Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Sorry, hard week. Iralynash starts to work on the door.
EDIT:
Hmmm, I have seen this key shape before somewhere in the tower...
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Int: 1d20 + 3 ⇒ (12) + 3 = 15 Iralynash starts to laugh.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Yea, thats what I remember too. No loot :/ B#%$@&! Iralynash thinks looking at the baroness.
It pains me to even suggest it but we can ask the raven "oracle" about the construct's crest.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 The elf jumps awake, his heart pounding like he just runned for the whole day. Looking around Iralynash uses both hands to grab Lukas and Celes by the colar of their armor and drag them out to the passage room.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 GM Bold Iralynash was at 0hp, last round when you bot him he went to -1 after attacking and passed out unconscious on the floor. Would the construct still have kicked him on the floor? He is no longer a threat.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 You are assuming its still in the same room. I think the bird is some kind of ghost, it probably can go through walls and can be anywhere in this ruin.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Not sure what is going on now or who is where. Assuming there is a rope in place and everything is fine Iralynash tries to cross to the other side. Acro: 1d20 + 1 ⇒ (11) + 1 = 12
If somebody needs help climbing back up Iralynash offers ahand before going.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 It was a trick. He just wanted to fool around with our minds. Lets move on. Iralynash says angry at the bird while searching the room.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 #%$&! Iralynash says getting up from the chair.
Can Iralynash toss a bomb at it without getting his companions in the blast radius too? If yrs that is what he does. If not he gets up and draws his bow. Ranged Touch Attk: 1d20 + 4 ⇒ (8) + 4 = 12
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 I got a little lost on our last temple visit, how much money did it cost us in the end? A terrible way to die if I ever saw one. Iralynash thinks looking at the empty cell before moving down the path.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Which door did we open? Lets check the cells before going forward. One never knows. Iralynash checks the cells before moving forward.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Lukas Kains wrote: "Wow!" exclaims Lukas as he watches the competence with which Iralynash handles the lockpicks, "where'd you learn to do that, Iral? I never thought of that as an elf kind of...hobby." In Kyonin's army. The elf whispers absentmindedly while looking at the now open path. What a maze! Slowly he follows Lukas inside checking for traps too.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Wisdow: 1d20 ⇒ 4
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 No healers, I noticed that too. Next lvl I can pick up infusion discovery to help out but its a band-aid at best. We better start saving for some wands. Can the alchemist use those? Have to check. Wis: 1d20 ⇒ 14 Kid you dont look so good, I think we should get you to a priest before moving forward.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Are those objects on the floor showed in the map difficult terrain? Iralynash approuches Lukas and tosses a bomb behind the remaining creature.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Now we are talking. Iralynash nods to the baroness and with a bow go on on about their business. M'lady. At the ruin site he also takes his time to carefully climb the debries.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Perc: 1d20 + 6 ⇒ (7) + 6 = 13 By the goddess, what a mess! Drow sappers could not have done a better job. The elf thinks looking at the smoke pillar. Wait, we dont know what is in the underground there, the whole wreck can colapse again. But after seeing the human merrily running away to the danger Iralynash just shrugs.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 So young. Was I ever so young as this one? I sure was. Iralynash thinks while sipping his drink. Be careful of what you wish for Kains, the world may have a thing or two to show you in return. But anyway I would not mind going back to Magnimar, in the end any place is as good as the next. Being unemployed in Taldor is as good as being unemployed in Varisia I suppose.
Alch 1, HP 10/10 | AC 17 | T 13 | FF 14 | Fort +3 | Ref +5 | Will +0 | CMD 15 | Init +5 | Perc +6 | SM +0
Resources:
Bombs 2/3 | Extracts - 1st: 3/3 Indeed this place doesn't look like much. The elf mumbles to himself before adressing the group. I dont think many caravans pass through these parts. It may take a while before we can find another. If I had money I would make my way to the capital and try my luck there. But... Iralynash shrugs. What are you guys planning on doing? |