Raxius Malgorian

Iowyn's page

54 posts. Organized Play character for Sersi.


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Scarab Sages

Here is my level 2 Tiefling Witch, just finished updating her.

I also have a level 1 Dwarven Cleric if that fits the party's needs better.

-Sersi

Scarab Sages

Female Tiefling Psychic 5

Very cool! I like the overall feel and setting of this one. Reporting-wise, I would be fine with it being marked as Taldor or Sovereign Court. Whichever ends up being easier.

Any chance you would like to run another scenario? I am loving this group and the pacing.

Scarab Sages

Female Tiefling Psychic 5

Iowyn searches the floor to ensure no one else is hiding as Vincent and Saera take on the window-jumper.

Swift Action: Archeologist's Luck. Move/Standard action as needed to cover and actively search the floor:
Perception w/ Darkvision: 1d20 + 3 + 1 ⇒ (16) + 3 + 1 = 20

Scarab Sages

Female Tiefling Psychic 5

The tiefling woman's grip on her weapon tightens, Agreed. And she follows Vincent up the stairs.

Scarab Sages

Female Tiefling Psychic 5

Iowyn peeks inside to look around.

Perception w/ Darkvision: 1d20 + 3 ⇒ (1) + 3 = 4
Detect Magic (3 Rounds) and just in case there is magic:
Spellcraft: 1d20 + 4 ⇒ (16) + 4 = 20

Scarab Sages

Female Tiefling Psychic 5

I agree with Vincent. It is certainly a trap, my little friend, but I don't plan on letting that get in the way of checking it out. Iowyn says with a massive grin while drawing her whip.

Scarab Sages

Female Tiefling Psychic 5

Well, I think we know our next stop... the tiefling says adjusting her gear and making sure nothing else is missing.

Clearly shaken from the scene before and being accused of murder, Iowyn is ready to settle this as soon as possible.

Scarab Sages

Female Tiefling Psychic 5

Iowyn quickly looked around for her dagger wondering how she lost it. There is some sort of trick happening here. I did not murder these men.

Swift Action for Archeologist's Luck
Diplomacy to convince crowd: 1d20 + 3 + 1 ⇒ (8) + 3 + 1 = 12

Iowyn quickly casts Prestidigitation to form a copy of her dagger while looking for clues and tries to convince them the illusory dagger is the real one.
That is not my dagger. This is my dagger. Someone is trying to frame me just like they are trying to frame the other Pathfinders. And I think it is Ekira. She is not truly a servant of Iomedae as many of you know but are afraid to say aloud!
Bluff to convince the crowds: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24
Perception for Clues: 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Sleight of Hand for casting prestidigitation: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27

Scarab Sages

Female Tiefling Psychic 5

Iowyn's jovial facade quickly dropped. I would watch it with who you are calling 'infernal,' inquisitor. Rumour has it that you are not fully human yourself. In fact, I've heard you are entirely fiend. And I have no intention of leaving this town until I find out the truth of those murders. So how about we go down to the sheriff, and we can work this all out?

Intimidate: 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24

Scarab Sages

Female Tiefling Psychic 5

Iowyn beams a smile back to the woman and tries to find any hints of lies:

First, she will use her SLA Detect Thoughts to try to hear what the inquisitor is thinking (DC 15 Will save).
She will follow that up with trying to detect if the inquisitor is lying (assuming the Detect Thoughts failed)
Acheologist's Luck for +1 to skill rolls:
Sense Motive: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19

I am a humble archeologist. A student of the human condition. Or... demi-human as it were. And this case against the Pathfinders has piqued my interested to say the least, Iowyn replied her smile never wavering.

Bluff: 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16

I don't suppose you would be willing to help me with finding out any more information on what really happened?
Iowyn casts Charm Person on Ekira (DC 14 Will Save)
Diplomacy: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23

12 out of 16 rounds of Bardic Performance remaining for the day.

Scarab Sages

Female Tiefling Psychic 5

Is there a temple to Iomedae in town? Maybe I can find Ekira there or find someone more useful to charm? If so, that's my afternoon aciton.

Scarab Sages

Female Tiefling Psychic 5

Where is the last place anyone has seen Ekira? Where does she typically spend the night?

Does anyone seem particularly reputable who is telling me she is a demon and murderer? Anyone the Sheriff would belief? If so, I will attempt Charm Person to get them to come testify on behalf of the Pathfinders, otherwise, I will hold off on my spell.

Scarab Sages

Female Tiefling Psychic 5

Disguise: 1d20 + 5 ⇒ (1) + 5 = 6
Bluff: 1d20 + 3 ⇒ (14) + 3 = 17

Diplomacy: 1d20 + 7 ⇒ (15) + 7 = 22

Iowyn walks around the crowds hoping to find the inquisitor, Greetings, I am Iowyn of Taldor. I am here to find the reknown Ekira.

Eek... that's not too great... I will await the results of my checks before RP-ing further...

Scarab Sages

Female Tiefling Psychic 5

Don't worry, I have always had a knack for hiding my... less human side. And more importantly, I tend to be good at winning people over.

Racial bonus to Disguise skill, plus Detect Thoughts as an SLA, plus Charm Person. :) So fingers crossed!

Scarab Sages

Female Tiefling Psychic 5

Sorry everyone, last few days were far busier for me than expected.

I didn't come up with much more than Saera. The fairgrounds were mostly empty by the time I got there, but they should provide some better clues in the afternoon.

Balon, if you could point the way to this Ekira, I will go and talk to her in the morning... I have a few tricks up my sleeve to know what people are really thinking. The tiefling said with a huge grin. If all goes well, I will search the fairgrounds again when I finish with her.

Scarab Sages

Female Tiefling Psychic 5

Iowyn makes her way over the beer gardens seeing her gunslinger companion drinking and shouting. She opts for a slightly more subtle approach and begins asking around for information.

Diplomacy + Archeologist's Luck: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19

Scarab Sages

Female Tiefling Psychic 5

Iowyn mumbles to herself in Infernal while her tail swings side to side in annoyance. Well that was a waste of time...

She heads back to meet with the others hoping that they found out something more useful.

Scarab Sages

Female Tiefling Psychic 5

Iowyn follows suit pulling up her hood and coiling her tail around her waist like a belt to hide her fiendish heritage.

Then I will take the Fairgrounds, seems innocent enough... But hopefully with all the added foot traffic I can find some clues.

Perception to find people of interest: 1d20 + 3 ⇒ (12) + 3 = 15
Diplomacy: 1d20 + 7 ⇒ (4) + 7 = 11

Scarab Sages

Female Tiefling Psychic 5

I am almost certain it is not. And Saera said it was not. Sorry :/

But you can go have a blast playing it at GenCon and then hop in for the next PbP scenario :)

Scarab Sages

Female Tiefling Psychic 5

By the way, thanks for the heads up that the season six guide is out. Just finished going through it.

I have mixed feelings on the new factions. But fingers crossed they have some fun metaplot to unfold with it as the season progresses. And at least old faction traits are grandfathered in so my primary PC can keep her Andoran trait for longbow profiency.

Scarab Sages

Female Tiefling Psychic 5

Iowyn scrunches her nose at the thought of leaving them there to hang. Allowing fellow pathfinders to meet their end on a mission did not sit well with her.

The Tiefling woman was tall but rail-thin and wearing bright blue and green flowing garments of Taldor over her leather armor. A shortbow is slung across her back, and a well-used whip hangs coiled at her hip.

Diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14
Knowledge (Local): 1d20 + 1 ⇒ (16) + 1 = 17 Treated as trained due to Bardic Knowledge

She began questioning the venture captain rapidly once he stopped speaking:

Do you have more information on the three pathfinders? Where are they from? What race are they? What do they look like? Any information on them could help in asking questions without giving away our affiliation to the Society.

And what do we know about the arresting party? Or the murder victims? Do we have any contacts in the town with whom we can rendezvous, or are we completely alone?

Scarab Sages

Female Tiefling Psychic 5

Checking in. Will post in gameplay once I finish updating my character.

Scarab Sages

Female Tiefling Psychic 5

Day Job (Alchemy): 1d20 + 9 ⇒ (8) + 9 = 17

I believe that is 10 gp.

Scarab Sages

Female Tiefling Psychic 5

Yay! Good game everyone. And thanks for GMing! I had a lot of fun and can't wait to start Scars tonight (I'm just going to rebuild this character as an archaeologist bard since she is still level one).

Scarab Sages

Female Tiefling Psychic 5

I was going to point out the same thing about bombs. There are discoveries/feats for bomb criticals implying they exist. Granted, it is a moot point since the confirmation missed...

Scarab Sages

Female Tiefling Psychic 5

Iowyn moved north 30ft, and then fires a bolt at Vondrella.

Crossbow: 1d20 + 3 ⇒ (10) + 3 = 13
Damage: 1d8 ⇒ 5

Scarab Sages

Female Tiefling Psychic 5

Well... At least we have fewer targets now... Iowyn notes sarcastically as the throngs run away.

Do the people fleeing have more of the flowers? Or are they just running for their lives?

Scarab Sages

Female Tiefling Psychic 5

I don't suppose there is any use trying to talk to them. Granted, if anyone could talk some sense into them, I suppose it would be you, Balon. I'd just as soon walk over and loose a bolt between their leaders eyes...

Scarab Sages

Female Tiefling Psychic 5

I have a shiny new kitsune bard to test out that should fit the bill. As long as we are not starting until at least the 14th that is...

Scarab Sages

Female Tiefling Psychic 5

Sounds fun. If definitely be up for another scenario after we finish this one.

Scarab Sages

Female Tiefling Psychic 5

Well... Iowyn whispers to the others after watching for a few moments, This is certainly disgusting. Any plans?

She grabs her crossbow and checks that it is loaded. Or we could always just jump in spells slinging and guns blazing, respectively, she adds with a wicked grin and a point to Saera's weapon.

Scarab Sages

Female Tiefling Psychic 5

@Saera, oops, I thought you had shot the Snidely Whiplash one. Well, either way. We have one cultist with a gaping gunshot wound, and one who is still alive but badly beaten. Correct?

Iowyn nods in agreement, I agree. Let's follow the map.

Scarab Sages

Female Tiefling Psychic 5

Well... at least we have a lead now... Iowyn says after reading the note.

Do we have a clear idea of where the wagon was supposed to end up in town? Maybe we could plan an ambush there.

Iowyn asks Laurel if she knows anything about this Vondrella person. If not, she suggests interrogating the cultist that Balon beat senseless (aka Mr. Burns).

Scarab Sages

Female Tiefling Psychic 5

Just to clarify, since I forgot to be specific: flask was thrown at top left corner of the cart to splash on both cultists and the other 3 squares of the cart.

Scarab Sages

Female Tiefling Psychic 5

The tiefling lobs her vial at the cart. As it shatters, flames ignite the flowers in the cart and splash onto all the cultists surrounding it.

Alchemist's fire: 1d20 + 2 ⇒ (17) + 2 = 19
Damage to cart/flowers: 1d6 ⇒ 6
Damage to others in splash: 1

Plus 1d6 next turn to anyone/anything hit

Scarab Sages

Female Tiefling Psychic 5

Perception 1: 1d20 + 7 ⇒ (1) + 7 = 8
Perception 2: 1d20 + 7 ⇒ (4) + 7 = 11

Well lovely... the tiefling days noting townsfolk up the road. They are all holding the flowers. Apparently they had other groves.

Upon hearing Balor describe the new arrivals, Iowyn gets a little panicked. Her tail swiftly retrieves a vial of alchemist's fire to set the cart alight.

How many people in the streets seem to have the flowers? And is the cart close enough to burn it by lobbing a flask?

Scarab Sages

Female Tiefling Psychic 5

Oops... I cannot seem to follow simple directions :)

If it is ok, let's say my perception check was the round one aid check, and my knowledge check was my round 2 aid check.

Scarab Sages

Female Tiefling Psychic 5

Iowyn tries to see if she can recall anything useful as she examines the plants closely and mulls over her horticulture knowledge.

Perception: 1d20 + 7 ⇒ (3) + 7 = 10
Knowledge (nature): 1d20 + 9 ⇒ (7) + 9 = 16

Scarab Sages

Female Tiefling Psychic 5

I concur. The fields must be burned. We should search these men to ensure they have have no other dangerous materials on their persons and turn them over the town's authorities to be dealt with.

Scarab Sages

Female Tiefling Psychic 5

I know! It's perfect, and Calchus sums it up perfectly :)
Balor: "ok, I'm going to give you books to read about how to raise the dead properly. There will be a pop quiz."

Scarab Sages

Female Tiefling Psychic 5

Iowyn helps Balon ensure all of gardeners are stabilzed in time. They may have attacked us, but they don't deserve death... or undeath as the case may be.

As Balor questions then, the witch reloads her crossbow, Also we should make this quick. We don't know if more will be coming soon.

Scarab Sages

Female Tiefling Psychic 5

No longer having a clear shot on the gardeners, Iowyn instead hexes the green one giving his attack rolls a -2 penalty to match the blue gardener. Evil Eye (DC 15 vs Will to reduce duration to one round)

Scarab Sages

Female Tiefling Psychic 5

Eek, do you really want to dive willingly into the patch of plague plants? :)

Scarab Sages

Female Tiefling Psychic 5

Well that didn't take long to upset the neighbours...

Move Action: Moves 25 ft north.
Swift Action: Uses Tail to retrieve crossbow.
Free Action: Switches crossbow to hands.

Iowyn strides towards the farmers and casually fires a bolt at the weapon arm of the closest one who is causing an alarm. Called shot on the arm of the one in blue directly north of me.

Attack: 1d20 + 3 - 2 ⇒ (20) + 3 - 2 = 21 Gasp! Yay!
Crit Confirmation: 1d20 + 3 ⇒ (2) + 3 = 5 fairly certain it does not confirm...

damage: 1d8 ⇒ 4
Target takes a -2 penalty to attack/skill/ability checks using that arm for the next 1d4 ⇒ 2 rounds.

Scarab Sages

Female Tiefling Psychic 5

In case a diplomacy check was needed to get the information out of Vanick:
Diplomacy: 1d20 - 2 ⇒ (19) - 2 = 17

Scarab Sages

Female Tiefling Psychic 5

Iowyn nods in agreement with Vincent. She hated the idea of getting closer to the risk of infection, but the grove was the only reasonable path.

The tiefling draws her robes tighter around herself in discomfort as discussion of the disease continues, Would you be able to guide us to these flowers? Although I feel we need some more information before we depart. Have you noticed any signs of the disease in the druids or satyrs? How many of your men have contracted or succumbed to the disease so far? Do you have an estimation about how long it takes ones to go from first infection to... She gestures to the remains of the undead ...well... that?

----------

When the group has the information they need from Vanick, Iowyn pulls aside Balon and any of the other pathfinders close by. In a hushed voice she asks the cleric, The infected men here... Is there anything you can do for them? I would rather not leave them to suffer and turn into whatever it was we just fought. But any sort of treatment is beyond my healing arts...

Scarab Sages

Female Tiefling Psychic 5

Heal check to aid another: 1d20 ⇒ 1

Iowyn stares blankly, I don't have any idea... But it is rather disgusting. I will just wait far away while you figure it out.

Scarab Sages

Female Tiefling Psychic 5

Iowyn casts evil eye on the remaining zombie to lower its AC by 2 (DC 15; duration 8 rounds if failure and 1 round if success). She then cackles madly increasing the duration of all her active hexes by one round.

Scarab Sages

Female Tiefling Psychic 5

Even on a success against evil eye, he is still hexed one round :)

Scarab Sages

Female Tiefling Psychic 5

Sorry for the delay, did anyone else have trouble connecting to Paizo recently?

Iowyn moves 30 ft north muttering under her breath about hating disease...

She began to call out in Infernal hexing the closest undead.
Standard action: Evil Eye hex to drop undead AC by 2 (DC 15).
Swift action: draw crossbow using tail.
Free action: move crossbow to hands.

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