Goblin

Izio's page

Pathfinder Adventure, Adventure Path, Lost Omens, Maps, Pathfinder Accessories, Rulebook Subscriber. Organized Play Member. 18 posts (19 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 3 aliases.



Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Maps, Pathfinder Accessories, Rulebook Subscriber

Our group is playing one off modules the rest of the year due to schedules around the holidays. For this weeks module I thought it would be nice to have the casters use the word casting system so that we could give some feedback. Everyone felt that it wouldn't hurt to look into. None of us had read the play test at this point. I was surprised that everyone that was planing on showing up with a caster asked basically the same question "Do I have to use this? If so I'm not going to play a caster." I should also add that we currently do not play by the vancian system per say. The majority of the group doesn't like that system and so we have been using a point system (http://www.d20srd.org/srd/variant/magic/spellPoints.htm). I don't know that this is the kind of feedback that Paizo is looking for. If some players would use it I would have offered that feedback but as they refuse that is the only feedback I can give. Perhaps at the game I can get details on what exactly they don't like at about the word casting system and then provide better information.

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Maps, Pathfinder Accessories, Rulebook Subscriber

Because of the Holidays that are coming up my group is putting the Adventure Path we are running on hold until next year. We just couldn't sync up our schedules so we decided that we will finish out the year with 3 or 4 modules and play with whoever can make it at the time. I've played a few Society Scenarios but mostly just Adventure Paths. Looking at the modules there are a lot to choose from. Can some of you fine folks that have played the Paizo modules recommend your favorites? TIA.


Thanks for taking the time to look at this. Here's my issue.

I'm currently in a Pathfinder group running an adventure path that we're now a couple of books and several months of sporadic gaming into. I have had a regular group of gamers I play with for a LONG time, but recently a couple of them went on hiatus, so we started a new group. This group started out with a group of five: 4 players and the GM. Four of us work together @ the same place, and the fifth is a long-time buddy of mine I've been RPG'ing with for 10+ years. We decided to pick up another player to even out the group for a party of five. So, we decided to ask another guy we work with to join us (New Guy #1), as he'd expressed interest in playing and had similar tastes, etc. (dragons all over his desk, paints warhammer minis, etc etc) He said that he'd love to and that he'd played before but not in a few years or so. (no biggie)

So, over the course of the last few months we've been playing, things got kind of weird. First off, the new guy came and for the first session or two got into it pretty good. By the fifth month, he'd missed a couple of sessions, but he'd also gone out and dropped $100 on a core rulebook, bestiary, etc. But when it came to his turn on at the table, he would often not know the rules, have to take five minutes to get the layout of the combat, cast spells he didn't have memorized (as we found out later), and the like. Between turns, he'd have his laptop open (for Hero Lab supposedly) and was on Facebook, YouTube, etc.

(Bear with me, I know this is lengthy.)

Now, one night we're playing @ work after hours (conference rooms with projector, whiteboards, and bigass tables ROCK) and another guy we work with comes in and asks if he can watch, as he's never seen role playing games before. So we're all good with that, but I go out for a smoke break at one point and when I come back 10 minutes later , New Guy #2 is making a character to play! Somehow, someone invited him to sit in, they whipped him out a character and everything was on the roll. Now our group has 7 people! I don't want to be the d-bag in the room, so I just go with it, but the game slows to a crawl at this point. New Guy # 2 however, quickly picks up the game faster in ONE NIGHT than New Guy #1 did in the prior six months.

Now, 4 sessions later, our group is up to EIGHT people including the GM! Our long-time buddy is off his hiatus, and we'd like him back in the group. By this time, we've come to discover that NG#1 isn't really putting his all into the game, learning the rules, etc. He's also getting a little annoying. NG#2 keeps showing up for sessions, and puts more effort into it than NG#1 by a long shot, but he's still a total n00b, we're not sure of his commitment to the group or the game, and he's kind of an ass @ work, so we're not sure how long he'll be cool to play with.

So now, we're faced with a dilemma. We would like to trim our group back to the original , taking out NG#1 and 2. However, dilemmas:

1) NG#1 spent $100+ on RPG stuff to play with us
2) NG#1 isn't a douche or anything, he just doesn't click with our group well
3) NG#1 and 2 keep talking about how much they like playing
4) We work with both of the guys we are thinking of cutting out
5) We want to bring back Hiatus Player to the group
6) We don't want to hurt anyone's feelings (see #4)
7) Group size is KILLING the game to the point where a couple of the core players are thinking of quitting due to size
8) We don't have enough free time to run 2 groups to fit everyone
9) We introduced them to the game and now feel like we're taking it away
10) How do you tell someone 'It's not us... it's you.'

Anyone else experienced an issue like this? It's killing me! I'd love to be able to make everyone happy and leave no hurt feelings, but it's gotten out of hand. With the exception of the two NG's , everyone else at the table has been playing for years and years as well, so when it's the core group, everything just *clicks* into place. Our last two sessions have been chaos.

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Maps, Pathfinder Accessories, Rulebook Subscriber

I've only been playing for a few months now and this has probably already been done or is listed somewhere that I don't know about but if it is somewhere I haven't been able to find it.

When I was looking around PathfinderWiki I found the list of PrCs and there are many more then I thought.

But any information about them seems to be missing. I'm just looking for which books are they located in. Going through the different books that my group has these are the ones we have found. We don't have all the books so I'm not surprised to be missing some but I would appreciate it if you fine folks could help me out with the missing information. It will probably influence which books we get next.

Thanks in advance.

Arcane archer - Core Rulebook p374
Arcane trickster - Core Rulebook p376
Archmage -
Ashvawg Tamer - Sins of the Saviors p71
Assassin - Core Rulebook p378
Balanced Scale of Abadar - Dark Markets p54
Blackguard -
Brightness Seeker - Elves of Golarion p28
Chevalier - Children of the Void p62
Demonic Initiate - Armageddon Echo p62
Daivrat - Qadira, Gateway to the East p20
Diabolist -
Dragon Disciple - Core Rulebook p380
Duelist - Core Rulebook p382
Eldritch Knight - Core Rulebook p384
Genie Binder - The End of Eternity p52
Harrower - Campaign Setting p224
Hellknight -
Hierophant -
Horizon Walker -
Inheritor's Crusader - The Sixfold Trial p71
Justiciar - Seven Days to the Grave p69
Liberator - Guide to Riddleport p22
Lion Blade - Taldor, Echoes of Glory p22
Living Monolith - Osirion Land of Pharaohs p22
Loremaster - Core Rulebook p385
Low Templar - Campaign Setting p226
Mystic Theurge - Core Rulebook p387
Pain Taster - Armageddon Echo p60
Pathfinder Chronicler - Core Rulebook p388
Pathfinder Delver -
Pathfinder Savant -
Red Mantis Assassin - Campaign Setting p230; Escape From Old Korvosa p69
Shackles Pirate - Campaign Setting p232
Shadowdancer - Core Rulebook p391
Spherewalker - Skinsaw Murders p74
Student of War -
Thaumaturgist -