Queen Telandia Edasseril

Irrisyana's page

14 posts. Alias of acecipher.


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"Ohhhh, right! [Homeless] this is.. um... this is.... Riza! Right! And Riza this is [Homeless]! All of us can be friends together now! OOOOH, all of us can fight for JUSTICE together now!!! I'm so happy I met you!!"

The maids, stoic as ever, act as if this is normal human behavior. Eric face palms silently, however, when name says "Sure, why not? That sounds like a GREAT idea," with only a little bit of sarcasm (which is still lost upon a cheering Irrisyana.


"Oh, there's this one cafe with really good mocha and they have smoothies and they also have root beer floats. Its really good! I'd suggest their cookies and cream malt. [Continue rant about all the things about the cafe.]

Also she watches everything recently too. She just started at what you might have seen. Don't worry, though, shed love to update you about everything you missed.


"Nee-chan is so cool! She's just awesome and powerful and I love her! We look so alike too, people sometimes can't tell us apart! We've had so many adventures together. I just love her! She never complains when we watch Hamtaro or Nanoha, or any other show! Even if we go through reruns! She's the best sister in the world! Its so awesome being her sister." She continues harping on about all the magical girl anime you've ever heard of, as well as several which you haven't.

Watcher, if you want to take the restaurant arrival go right ahead. Otherwise I don't mind doing it. In the mean time: Perception!

1d20 + 15 ⇒ (8) + 15 = 23


@Craig

"Oh, don't worry, you can just set him down and he will follow you. Otherwise I sually keep them in a bag, but people before have kept them in backpacks, or in pockets too! That can be really fun because then you can feel how fuzzy and warm they are through the pocket. And we can just go out back~ One second!" She looks intently and says some words, and you notice everything suddenly got a lot more quiet. "Lets go out back again, because there's a good cafe over that way!" She starts heading towards the back. "Too bad you can't meet Nee-chan, but she's watching a movie right now. I think so, because she's not saying anything, and she will do that during movies. She really likes movies! Usually we watch them together and they're cool and fun." This kind of rambling continues on, shortly veering into Irrisyana's preferences in magical girl anime if left undisturbed, which takes you all the way to the cafe.

Roll a Knowledge of Magic check next time, with a +1 bonus for your next post. Its nothing at all really important, but just go and post away. Also, come to think of it, procedurally roll a luck check too.


"That's good! And yeah, talking somewhere else is fine, its probably just some random family anyways... poor people!!" She frowns a little bit. She goes around to search a bit more.

1d20 + 15 ⇒ (17) + 15 = 32


"Ohhh. Its not anyone here, right? I really hope not!" Irrisyana grabs the hand and shakes it vigorously. "Its ever in case you need to call me because you have more evidence! Just hold it up to your ear like a phone!" She says this as if it is an entirely normal action...


*pats and hands a bunny to cuddle*


Craig

Cue Theme Music.

The brown-haired girl turns around, and beamed a wiiiiiiide smile.

"OHMYGOSH ANOHER FRIEND TO INVESTIGATE CRIMES WITH!!! Hello! I'm Irrisyana but you can call me Irrisya. Anyways we were just here investigating the murder with my other new friend Eric and so we came here because a cop told us. Anyways though its out of character I still think its a Harway because he stood outside of my house and wouldnt let me go by the last time we fought. Oh also I should give you one of these."

After edging closer the entire duration of that speech, she hands you an albino rabbit in her gloved hand.

The fun times have begun. SAVE GAME. Please roll knowledge magic.


While some people may work inside the box, and others may work outside, I prefer to use it as a time machine and go to the FUTURE! :D

Edit: Test Irisyanna check: 1d20 + 10 ⇒ (2) + 10 = 12


Craig

You dart out of the way as the brown-haired girl looks at the doorway. Circling around, you catch a glimpse of her companion's face, and realise [REVELATION]. However, you've hidden yourself well, and both are preoccupied with the bodies.

"YES!!!" Shouts the brown-haired one excitedly. "These people definitely were MURDERED! And this probably was by someone who was EVIL and had lots of WEAPONS! I bet you its Harway, since he was always pulling out all kinds of weapons from everywhere!" She says excitedly. Her Japanese companion looks up for a moment, then continues to stare at the bodies (and may or may not say something, because I need to see more of this character and its really Watcher's).

Your move if you want to do anything. Please do continue rolling luck and perception, and if you move, then roll stealth.

Also rolls for Watcher: 1d20 + 15 ⇒ (20) + 15 = 35,1d20 + 20 ⇒ (9) + 20 = 29,1d20 + 30 ⇒ (11) + 30 = 41


Rolling for perception!

1d20 + 15 ⇒ (3) + 15 = 18

Also homonculi only ever have white hair, never brown or black. And only the brown one is German....


Well CRAP. >.>

Craig
10:05AM

You enter the house quite easily from an unlocked side door. The kitchen you enter into connects to a living room, one with three bodies you can see through the door. None of them would fit the description of anyone in the photograph.

In front of you steps a brown-haired girl, dressed in a long black drss with red eyes. Her features look Germanic in origin. She is closely examining the corpses and has not spotted you.

Another girl, also dressed in black, steps into the room. Her face is covered by her black hair.

Give me a perception check again, and a Magic Vs versus a passive effect. Also, limit your post to about two sentences of speech max.

Waver Velvet
10:10AM

Waver returned with the Tea, only to find the young girl had left. He wondered what that was all about.


I'd suggest Perception, Stealth and Initiative.

Perception: 1d20 + 15 ⇒ (2) + 15 = 17
Stealth: 1d20 + 2 ⇒ (9) + 2 = 11
Initiative: 1d20 + 12 ⇒ (16) + 12 = 28

PS Watcher, I think I know what to do! And LOLstealth.


NO, you're WRONG! I'M supposed to be investigating! And helping justice!

>.>