It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
After GMing this campaign for my friends in recent years, it was fixed in my mind the desire to play a wizard and explore all the goodies of Thassilonian magic. I remember myself toying with the idea of some of the wizards in the Runeforge escaping into the world (in fact Izomandakus is a name taken directly from the book). So when Euan asked me if I could create a melee combatant instead for it seemed the group would be lacking in that respect, I challenged myself to stick with the wizard idea and find out how to make one viable in melee, researching on the guides and boards to make it work.
I am more than satisfied with the end result, Izomandakus will probably stay as one the most memorable characters I have created and played, and the company around completely enhanced the experience and turned it into a shared success.
Three years. Three years of roleplaying, epic moments and vibrant fights.
Rise of the Runelords was the first AP that I enrolled in when I started playing on these boards. That was 9 years ago. The character was a ranger that finished his days dying at Mokmurian’s hands after 7 years of a campaign crawling to a halt.
I have finished long campaigns before, some of them Adventure Paths, but it is the first time I do it as a player, and playing the same character from level 1 to the end with the same roleplaying group.
If you had told me that could be done in PbP in such a short time, without worsening the quality of the roleplay or cutting significant sections, I would have not believed it.
It speaks to the truly outstanding interest and talent that has been playing for this campaign. The ungrateful labor of the GM is often singled out as the reason for an adventure to succeed or fail, but I want to highlight, it is ultimately a collective task, and the world of complicities and the inter-party dialogue the players build, is the main engine that pushes the GM to keep going and doing to the best of the GM abilities and free time.
In that regard, I want to thank the Kasts, Seamuses and Megs/Valenas for their care and devotion to this little epic story we have made up together. The number of evenings, and nights, that you filled with good gaming, camaraderie, fun and good narrative, are countless and worthless. They have by sure contributed to keep my stability and joy at healthy levels at dire moments when the end of the World seemed to be descending upon us. I want to also give a mention to Kitty, Hasslo and Rastaf for their perhaps smaller but still positive contribution.
Finally, I cannot thank Euan enough for his leadership, patience, consistency and stability. It is going to be strange for a time not to have those regular posts available to indulge in the roleplaying hobby. Not everyday one has the chance to play a dragon and a pig on the same campaign, and here you let me play way more than that. Thanks a lot for that chance Euan!
Life changes, and with my current situation I would lie if I said I am not grateful for that liberated 15-45 minutes a day. It comes in a moment of much need. But I hope things will change in a year or so, and I can have the chance of another adventure with all of you.
But well, let’s not be too sad, we are going to keep playing elsewhere or at some other time in the boards. So long life to Sandpoint’s club of the Sihedron! For many hours of wine drinking and, maybe, some secret kisses.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Lost in space and time, Izomandakus spins in no direction through a non discrete span, his thoughts analyzing his non-situation, trying to understand what went wrong and when. On one hand, he knows he was trapped in a maze, hard as it is to assume his cunning failed him to find the real exit, there is also the chance Karzoug trapped him in some kind of mindescape.
It takes some non-time for the ancient mind of the wizard to realize the reality: either Karzoug or one of his companions have destroyed the layer of existence where he was when the maze was created, depriving him of a return point. Of course there is chance Seamus blowed up the whole reality with one of his tunes, but most probably his friends just took the ultimate sacrifice to obliterate Karzoug and his well from the root, as the Runelord himself would not risk to damage his runewell pocket plane and, hence, his plans of conquest.
Maybe Karzoug turned the whole lava into wine and Valena drinked it out producing the singularity in the plane, or Rastaf overdid himself calling the goddess rage and overtook the dimension. But no. Given the revelation of the Peacock Spirit that only Kast would survive to this, what happened could only be explained by Karzoug invoking the banshee kiss over the limping guard, only to discover the Sihedron warrior, Lastwall knight wannabe, was impossible to kiss, and the resulting conflicting energies consumed the whole plane and produced the singularity.
Yes, there is no other plausible explanation turning in no direction, in no space, the wizard looks through his non-empty pockets, trying to find a solution to his no location. Of course, retrieving stuff in zero dimension is tricky, but Izomandakus had no time to make it work. Plenty of no time he had to think.
If he was to look at himself at Sandpoint’s mirror sign today, what would he see reflected back? A human? Perhaps a dragon? Or some bizarre monster? But he knew better, the monster was not on his skin, but long growing inside himself. The monster was growing inside when he started caring more about the wealth and power to defeat Karzoug than staying by his family and friends. The moment he put aside Seamus’ friendship ring to embrace more power on his fingers. Maybe it was good he was in no place, out of reach of Karzoug’s inheritance, for otherwise the ancient greed would keep seizing him.
On the other hand, the pig always wanted his company, his friends just accepted him, no matter how he looked, except perhaps Kast who was unsettled by some of the most feminine shapes. Seamus even stopped rolling his eyes for him. Valena tried to indulge his desires with Ghlorofaex. Maybe there was something worthy inside himself, something he did not know how to appreciate. That other hand stumbles with something cold and metallic on his non-dimensional pouch.
The key to his ancient prison. Pachemu collected all types of junk on his pouch that often turned to be vital spell components that would turn the odds of the group weeks or months later. So it came as no surprise to find the Runeforge attuned fork there, at his very hand Wily pig
We are never infinitely far from those we hate. For the same reason, then, we might believe that we will never be absolutely close to those we love. When I embarked I already knew this atrocious principle. But there are truths that deserve our attention, and there are others with which dialogues do not suit us.
Embracing the destination that broke him in his previous life, the prison where his new life started, Izomandakus pronounces arcane words that could not be heard, burning the wish prepared before the epic battles at the Eye of Avarice I wish to plane shift to the Runeforge grasping in peace the cold fork, he thinks with all his strength on everyone that appreciated his company and needed his help.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Back in Sandpoint, Pachemu joins Seamus on the ungrateful duty of filling out the Avertin family about the twin’s fate. Aneka is sad for the loss and angry for she will have to keep taking care of the Savories alone, while the mother, Alma, does not believe the story and insists to keep the boy’s bedroom “For when he bores partying and cares to show up”
With time, Pachemu learns to rely on her scent to guide herself in life, partially overcoming the issues of blindness. For the only true blindness is the one from someone in love. She sniffs with approval Valena's flowering marriage (she long awaited the fireworks) and Kast's approach to the jewel shop (the pig is happy to see the guard has finally found the proper slot for his medallion). She approves as well Seamus and Valena's efforts to find out about Izomandakus. But she focuses her own efforts to see the adventuring gold invested into the boy's business.
The pig takes over the responsibility of witnessing the old manor over the cliff finishing its conversion into a fully fledged, "Neothassilonian" style, workshop. But the place is too big for a single hog and too tied to the golem builder so she prefers to routinely return and sleep in Rastaf’s cozy fenced area.
Overtime, the vision is completed, and Pachemu is free to pursue her own interests. She looks to take care and guide new adventurers to face the future dangers to Varisia. For a time, she looks at Aneka, expecting to find the same natural talent found in her twin. But Izomandakus was a singularity, the spirit of a greedy ancient wizard, tempered in the warmth of the Savories. Without the pig's guidance and the love of his family and friends, he could have well completed his plans of raising his master. Under Pachemu’s view, it was just all good the wizard was not tempted in the end to overtake Karzoug's throne over the Mhar Massif.
Despite her duty in Sandpoint, the pig has understood Karzoug was only one of many Runelords that want to come back from the basements of history to claim their portion of Varisia. For the rest of her life, Pachemu remains vigilant to the signs of any such raising Thassilonian, oinking the truth to those that care to listen, attentive to fostering and looking after the adventurers that should be prepared by the time there is need.
For the pig is too conscious there are dangers that lurk in the shadows, there, somewhere, hidden in the darkness, and when time comes, there will be new people that have to stand up and defend their own Swallowtail Festival.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Seamus Passeri wrote:
"So are you saying we shouldn't try to revive him? That you don't even want us to try?"
The Pachegoyle shrugs, the shoulders moving the wings "You can try. Though I doubt Izomandakus would have gave up the gold required to bring back any of you. You know, he was once the Highlord of Greed after all, remember?"
Despite the hard truths Pachemu speaks up, the piggoyle seems abated by the lost companion.
She nods towards Kast, agreeing the ruin inhabitants should be informed.
Accepting Rastaf's blessings, she will wind walk with Kast to warn their friends and allies about the new power vacuum.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Pachemu attempts to answer questions while the hours spanning magics of goyle form last.
K. engineering:1d20 + 4 ⇒ (18) + 4 = 22
"Nine" the piggoyle looks at the infinitum of blindness.
K. arcana:1d20 + 17 ⇒ (10) + 17 = 27
"He should have been here already, but I do not feel him, so he is not... It seems he managed to lock himself in another corner-case of magic" even blind, Pachemu feels the need of her companions for a closing "But be assured, he would had been glad to pay the ultimate sacrifice to save Sandpoint and Varisia. We should celebrate our accomplishments, for they have been epic."
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Pachemu silently awaits Izomandakus' return looking at the city at the foot of the mountain until the dusk arrives.
At that point she reverts back to being a pig, the staff of commanding falling of her pig hands, as well as the wands.
She is still pretty injured, only barely having survived to the most powerful meteor magic of a true runelord, but she shows some interest on the runelord's wealth, basically looking after the gold required to replace a lost wizard master.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Pachemu: Fort DC 20:1d20 + 8 ⇒ (5) + 8 = 13
The flash is too strong for Pachemu who comes out a blinded pig. She looks around confused by the blackness, still swinging the staff, and only calming down as the others start to proclaim victory.
Meanwhile, when the maze spell in which is Izomandakus trapped comes to an end, he does so into a dimension that no longer exists. The singularity pushes the wizard into the void, lost in time and space.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
The Maze & The Mino:
All of a sudden, Izomandakus finds himself trapped into a mind maze, done with walls of gold "Oh, pretty here"
Int+perfection DC 20:1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Realizing what is this about, he gives his best to get out, sure an exit must exist, but for now, the dragon is lost in a hoard of gold.
Meanwhile, on the board where things happen, Pachemu keeps bashing on the Runelord of Greed.
Commanding staff+bane+BoF+higher:1d20 + 10 + 4 + 2 + 2 + 1 ⇒ (9) + 10 + 4 + 2 + 2 + 1 = 28 Magical/Bludgeoning damage+bane:1d6 + 5 + 2 + 2d6 ⇒ (4) + 5 + 2 + (3, 2) = 16
Pig - HP 25/162 AC 27 TAC 13 +4 against evil creatures
(gargoyle: -1 size, +2 natural)
BoF (+2)
resist energy (fire 30) 145 min
communal resist energy (acid, electricity 30) 30 min
Boy - HP 162+64/162+64 DR 10/magic AC 48 TAC 20 +4 cover against target of grasping hand; +1 AC against evil creatures
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 3/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
perfection (+8 Int) 1 round
holy aura (+1 over deflection AC; SR 25; prot from evil; blinds attacker) 13 rounds
blessing of fervor (+2) 15 rounds
communal resist energy (acid, electricity 30) 30 min
augment (+4 natural AC) 7 rounds
grasping hand (interposing, rune giant) 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 3/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Fort+HR+dragon+grand destiny (3/4) Fort DC 33:1d20 + 16 + 2 + 4 + 4 ⇒ (14) + 16 + 2 + 4 + 4 = 40
For much that a newt life sounds like interesting at the moment, Izomandakus has far grander goals to accomplish as yet.
First one, to screw Karzoug's plans. Putting all his strength on it, and then perfecting it, the dragon hands the lens with his claws, sets his body firmly on the platform and starts to shout out by the effort of pushing the whole thing down to the abyss of fire.
Strength+HR+dragon+perfection:1d20 + 8 + 2 + 5 + 2 ⇒ (3) + 8 + 2 + 5 + 2 = 20
Meanwhile, Pachemu keeps trying to strike done the evil runelord she has been chasing for so long now.
With a +16 Fly, Pachegoyle auto-succeeds at hovering Commanding staff+bane+BoF+higher:1d20 + 10 + 4 + 2 + 2 + 1 ⇒ (17) + 10 + 4 + 2 + 2 + 1 = 36 Magical/Bludgeoning damage+bane:1d6 + 5 + 2 + 2d6 ⇒ (3) + 5 + 2 + (4, 6) = 20
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
With a move of his tail, Izomandakus hits the lens down to the lava "Ooops" while opening his jaws to exhale a crackling electrical breath towards Karzoug.
Electrical damage (Ref DC 27 for half):12d8 ⇒ (1, 3, 3, 3, 1, 8, 4, 5, 1, 1, 5, 5) = 40 Recharge time:1d4 ⇒ 1
Pig - HP 25/162 AC 25 TAC 11 +4 against evil creatures
-2 charge included
(gargoyle: -1 size, +2 natural)
BoF (+2)
resist energy (fire 30) 145 min
communal resist energy (acid, electricity 30) 30 min
Boy - HP 162+64/162+64 DR 10/magic AC 48 TAC 20 +4 cover against target of grasping hand; +1 AC against evil creatures
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
holy aura (+1 over deflection AC; SR 25; prot from evil; blinds attacker) 13 rounds
blessing of fervor (+2) 15 rounds
communal resist energy (acid, electricity 30) 30 min
augment (+4 natural AC) 7 rounds
grasping hand (interposing, rune giant) 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 4/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus takes good note of how the soul's greed is captured by the lens "So you got the lens. What if I throw it to the lava Karzoug? What if? Perhaps it is time to end this."
The blue dragon flies over the stairs descending over the lens and the golden cauldron.
Meanwhile, he directs the grasping hand to go over and grasp Karzoug, or at least try to.
CL vs SR:1d20 + 16 ⇒ (6) + 16 = 22 CMB to grapple:1d20 + 16 + 10 + 1 ⇒ (1) + 16 + 10 + 1 = 28
Pachemu stores the wand again, and flaps her wings flying towards Karzoug, staff in hand.
Pachemotions:
Pig - HP 25/162 AC 27 TAC 13 +4 against evil creatures
(gargoyle: -1 size, +2 natural)
BoF (+2)
resist energy (fire 30) 145 min
communal resist energy (acid, electricity 30) 30 min
Boy - HP 162+64/162+64 DR 10/magic AC 48 TAC 20 +4 cover against target of grasping hand; +1 AC against evil creatures
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
holy aura (+1 over deflection AC; SR 25; prot from evil; blinds attacker) 13 rounds
blessing of fervor (+2) 15 rounds
communal resist energy (acid, electricity 30) 30 min
augment (+4 natural AC) 7 rounds
grasping hand (interposing, rune giant) 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 4/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
Meanwhile, Pachemu draws the magical wand in one hand, to try a force missile on the rune giant.
Use Magic Device DC 20:1d20 + 8 ⇒ (2) + 8 = 10
Pachemotions:
Pig - HP 25/162 AC 27 TAC 13 +4 against evil creatures
(gargoyle: -1 size, +2 natural)
BoF (+2)
resist energy (fire 30) 145 min
communal resist energy (acid, electricity 30) 30 min
Boy - HP 162+64/162+64 DR 10/magic AC 48 TAC 20 +4 cover against target of grasping hand; +1 AC against evil creatures
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
holy aura (+1 over deflection AC; SR 25; prot from evil; blinds attacker) 13 rounds
blessing of fervor (+2) 15 rounds
communal resist energy (acid, electricity 30) 30 min
augment (+4 natural AC) 7 rounds
grasping hand (interposing, rune giant) 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 4/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
Pachemu steps towards the giant, and not scared by it size, menaces it himself with a powerful "Oiiiiiiiink!"
Intimidate-smaller size (demoralize):1d20 + 18 - 4 ⇒ (12) + 18 - 4 = 26
Pachemotions:
Pig - HP 25/162 AC 27 TAC 13 +4 against evil creatures
(gargoyle: -1 size, +2 natural)
BoF (+2)
resist energy (fire 30) 145 min
communal resist energy (acid, electricity 30) 30 min
Boy - HP 162+64/162+64 DR 10/magic AC 48 TAC 20 +4 cover against target of grasping hand; +1 AC against evil creatures
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
holy aura (+1 over deflection AC; SR 25; prot from evil; blinds attacker) 13 rounds
blessing of fervor (+2) 15 rounds
communal resist energy (acid, electricity 30) 30 min
augment (+4 natural AC) 7 rounds
grasping hand (interposing, rune giant) 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 4/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
Then, he steps to the side, one feet over the throne, to bite at the runelord once more.
Bite+HR+BoF {AS} (Reach 20'):1d20 + 23 + 2 + 2 ⇒ (6) + 23 + 2 + 2 = 332d8 + 22 + 4 ⇒ (4, 3) + 22 + 4 = 33
Pig - HP 25/162 AC 27 TAC 13 +4 against evil creatures
(gargoyle: -1 size, +2 natural)
BoF (+2)
resist energy (fire 30) 145 min
communal resist energy (acid, electricity 30) 30 min
Boy - HP 162+64/162+64 DR 10/magic AC 48 TAC 20 +4 cover against target of grasping hand; +1 AC against evil creatures
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
holy aura (+1 over deflection AC; SR 25; prot from evil; blinds attacker) 13 rounds
blessing of fervor (+2) 15 rounds
communal resist energy (acid, electricity 30) 30 min
augment (+4 natural AC) 7 rounds
grasping hand (interposing, rune giant) 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 4/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
K. arcana+HR+wine:1d20 + 25 + 2 + 10 ⇒ (9) + 25 + 2 + 10 = 46
Izomandakus growls as the giant intervenes "Do we trust these ones? Seamus' circle might have set freedom to his mind indeed"
Pachemu: Ref+BoF DC 20:1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12-56
Izomandakus is immune to the electricity of the discharge, but Pachemu is badly shocked by it.
Izomandakus: Ref+HR+BoF DC 32:1d20 + 13 + 2 + 2 ⇒ (16) + 13 + 2 + 2 = 33-57 + 30 fire resistance = -27 Pachemu: Ref+BoF+holy aura DC 32:1d20 + 5 + 2 + 4 - 4 ⇒ (8) + 5 + 2 + 4 - 4 = 15-167 + 30 fire resistance = -137
The meteors do totally swarm Pachemu who is not expecting such level of fire on her goyle body. She barely survives the onslaught thanks to the resistance magics.
"Watch out pig! Get out of there!" Izomandakus is unnerved but he is more focused on the bigger danger "We need to get there now! Do not let him keep casting unperturbed!"
The blue dragon then waits to see if Rastaf and Seamus have any success at liberating the giant, which Pachemu profits to make it back to the initial position.
For a start, with a simple move, he sends the hand to interpose itself with the rune giant.
+4 cover. If it weights less than 2000 pounds, movement is also slowed by half
Then Izomandakus casts teleport bringing along himself, Kast, Rastaf and Pachemu, all the way up to the throne platform!
Not sure if he can also touch Seamus with his head (20' bite reach). I think Valena was away already last round, so can't offer her a free trip.
Pachemotions:
Pig - HP 25/162 AC 27 TAC 13 +4 AC vs evil
(gargoyle: -1 size, +2 natural)
BoF (+2)
holy aura
resist energy (fire 30) 145 min
communal resist energy (acid, electricity 30) 30 min
Boy - HP 135+64/162+64 DR 10/magic AC 48 TAC 20 +4 cover against target of grasping hand; +1 AC against evil creatures
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
holy aura (+1 over deflection AC; SR 25; prot from evil; blinds attacker) 13 rounds
blessing of fervor (+2) 15 rounds
communal resist energy (acid, electricity 30) 30 min
augment (+4 natural AC) 7 rounds
grasping hand (rune giant) 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 4/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
As planned in parallel discussions, Izomandakus will use a pearl of power to cast again resist energy against fire on Valena before going in.
Fort+HR+dragon:1d20 + 16 + 2 + 4 ⇒ (10) + 16 + 2 + 4 = 32
"Grrroarr! Seems you went over cozy in here Karzoug! It is time to end your greed harvesting!" Izomandakus does not spend much time talking with the wizard. After enduring the severe environment thanks to the groups preparations, he points to the purple giant and, perfecting his mind, draws a rod of iron that is consumed to try paralyze the giant on place.
Will DC 22 vs hold monster
With the other claw, he directs the grasping hand to the pink giant on the other platform. The 10'x10' hand made of pure force, flies by trying to grab on place the brute so others can approach without being attacked.
CMB (grapple):1d20 + 16 + 10 + 1 ⇒ (18) + 16 + 10 + 1 = 45
Pachemu will see how these actions unfold. If the first giant is paralyzed, she flies, commanding staff in hand, to strike at it. If it is not hold but the second one is grappled, she goes instead to strike the one on hold.
Pig - HP 162/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 145 min Boy - HP 162+64/162+64 DR 10/magic AC 48 TAC 20 +4 cover against target of grasping hand
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 4/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
perfection (+8 Int) 1 round
blessing of fervor (+2) 15 rounds
communal resist energy (acid, electricity 30) 30 min
augment (+4 natural AC) 7 rounds
grasping hand () 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 4/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
heightened awareness 135 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
The few spells left:
^ arcane school slot (transmutation)
~ opposed school spell (necromancy)
* used spell
F faith magic discovery spell
Note: annihilation spectacles allow Izomandakus to spontaneously swap any transmutation spell at need.
Level 1 (7+2/day)
*heightened awareness^
detect secret doors
feather fall
liberating command^
*mage armor
magic missile
shield
*pearl of power I (x2)
Level 2 (11+1/day)
*tears to wine^ (+10)
carry companion^
glitterdust (Will 17)
locate object
*2x mirror image
**2x resist energy
*scorching ray
*see invisibility
suppress charms and compulsions
*pearl of power II
Level 6 (4/day)
disintegrate^ (Fort 23)
*greater dispel magic
*greater dispel magic | tar pool^ (Ref 23)
*greater heroism
Contingency spell: dimension door if snapping with the left hand fingers
Level 7 (4/day)
form of the dragon II^ (Ref 24)
limited wish (1500 gp diamond) | reverse gravity^
*grasping hand
*greater shapechanger's gift^
Level 8 (3/day)
*form of the dragon III^ (Ref 25)
polymorph any object^ (Fort 25)
*sunburst (Ref 23)
"Against all wisdom, let's do it!" the blue gives a roar and prepares for the planar travel.
Before going in, and deciding the others are more than able to take care of themselves, Izomandakus casts on Seamus: resist energy fire30 (160 min), greater heroism(+4 morale to all d20 rolls; 16 min), stoneskin(DR 10/adamantine up to 150 hp; 160 min) and augmented natural armor (+4 natural armor that stacks, will have about 6 rounds remaining after Izomandakus casts his short spells).
Then, on himself, resist energy fire, grand destiny, and before jumping in grasping hand and touches himself for augmented natural armor.
Pachemotions:
Pig - HP 162/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 145 min Boy - HP 162+64/162+64 DR 10/magic AC 46 TAC 18 +4 cover against target of grasping hand
Bolts: 9
Rod: 0/3
Augment: 5/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
augment (+4 natural AC) 7 rounds
grasping hand () 14 rounds
resist energy (fire 30) 160 min
grand destiny (+4 competence; 4/4) 160 min
tears to wine (+10) 145 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 2 min
shield 2 min
heightened awareness 135 min
barkskin 295 min
see invisibility 295 min
heroism 295 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
On Seamus:
augmented (+4 natural AC) 6 rounds
resist energy (fire 30) 160 min
greater heroism 16 min
stoneskin (150/150) 160 min
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
"I suggest we strike it with the commanding staff as we have been doing with everything here around" Izomandakus explains while Pachemu readies to strike with the staff.
How long do we study? I guess most our ongoing spells will be exhausted by now
As the pig goes in to hit the sphere with the runeforged weapon Izomandakus adds "It would be a pity now that after so long it is us who frees the Runelord eh"
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus takes the body and the dagger flying out of the dancing blades of force and drops it next to the witty Sandpoint's musician so the group does not have to wait for the blades to fade out "Barely a minute, but worry not, I can see you perfectly"
The dragon uses a pearl of power to cast again heightened awareness.
Will dismiss for next combat initiative
Then, while Valena heals up, he joins Kast to admire the golden device and perhaps discover a bit about it.
K. arcana+HR+HA+wine:1d20 + 25 + 2 + 2 + 10 ⇒ (7) + 25 + 2 + 2 + 10 = 46 K. planes+HR+HA+wine:1d20 + 19 + 2 + 2 + 10 ⇒ (8) + 19 + 2 + 2 + 10 = 41
While his eyes shine with the reflection of the gold, he roars upon hearing Rastaf "Good folks? What good folks? Where were there while we were risking our lives to gain all of this gold?"
Pig - HP 132/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 148+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
Pachemu, at the other side and silenced, just flaps her goyle-wings trying to figure out who is winning.
Pachemotions:
Pig - HP 132/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 148+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
Unable to use the wand, Pachemu just tries to menace the lamia with the magic rod.
Intimidate-smaller size (demoralize):1d20 + 18 - 4 ⇒ (4) + 18 - 4 = 18
Pachemotions:
Pig - HP 132/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 148+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Fort+HR+reincarnated+dragon DC 24:1d20 + 16 + 2 + 2 + 4 ⇒ (3) + 16 + 2 + 2 + 4 = 27
Izomandakus seems about to implode from within, but that one who has seen already the death, clings to life perhaps with more strength "Roooarrr! Not yet! There is so much pending to do!"
As he would not know what protections were removed, the blue dragon would squeeze a new electrical breath below Kast's legs, targeting the lamia.
Electrical damage (Ref DC 27 for half):12d8 ⇒ (3, 4, 7, 4, 3, 5, 5, 6, 6, 2, 4, 2) = 51
Pachemu once more tries to fry the lamia with the scorching wand.
Use Magic Device DC 20:1d20 + 8 ⇒ (11) + 8 = 19
Pachemotions:
Pig - HP 101/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 117+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 5/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
perfection (+8 Int) 1 round
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (3) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Will DC 27:1d20 + 17 + 2 ⇒ (18) + 17 + 2 = 37
"Oh, no, I did not came here for kisses" Izomandakus negates with his head "Not for lamia ones at the least"
"And let's see how you fear the next one without preparations" with a claw gesture and a complex arcane word in Draconic, the dragon unleashes the dismantling forces of greater dispel magic on the lamia.
Dispel check:1d20 + 16 ⇒ (19) + 16 = 35 Dispels up to 4 spells, proceeding with the higher level ones first
Use Magic Device DC 20:1d20 + 8 ⇒ (5) + 8 = 13
Pachemu tries to use the wand once more without much success this time.
Pachemotions:
Pig - HP 101/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 117+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Retcon
With the giants jumping out of the blades area and the lamia flying, Izomandakus decides not to cast the tar pool and instead opens his jaws vomiting a sparkling breath of electricity over the half-woman.
Electrical damage (Ref DC 27 for half):12d8 ⇒ (2, 2, 8, 7, 4, 2, 6, 6, 1, 8, 4, 3) = 53
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus sees Kast's wrathful force blades and adds a tar pool on the giants feet so they do not get easily away of the flashy things.
Fire damage:8d6 ⇒ (1, 3, 6, 2, 2, 6, 1, 5) = 26 Ref DC 25 with perfected mind (no SR), to avoid entangled (the fire goes full) On the start of their turn: Fire damage:2d6 ⇒ (6, 2) = 8
Feeling a real champion after shattering one of the lamias, Pachemu goes for more, with another use of the wand.
Use Magic Device DC 20:1d20 + 8 ⇒ (18) + 8 = 26 Scorching ray wand - Shooting into melee (touch, cover) 21/22 charges:1d20 + 11 - 4 ⇒ (10) + 11 - 4 = 17 Fire damage:4d6 ⇒ (5, 2, 3, 3) = 13
Pachemotions:
Pig - HP 101/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 117+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 6/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
perfection (+8 Int) 1 round
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
K. nature+HR+wine DC 28:1d20 + 10 + 2 + 10 ⇒ (3) + 10 + 2 + 10 = 25
Dismissing the heightened awareness for some extra prescience, Izomandakus quickly reaches up for Seamus, casting greater invisibility on him "Just get them!"
Concentration (cast defensively) DC 23:1d20 + 21 ⇒ (7) + 21 = 28 Seamus is invisible for 16 rounds, even when he sticks the pointy end on them.
Meanwhile, Pachemu produces the fire wand and tries to shove the lamia's images with some scorching beams.
Use Magic Device DC 20:1d20 + 8 ⇒ (19) + 8 = 27 Scorching ray wand - Shooting into melee (touch, flatfooted?, cover) 22/22 charges:1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11 Fire damage:4d6 ⇒ (5, 3, 3, 6) = 17
A scorching ray of fire comes out of the wand towards the lamia!
Pachemotions:
Pig - HP 101/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 117+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
"A self repairing wall of force? Well, what can go wrong?" the blue dragon squeezes through to access the other side "Maybe we finally found Karzoug's kissing room"
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
"Hallelujah" Izomandakus the blue blurts out one of the demon's ribs while listening to Seamus's tone.
While the High Lord of Wrath restores his limp to perfection, the blue closes by to the doors to examine them "Careful there Seamus, I do not like the shimmering barrier in front of those doors. Might be dangerous..."
K. arcana+HR+wine:1d20 + 25 + 2 + 10 ⇒ (18) + 25 + 2 + 10 = 55 Can Detect Magic if needed!
Pachemu turns around the corner and carefully joins the team.
Very happy of her decisions, Pachemu stays away from the combat, were no bad gaze or good gaze can hamper her.
Pachemotions:
Pig - HP 101/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 117+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 7/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
The obsidian flow is rough, making it difficult terrain, but it cools quick enough that others can step without danger in this case.
Seeing the demon to just teleport away and sap on the way his companions, Izomandakus growls showing his teeth "This is going to be tough"
Flying forward, he engages with his long neck.
Bite+HR {AS} (20' reach with bite):1d20 + 23 + 2 ⇒ (17) + 23 + 2 = 422d8 + 22 + 4 ⇒ (5, 1) + 22 + 4 = 32
As her intimidation fails, Pachemu just flies away of danger, not trusting on the wands for this combat.
Pachemotions:
Pig - HP 101/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 117+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 7/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
K. planes+HR+HA+wine DC 26:1d20 + 19 + 2 + 2 + 10 ⇒ (16) + 19 + 2 + 2 + 10 = 49Energy resistances, SR, special defenses, saves, senses, Seamus' songs that it might like?
Seeing the exact position of the demon thanks to his invisibility senses, Izomandakus perfects his smartness and casts obsidian flow at the demons' feet "It is exactly there!"
Fire damage:10d6 ⇒ (3, 2, 4, 6, 2, 1, 5, 5, 6, 3) = 37 (no SR) Ref DC 23 for half and to avoid entangled
Pachemu moves close enough to menace the demon with all the mud of the material plane.
Intimidate-smaller size (demoralize):1d20 + 18 - 4 ⇒ (9) + 18 - 4 = 23
Pachemotions:
Pig - HP 101/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 117+64/162+64 DR 10/magic AC 44 TAC 20 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 6/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
perfection (+8 Int) 1 round
blessing of fervor (+2) r17
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
The blue dragon turns to the pitched voice "Oh, I see"
Wrapping the staff with his claws, he touches Kast with the tip on his head "With this I return you to the Highness of Wrath, for we can never be Short of it"
As the knight comes back to normal height, Izomandakus nods satisfied, and discards the staff for someone with a proper belt where to stash it "Now, let's find this Karzoug and get our hands on the final prize"
Perception+HR+HA+wine:1d20 + 2 + 2 + 2 + 10 ⇒ (19) + 2 + 2 + 2 + 10 = 35
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus tries to not loose time with item identification and instead checks a few of the rooms "These magic... these were stasis rooms. Stasis, that was the method I researched in the Runeforge for survival to the Earthfall... Thus... it seems they implemented it. I wonder what reason made for them to take so many thousands of years to reactivate?"
The blue only stops to take the spellbooks, which he is interested although he probably has little else to learn by now.
Pachemu and him fly forward through the corridor trying to see where it ends.
The gargoyle stops by the triangle room to have a look inside.
Perception+wine:1d20 + 5 + 10 ⇒ (18) + 5 + 10 = 33
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus snaps at the air as Kast unconjures the Runelord "Grrrr, just another trick. When are you going to show up for good?" the dragon looks left and right as if expecting the Lord of Greed can hear the group at each step.
Buffing electricity, he moves back with Pachemu to check all the equipment left by the enemies, but specially the wizard, although not spending a lot of time to identify it while there is magic ticking.
"It seems the structure winds north and west. Maybe we find him soon." and unless others want to check all the many doors, he will start moving up the corridor without further delay and even though he still have some bleeding scales.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
The scorching disappears when Rastaf's wave of positive energy touches the blue dragon "Some common sense at last! Grrroaaaaarrrr! Just tell us where are you hiding and and we will see"
The dragon descends over to the ground and bends to let Valena jump down if she wishes so, while he tries to bite the phantom image that is Karzoug.
Bite+HR+BoF {AS}:1d20 + 23 + 2 + 2 ⇒ (15) + 23 + 2 + 2 = 422d8 + 22 + 4 ⇒ (1, 3) + 22 + 4 = 30
Meanwhile Pachegoyle maneuvers around the image and tries to stave it.
Commanding staff-non proficient+flank+BoF+bane vs transmuters:1d20 + 14 - 4 + 2 + 2 + 2 ⇒ (3) + 14 - 4 + 2 + 2 + 2 = 19 Magic/Bludgeoning damage+bane:1d8 + 4 + 2d6 + 2 ⇒ (4) + 4 + (1, 1) + 2 = 12
Pachemotions:
Pig - HP 101/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 117+64/162+64 DR 10/magic AC 44 TAC 20 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 7/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
blessing of fervor (+2) r17
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus grunts as the fire beam scorches one of his wings "Why you would not come and fight so we can see? Roaaaarrrrr!"
Fly+HR DC 15 (hover):1d20 + 16 - 6 + 2 ⇒ (13) + 16 - 6 + 2 = 25
Meanwhile, Pachemu stashes the wand, tied by her scarf maybe, and flies forward with fervor, snatching the commanding staff with both hands.
Pachemotions:
Pig - HP 101/162 AC 25 TAC 11 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 93+64/162+64 DR 10/magic AC 44 TAC 20 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 7/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
blessing of fervor (+2) r17
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
AoO: Bite+HR+BoF {AS}:1d20 + 23 + 2 + 2 ⇒ (11) + 23 + 2 + 2 = 382d8 + 22 + 4 ⇒ (6, 1) + 22 + 4 = 33
Izomandakus gifts a bite to the wizard for his ranged attack.
Fort+HR+dragon DC ?:1d20 + 16 + 2 + 4 ⇒ (7) + 16 + 2 + 4 = 29
The green beam lands true but the dragon's hardiness is strong.
Fly+HR:1d20 + 16 - 6 + 2 ⇒ (12) + 16 - 6 + 2 = 24
Then he flies up, bringing Valena once again to the fringe of combat, there is some electrical breath exhaled which might or might not be to the evil wizard's liking.
Electrical damage (Ref DC 25):12d8 ⇒ (7, 8, 8, 7, 4, 5, 1, 5, 2, 3, 1, 4) = 55
Pachegoyle starts flapping her wings and takes flight over the tar pool until, double flying to get a sighting of the mage.
Pachemotions:
Pig - HP 101/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 112+64/162+64 DR 10/magic AC 44 TAC 20 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 7/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
blessing of fervor (+2) r17
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Pachemu Ref DC 26:1d20 + 5 ⇒ (7) + 5 = 12
Pachemu gets the fireball at its fullest, but luckily the fire resistance still on her takes a good chunk out of the heat.
This is quickly patched by Rastaf good vibes.
Fort+HR+dragon DC 23:1d20 + 16 + 2 + 4 ⇒ (11) + 16 + 2 + 4 = 33
Enduring the reduction, Izomandakus poses his eyes on the bone devil while pointing to the wizard "Ha! You are a shame to Karzoug, how he let's you stay here?!"
Then casts dismissal at the bone devil while perfecting his own smartness.
Will DC 22 or be forced back to its home plane
And flies over the small giant, trying to get Valena to the wizard while tumbling in the air in a barrel move.
Acrobatics+HR (tumble in case the devil passes the save):1d20 + 6 ⇒ (20) + 6 = 26 Fly+HR:1d20 + 16 - 6 + 2 ⇒ (10) + 16 - 6 + 2 = 22
Pachegoyle waves the wand towards the green giant trying to help bring him down.
Use Magic Device DC 20:1d20 + 8 ⇒ (18) + 8 = 26 Scorching ray wand - Shooting into melee (touch) 23/22 charges:1d20 + 11 - 4 ⇒ (1) + 11 - 4 = 8
A scorching ray of fire comes out of the wand and just strikes on the tar pool.
A tar pool that continues burning and menacing to entangle the green giant.
Fire damage:2d6 ⇒ (5, 2) = 7 Ref DC 27 vs entangle
Pachemotions:
Pig - HP 101/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 130+64/162+64 DR 10/magic AC 44 TAC 20 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 7/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
perfection of self (+8 Int) 1 round
blessing of fervor (+2) r17
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus lunges at the smaller giant as it tries to get out of the tar.
AoO: Bite+HR+BoF {AS}:1d20 + 23 + 2 + 2 ⇒ (18) + 23 + 2 + 2 = 452d8 + 22 + 4 ⇒ (1, 2) + 22 + 4 = 29
Ref+HR+BoF DC 29:1d20 + 13 + 2 + 2 ⇒ (18) + 13 + 2 + 2 = 35 Fort+HR+dragon form DC 24:1d20 + 16 + 2 + 4 ⇒ (13) + 16 + 2 + 4 = 35
He closes his eyes on time as the electricity discharges harmlessly through his blue scales, but the fire toasts him considerably despite all his efforts.
K. planes+HR+HA+wine DC 19:1d20 + 19 + 2 + 2 + 10 ⇒ (14) + 19 + 2 + 2 + 10 = 47special defenses, bad saves, special attacks, senses
Despite all the conflagrations, the dragon blindsense and the see invisibility magics let the blue follow all the developments of the fight "A bone devil at your feet Kast!"
Ref+HR+BoF DC 26:1d20 + 13 + 2 + 2 ⇒ (15) + 13 + 2 + 2 = 32
The fireball though is another thing, and just the hardness of his dragon scales let him somehow survive good enough.
Meanwhile Pachemu fixates his intimidating presence against the smaller giant.
Intimidate-smaller size (demoralize):1d20 + 18 - 4 ⇒ (9) + 18 - 4 = 23
The tar keeps burning on the giant.
Fire damage (and DC 27 to avoid entangle):2d6 ⇒ (1, 2) = 3
Pachemotions:
Pig - HP 102/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 105+64/162+64 DR 10/magic AC 44 TAC 20 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 8/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
blessing of fervor (+2) r17
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
The Izomandrakus blue dragon roars "I can fly you there up" and delays a bit to see if anyone wants a free lift.
Then, takes flight, taking any incoming attack but getting at the close space so any knight can strike on the giant from his back.
Fly (fly up at greater than 45° angle) DC 20:1d20 + 16 - 6 + 2 ⇒ (19) + 16 - 6 + 2 = 31 Bite+HR+BoF {AS}:1d20 + 23 + 2 + 2 ⇒ (19) + 23 + 2 + 2 = 462d8 + 22 + 4 ⇒ (4, 4) + 22 + 4 = 34
Pachemu menaces the rune giant with some true tickling that would make him lose his oversized and angry curling lip.
Intimidate-smaller size (demoralize):1d20 + 18 - 4 ⇒ (14) + 18 - 4 = 28
Pachemotions:
Pig - HP 102/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 158+64/162+64 DR 10/magic AC 44 TAC 20 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 8/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
blessing of fervor (+2) r17
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus brings his hand again to his neck pouch and follows up the iron powder with a ball of tar he throws at the giants' legs "What do you think about getting choked in a muddy situation?"
The area is suddenly covered in hot tar menacing to entangle the giants feet as they burn.
Fire damage:10d6 ⇒ (2, 4, 1, 3, 3, 2, 5, 3, 6, 2) = 31 Ref DC 27 (with robes and perfection) damage is not halved but they avoid getting entangled. Starting turn (or moving into) the tar means Fire damage:2d6 ⇒ (3, 1) = 4 and requires another Ref DC 27 to avoid entangled.
And then, if its Lord Highness of Wrath and intern Knight of the last wall has moved his limping leg out of the way, the dragon approaches to easily be on reach next round.
Pachemu moves her glazing gaze at the other giant in the front, trying to get it scary muddled on place.
Intimidate-smaller size (demoralize):1d20 + 18 - 4 ⇒ (2) + 18 - 4 = 16
Pachemotions:
Pig - HP 102/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 158+64/162+64 DR 10/magic AC 44 TAC 20 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 7/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 8/16 (+8)
Recall: 1/4 (+2 DC for 1 round)
Effects:
perfection of self (+8 Int) 1 round
blessing of fervor (+2) r17
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
"This is unfair that you have so long arms you know? Why don't you get along with someone of your size?" Izomandrakus picks something from his hanging pouch and throws to the air a pinch of iron.
A reducing magic takes hold on the three giants he can see, forcing them to even up a bit the reach and might of the swings.
Will DC 25 or lose one size category
Pachemu oinks menacingly at the first giant in line.
Intimidate-smaller size (demoralize):1d20 + 18 - 4 ⇒ (9) + 18 - 4 = 23
Pachemotions:
Pig - HP 102/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 158+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 8/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 8/16 (+8)
Recall: 2/4 (+2 DC for 1 round)
Effects:
perfection of self (+8 Int) for 1 round
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
Pachemu swings the wand for the same effect.
Use Magic Device DC 20:1d20 + 8 ⇒ (3) + 8 = 11
But nothing happens.
Pachemotions:
Pig - HP 102/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 158+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 8/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 9/16 (+8)
Recall: 3/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 150 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 6 min
shield 6 min
heightened awareness 140 min
barkskin 300 min
see invisibility 300 min
heroism 300 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 6 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
"Maybe the Leng plane has gone into the Planetars' plane and that is the reason that one is mad to hurt us. Or perhaps the planetars have gone into the Leng plane to break it but they got mad. Or maybe..." Izomandrakus conjectures while flying after Kast and Seamus.
Before doors are open, the dragon will renew his shield spell if it ran out of succor.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
"It seems these runes have caused this glimpse into Leng. We would not be able to go safely without removing the runes first" the dragon points to Seamus while they wait for the others to be free.
"I would like to free the planetar of whatever madness has befalen her." Izomandakus picks a small polished mirror from the pouch hanging from his dragon neck "It is little likely, but why not to try out?"
That said, he will follow the party wherever it is decided to go next.
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus: Will+HR DC 20:1d20 + 17 + 2 ⇒ (2) + 17 + 2 = 21 Pachemu: Will DC 20:1d20 + 11 ⇒ (5) + 11 = 16 Pachemu: Fort DC 20:1d20 + 8 ⇒ (16) + 8 = 24 Fear damage:3d6 ⇒ (6, 5, 2) = 13
Izomandakus negates with the head not trusting on the tax collector that suddenly appeared in front of his eyes, but Pachemu is shocked by the tentacled horrors of Leng.
Izomandakus: Int DC 20:1d20 + 5 ⇒ (10) + 5 = 15 Izomandakus: Int DC 20:1d20 + 5 ⇒ (17) + 5 = 22
Pachemu: Int DC 20:1d20 + 1 ⇒ (15) + 1 = 16 Pachemu: Int DC 20:1d20 + 1 ⇒ (17) + 1 = 18 Pachemu: Int DC 20:1d20 + 1 ⇒ (8) + 1 = 9 Pachemu: Int DC 20:1d20 + 1 ⇒ (18) + 1 = 19 Pachemu: Int DC 20:1d20 + 1 ⇒ (19) + 1 = 20
Izomandakus appears out of the maze soon enough, while Pachemu takes a bit more to figure out a escape. But escape she does.
"Well, that is the kind of stuff to expect from Leng" Izomandakus proclaims, much more sure now to leave this ugly place be.
Pachemotions:
Pig - HP 102/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 158+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 8/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 9/16 (+8)
Recall: 3/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 160 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 16 min
shield 16 min
heightened awareness 150 min
barkskin 310 min
see invisibility 310 min
heroism 310 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 16 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
"Ufff... thanks Rastaf" Izomandakus closes his eyes in relieve as most of his and the Pachemu goyle wounds disappear.
The dragon negates with his head "No, I don't think Karzoug is there hidden. But this link to Leng is worrisome"
Izomandakus then remembers the group about the Plane of Leng "Leng is a plane of nightmare difficult to glimpse from Golarion. Some claim it is a surviving piece of a dead plane from before the current multiverse. Yet others believe that Leng is the nightmares of mortal dreamers shaped into a physical place." he gives another look at the door and the runes "Whatever it is, it is poorly understood and dangerous. If Karzoug has been toying with that, we might be faced with something more dangerous than a rising Runelord..."
Pachemotions:
Pig - HP 115/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 158+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 8/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 9/16 (+8)
Recall: 3/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 160 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 16 min
shield 16 min
heightened awareness 150 min
barkskin 310 min
see invisibility 310 min
heroism 310 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 16 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size
It's complicated Human with a level 16 pig | Character Sheet | (Completed Rise of the Runelords)
Izomandakus: Ref+HR DC 25:1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32 Pachemu: Ref DC 25:1d20 + 5 ⇒ (3) + 5 = 8 Catch fire damage:4d6 ⇒ (5, 2, 2, 4) = 13
Izomandakus scales keep the flames away in the most part, but Pachemu's skin is put into fire.
"Creeters!" the boy quickly reacts casting resist energy on the goyle to keep her safe from further fire damage while the flames extinguish.
"What is a planetar doing there? We might be able to dismiss her as they are extraplanar creatures and it does not seem to have been summoned" the dragon proposes.
The goyle rolls over the floor until she finally manages to put off the flames.
Pachemu: Ref DC 20:1d20 + 5 ⇒ (4) + 5 = 9 Pachemu: Ref DC 20:1d20 + 5 ⇒ (2) + 5 = 7 Pachemu: Ref DC 20:1d20 + 5 ⇒ (5) + 5 = 10 Pachemu: Ref DC 20:1d20 + 5 ⇒ (6) + 5 = 11 Pachemu: Ref DC 20:1d20 + 5 ⇒ (3) + 5 = 8 Pachemu: Ref DC 20:1d20 + 5 ⇒ (11) + 5 = 16 Pachemu: Ref DC 20:1d20 + 5 ⇒ (5) + 5 = 10 Pachemu: Ref DC 20:1d20 + 5 ⇒ (11) + 5 = 16 Pachemu: Ref DC 20:1d20 + 5 ⇒ (14) + 5 = 19 Pachemu: Ref DC 20:1d20 + 5 ⇒ (13) + 5 = 18 Pachemu: Ref DC 20:1d20 + 5 ⇒ (15) + 5 = 20
When exposed to the next set of double doors, Izomandakus places a claw over the sign, slowly taking his time to decipher them "This is written in the language of the darkness. It warns against trespassing on the land of Leng... Maybe this is not the path we want to take"
K. planes+HR+HA+wine:1d20 + 19 + 2 + 2 + 10 ⇒ (14) + 19 + 2 + 2 + 10 = 47 Linguistics+HR+wine:1d20 + 14 + 2 + 10 ⇒ (18) + 14 + 2 + 10 = 44
Pachemotions:
Pig - HP 90/162 AC 27 TAC 13 +2 if within circle vs evil
(gargoyle: -1 size, +2 natural)
resist energy (fire 30) 160 min Boy - HP 133+64/162+64 DR 10/magic AC 42 TAC 18 +0 if within circle vs evil
Bolts: 9
Rod: 0/3
Augment: 8/8 (+4 or +4 nat. AC 8 rounds)
Perfection: 9/16 (+8)
Recall: 3/4 (+2 DC for 1 round)
Effects:
tears to wine (+10) 160 min
greater shapechanger gift (Pachemu: gargoyle) 16 h
mirror image (4) 16 min
shield 16 min
heightened awareness 150 min
barkskin 310 min
see invisibility 310 min
heroism 310 min
mage armor 16 h -10
greater magic weapon (+4) 16 h -10
greater reversion 24 h
form of the dragon 3 (Huge blue dragon) 16 min
- +10 size Str, +8 size Con
- +8 natural armor bonus
- blindsense 60’
- darkvision 120’
- fly 120 feet (poor)
- breath weapon (every 1d4 rounds, 100-foot line of electricity, 12d8)
- DR 10/magic
- frightful presence
- immunity to electricity
- +2 CMB/CMD, -2 hit/AC from Huge size