a message for yours!"
Female Dhampir (Dayborn) Cleric 2
It still makes sense, if you just change the name.
Female Dhampir (Dayborn) Cleric 2
Izorshi sighed in relief. A familiar voice! Well, sort of familiar, at least.
Female Dhampir (Dayborn) Cleric 2
Izorshi pocketed the knife for later.
"Also, it appears most of us were incapacitated and brought here by magic."
Female Dhampir (Dayborn) Cleric 2
Did Izorshi notice that the driver is dead with her perception check above?
assuming the driver is visibly dead: "Great Lady of Graves, what has happened here?"
Izorshi hustled forwards and examined the body. Carefully, she removed the dagger from his neck, and focused as she examined it for malicious magical energy Detect Magic. So I have no idea where I am or where I was going, and whoever was taking me there is dead! Was it one of the other passengers here who killed him? Izorshi quickly turned her back to the deceased driver, and faced Monty and Ark. If one of them was the killer, she didn't want to be attacked from behind.
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