Torgra Stigardsdam

Ingred the Stout's page

69 posts. Alias of WerePox47.


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HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred swings at the one she is on..

Attack 1: 1d20 + 19 ⇒ (11) + 19 = 30
Attack 2: 1d20 + 11 ⇒ (8) + 11 = 19

Dam 1: 1d12 + 23 ⇒ (6) + 23 = 29
Dam 2: 1d12 + 23 ⇒ (8) + 23 = 31


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred charges the one she see's..

Overhand Chop!: 1d20 + 18 ⇒ (5) + 18 = 23 vs FF
Dam: 1d12 + 26 ⇒ (9) + 26 = 35 dam is +2 magic


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred drinks her Barkskin extract..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

A burly femlae dwarf enters stage right and punts Curtis out of the group.. "Ill be taking over choppin duties!!


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

I'll just go with Defender of the Society..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Here's the replacement fighter.. I ended up just doing another fighter lol..

There still might be some small changes.


Presenting Ingred the Stout, Berserker of Gorum..

All info is in her profile..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Well hopefully he hasnt givin up entirely, but if so im good for w/e.. I agree a 12 man grp is redic.. That said im willing to do w/e to continue on..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Well that would be a huge grp lol.. but im game for just about anything..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Well hopefully his finals is what's keeping him.. was looking forward to WDL again..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

I assume that his finals are keeping him.. fine by me, i know how school can be..

"Ingred looks around for all her companions before moving forward.. Again i ask, friend or foe?" she grips he greatsword tightly waiting..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Yea i wasnt meaning to race, just that weve been stumbling around in the entrance room for a whole page of post lol..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Anyone noticed group 2 started 2 days after us and farther along already?


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

So what square am I in when i come into the room?

Ingred looks around for the source of the cough.. "Friend or Foe, identify yourself now!" She appears to be ready for anything..

perc.: 1d20 + 5 ⇒ (3) + 5 = 8


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Coming out of the blackness Ingred see's? lol sry was just wondering if posts we're gonna happen today


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Taking my kids to the zoo ill bbl


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred peers into the darkness.. "I guess we're just gonna have take a leap.. I'll go first.. Taking a deep breath, Ingred ready's her sword and steps into the darkness.. "See yall on the other side.."
Gorum give me strength..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred will walk back over to the door of blackness and lift the handle, closing the door.. "Ok thats done now lets get on with finding Longtail.."


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

I took a peek at their thread up to the cave, it seems there's some hostility b/t the witch and the cleric lol.. Not surprising one worships a god and the other some wierd mysterious force..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

"So its the eastern door then, i say we close the one to the abyss and go through this other door" Ingred awaits for Agro to open it..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred examines the floor for tracks leading too the door.. "Hmm.. Let me see.."

Surv. Tracking: 1d20 + 5 ⇒ (10) + 5 = 15
Perc.: 1d20 + 5 ⇒ (10) + 5 = 15


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

"Agro, you wanna check this door out?"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Sorry i thought Agro searched the room while we were moving up

"Well lets looks around to see if there's another way"

Perc.: 1d20 + 5 ⇒ (6) + 5 = 11


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Did we search the rest of the room? If so is this the only obvious way Wormtail could have went?

Ingred holds firm, expecting something to jump from the darkness.. "Well thats what i call dark!"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred ready's her blade for anything stepping threw the door.. "Were coming for you Wormtail!"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

"I hate magic" "Well if you can get it open then I vote we get on with it.. I don't see anything else in this room, so unless i missed something wormtail went this way.."


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

"Anything from that paperwork tell yall anything about opening the door?"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred will look for any obvious ways to open the door, at the same time she'll look for tracks in the dirt/dust leading into it..

Perc.: 1d20 + 5 ⇒ (6) + 5 = 11

Surv.: 1d20 + 5 ⇒ (7) + 5 = 12


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

After getting the go ahead from Nimh, Ingred leads the group to the entrance of this room with an iron door.. "Agro you there?" She looks around for him and examines the room all while trying to remain silent..

perception: 1d20 + 5 ⇒ (17) + 5 = 22

stealth: 1d20 ⇒ 8

lol, hard to be stealthy with a 6' sword i suppose


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Knoxville eh.. I live in Chattanooga..

Agro, i think were rolling as if Nimh has came back and reported to come forward, so pretty sure its ur go in the game thread..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Im also in eastern time zone.. My work is pretty lax, so like agro i check it too much as well lol


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Is it safe to say the Nimh makes his way back and grp moves up, or would you like to wait till he actually posts? Im not sure what time zone everyone is in.. Just tryin to get a basis on how were gonna do things.. For example i dont mind being dmpcd to move storyline along, or even combat if the situation deems it.. Thoughts?

Ingred listens to the darkness, but fails to make out her sneaky friends.. Perc.: 1d20 + 5 ⇒ (20) + 5 = 25 edit: that might actually notice Nimh on his way back lol

"I wonder whats taking so long?"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

perception: 1d20 + 5 ⇒ (7) + 5 = 12

Ingred picks up a few crude tools and examines them "These appear to be the tools of Kobolds" She drops the tools and waits for the go ahead to move..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

The thought of rocks talking boggles her mind, she bends down and picks up a small rock, putting it to her ear.. "Ill never understand magic i suppose. Some would say i can swing this chooper well, ill show you if we ever find that shapeshifter scum and his ilk."


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

That sounds good to me, Nimh and Agro up front.. Ingred will take point of the back grp, with Aurora taking up the rear and Erikan/Amaronna in the middle.. Sound good?

Ingred takes the stone and lets it hover above her head.. Taking her sword in a two handed grip she takes point of the back grp.. "Thanks for the light gizmo, here Erik take this sunrod if you would.. Hey yall be careful up there"

perhaps it might smart to start memorizing a message spell to communicate if were to continue this lead grp, back grp tactic?


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

She tryin to get u drunk, so she can take advantage :O.. lol


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

"Well it you should probably stick with us.. Till we at least get out of here. Amaronna, what kind of skills do you have if you don't mind me asking?"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred nods in agreement with Aurora's statement.. It's good were finally moving, I dont think I coulda took that cave entrance to much longer.. Nice to meet you Amaronna, Im Ingred, thanks for the warning out there and sorry for my defensive manner. Can never be to careful.. "I agree that the blind ones stay back with the lights and let yall scout ahead.. Staying within charging distance of coarse..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Pretty sure were inside the cave with the entrance blocked.. Well thats how i read it.


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

After the dust settles Ingred will pull out a sun rod and fire it off taking in her suroundings and making sure her companions all made it..
"Everyone ok? What the hell was that about?"

Perception: 1d20 + 5 ⇒ (6) + 5 = 11

Status:

HP 14/14
Raging 17/17
AC 16/14
CMD 17/19
Fort +4/+7
Reflex +2
Will +1/+3
Rage Rounds 9/9
Perception +5


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred dives for the cave entrance, grabbing ahold of the occupied Erikan and dragging him with her.. "Forget them papers and get up!"

str check to drag with: 1d20 + 4 ⇒ (8) + 4 = 12


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred empties a bottle of "somthing" into the punch.. She then procedes to eat a whole pie..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred takes a defensive stance, drawing her large weapon, at the introduction of this new person. "We walked to get here if thats what u mean.. We were sent here by the Cleftwood Village Elders. We seek to track the notorious wererat sorcerer scum who calls himself Longtail. What are you doing here? And why is your skin black?
As Ingred talks and asks questions she doesn't lower her blade..

Ingred is around 6'2, 200lbs, tone muscle.. Wearing Lamellar armor and wields a greatsword.. Her personality is rather brash if you didnt notice lol! Welcome to the party!


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred looks around for the cleric. "I think were still waiting on her"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Ingred hands the flask to Aurora, then takes off her pack to make some room for papers.. "I can fit 20lbs pretty easily i think"

that puts her right at 95lbs of weight, a light load for her is up to 119 lbs, so gtg still


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Right on, the cave entrance is getting mighty boring lol..


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Sitting at the edge of the cave, Ingred looks bored..
"I see darkness.. But we cant go any farther without our cleric. Apparently she has mudbut.." She once again pulls the bottle from her pack and takes a swig. "Want some?"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

"Well if I ever need a boat anchor I'll know where to come" Ingred sets the enormous weapon down and looks to the sorcerer.. "Perhaps you could select some of the more interesting notes?"


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

Lol yea, for sure.. Should make for some great RP and you never know when a key charm spell could turn a fight..

I hope at some point you plan on taking craft wonderous lol

Ingred corks the bottle and tucks it back into her pack.. Just helps take the edge off is all.. She gets up and walks over to the huge weapon, taking a better look at it.. Man i bet this sucker would do some damage. If only i could pick it up! She tests the weight of the weapon and attempts to move it.

Str Check: 1d20 + 4 ⇒ (13) + 4 = 17


HP 100/100 | AC 25 | T 12 | FF 24 | CMD 24 | Fort +12 | Ref +8 | Will +8 | Init +1 | Perc +10
Active Effects:
Barkskin(80m), Assbeating(Perm)

I see u stuck with the Infernal Bloodline, should be interesting..

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