Azmur Kell

Inta Matoya Marid's page

35 posts. Alias of Dave Herman.


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Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Oh, hey, were back!


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Back from GenCon.... Taking a nap.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Inta puts himself in position to flank, and stabs at the ghoul.

Rapier: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 1d8 + 15 ⇒ (3) + 15 = 18
Confirmation: 1d20 + 13 ⇒ (17) + 13 = 30
Bonus Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Regain 1 panache


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Oh, sorry... did not notice we had returned to play.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

The dice roller hates me lately. Except for my investigator (on another PbP). He always rolls brilliantly, so much so that inspiration is almost unnecessary.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Inta goes after Skutene's nemesis, but apparently gets distracted by Daphne's arrows whizzing by.

1d20 + 13 ⇒ (5) + 13 = 18
1d20 + 8 ⇒ (3) + 8 = 11


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

"Dont bury me without a bottle, sis," Inta declares, just before dashing to Skutene's aid.

Rapier: 1d20 + 13 ⇒ (10) + 13 = 23
damage: 1d8 + 15 ⇒ (7) + 15 = 22

I will ABSOLUTELY be using my parry and riposte deed if this ghoul tries to eat me


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Looking rough...


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

...steps to the side and quickly hurls a starknife at the one chomping on Skutene. Seeing it hit, he looks at his wounds and declares, "Though I will postpone the wine for a cure potion..."

Starknife: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d4 + 14 ⇒ (4) + 14 = 18

Free action to draw starknife, standard to throw, spend 1 panache to double precise strike damage


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Inta shakes his head, and shouts "I'll be damned before I'll never drink again!" Realizing he is no longer paralyzed he grins and...

Is the ghoul by me dead? Guess that would determine my next action


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Yeah, don't apologize fo making them less horrible.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6
Skutene Marid wrote:
The Little Game Master wrote:

@Skutene, SLAs are spell-like abilities, not spells, therefore there are neither material, nor verbal, nor somatic components, provided you do not need them for the ability to make sense, e.g. if you have to touch something to use the ability on it, then you have to move to touch the thing, and can therefore not cast it while paralyzed, etc.

sound fair?

Sounds perfectly fair to me. So how would you rule on this one?

** spoiler omitted **

Can I use this while I'm still paralyzed? My first guess would be 'no' since it says they spring from the hands, but thought I'd check.

It doesn't specify you have to aim your hand.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6
Daphne Oleander Marid wrote:

Skutene is trying to kill it with his mind again, isn't he?

She asks of no sibling in particular, then sighs.

Worth a try...

Inta attempts to use his willpower to kill the ghoul, and is not surprised when nothing happens.

Fortitude: 1d20 + 5 ⇒ (17) + 5 = 22

Do the saves need to be consecutive?


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Inta stares, immobile and mentally winces as he gets splattered in gore and Malcon's spittle.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Fortitude: 1d20 + 5 ⇒ (2) + 5 = 7 Sigh...


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Well, it's been fun everyone. Crappy HP rolls... looks like Inta will be taking a dirt nap soon.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Inta thinks to himself, Is that what that gibberish meant?


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Fort Save: 1d20 + 5 ⇒ (15) + 5 = 20 That looks good... now I need one more

Inta attempts to thrust his rapier through the undead soldier's head, but is horrified to find his sword arm won't move. He quickly realizes his whole body is petrified.

Ayaa, what a terrible way to die he thinks to himself, focusing on the ghouls teeth and claws.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

I won't be rallying anywhere for 5 rounds

-Posted with Wayfinder


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Spending 1 panache to attempt to parry a claw 1d20 + 13 ⇒ (16) + 13 = 29. That should negate the first hit, but I'm still paralyzed. And since you say it's applicable: Knowledge Nobilty: 1d20 + 7 ⇒ (15) + 7 = 22


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Yeah, and I don't think K:Nobility will help much, except to maybe identify who they were related to (as in, Hey, that's Sir Billius III second cousin Stu! Fancy that, all grown up and zombified!)


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6
The Little Game Master wrote:

Inta's rapier finds a hole in his opponent's leather armor, but it's pale skin remains unharmed.

Zombie? Who said anything about zombies...?

I was just using the term zombie loosely in lieu of knowing what the were... And I roll max damage and do nothing? Booo... Who's the knowledge monkey in the party?


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Inta quickly grabs his rapier and kicks up, ready to fight. He says, Malcon, flank with Daphne if you can. I'll see about that one, and dashes of to fight one of the undead.

Rapier: 1d20 + 13 ⇒ (6) + 13 = 19
Damage: 1d8 + 15 ⇒ (8) + 15 = 23

Actions: 1 panache to stand as swift, move to zombie, standard to attack


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

I don't think I ever rolled HP, or can't find it if I did.
6d10 + 17 ⇒ (3, 6, 4, 9, 4, 4) + 17 = 47 Yuck.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Initiative: 1d20 + 5 ⇒ (8) + 5 = 13 Nope!


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

HUZZAH!


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

*whistles whilst playing with his rapier*

Stuck in a room with two demonic types, a maniac with a cat, and an arsonist... little awkward.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

dot!


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Just finished up my profile, except for background, which is pretty simple.

Sellsword, soldier, did some adventures, fought some bad guys, no angsty trauma whatsoever.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

It's a hipster beard.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6
The Little Game Master said: wrote:


I think it's part of Daphne's character that she's older, and Rogelio too for that matter... your character seems like it would fit better with a younger person.

Yeah, I can re-imagine him as younger. But I'm keeping the beard.


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Also, we are the all the same generation then? Figure about no more than 10 years difference between oldest and youngest probably... I'm nominating myself for eldest!!!


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

Works for me. Hello, bonus feat and skill points!

(I am Dave, btw)


Inspired Blade 7; HP 6/47; Panache 3/5; AC 22 (T 17, FF 15); CMD 23; Saves (F:5/R:10/W:5) +2 vs fear; Initiative +5; Perception +11; Sense Motive +6

My choices are sylph, human or aasimar (peri blooded)


I guess I better finish up the profile, ey? Although I guess I need to wait to know my species...