|
Ingrahild Nargrymkin's page
251 posts. Alias of Grumbaki.
|
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
I've wrestled with this...but I need to be honest with myself. All of my games are slipping due to RL workload and pressure. I *really* enjoy playing in your games. But I think that I do need to trim down on my load, at least until I get (1) my home-buying odyssey to be over and (2) for work to slow back down to it's usual load.
So I'm going to have to hold off. Once things are more manageable, I'll jump at a chance to be in one of your games again.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
So...we died. TPK. Ouch.
Anyways, an idea. Given how far in we are, how about we continue as a group of rebels from the giants? Such as a band of orcs or the like looking to overthrow them, take over our tribe, etc. A barbaric version of Trunau. I think it’d be an interesting spin. We could even have the artifacts, being the only thing recovered from the plant.
Or given that Ulark left to get help, could Reroll some reinforcements
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Don’t recall any of us having hero points...
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Completely understandable. Take care of yourself!
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
1 round away from being in negatives. 2 from death. And we are all in the same boat. Anyone else find it funny that after all we’ve fought through, it’s a plant that is about to TPK us?
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
If an 18 tails, then we may be in trouble
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
CMB: 1d20 + 9 ⇒ (18) + 9 = 27
With a roar of pain Ingrahild redoubled her efforts to break free!
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
GM Fuzzfoot wrote: My work has been crazy this last few weeks, and is not going to let up for a few more. Unfortunately I am finding little time to spend here, but I will try to keep things moving as best I can. Thank you for your patience. Wish you the best! Go easy on yourself, don’t burn yourself out
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Double checking CMB: 10 + 5 (BaB) + 4 (Str) + 2 (Dex) + 5 (Wis) + 1 (Monk) + 1 (Dodge) = 28. grappled...if only I had a ring of protection!
CMB break free: 1d20 + 9 ⇒ (11) + 9 = 20
Unable to shoot her bow, Ingrahild struggled to break free from the plant’s grasp. This was NOT the type of death she expected.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Hit: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Flurry: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 11 ⇒ (1) + 11 = 12
Confirm: 1d20 + 10 ⇒ (16) + 10 = 26
Crit: 2d8 + 22 ⇒ (3, 6) + 22 = 31
Iterative: 1d20 + 5 ⇒ (10) + 5 = 15
Damage: 1d8 + 11 ⇒ (4) + 11 = 15
...and Ingrahild moved quickly. As it opened it’s mouth to bite Gundar, she put an arrow straight down it’s gullet.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Perception: 1d20 + 15 ⇒ (10) + 15 = 25
Ingrahild stalked forward, wary of an ambush. She stopped, and then smiled. ”Secret door. Our lucky day.” She said, while waiting for one of her more melee focused comrades to take point.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Perception: 1d20 + 15 ⇒ (17) + 15 = 32
”Aye. Would be bad to take casualties due to unneeded haste.” She carefully patrolled the perimeter, keeping her eyes peeled for any threats.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”A Giant with a foot and hand fetish? Sick fooker. Sad we could only kill him once.” Ingrahild said, disgust written on her face.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Hit: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 1d8 + 2d6 + 13 ⇒ (3) + (2, 4) + 13 = 22
Flurry: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 1d8 + 2d6 + 13 ⇒ (5) + (5, 6) + 13 = 29
Iterative: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d8 + 2d6 + 13 ⇒ (5) + (1, 5) + 13 = 24
Confirm: 1d20 + 7 ⇒ (16) + 7 = 23
Crit: 2d8 + 4d6 + 26 ⇒ (2, 1) + (1, 5, 4, 4) + 26 = 43
With one troll left, Ingrahild let loose two very sloppy shots. Berating herself for rushing she took a deep breath...and planted an arrow right in it’s throat.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Green Hit: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Flurry: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 11 ⇒ (7) + 11 = 18
Iterative: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Ki: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 11 ⇒ (7) + 11 = 18
The trolls were falling and the dwarfs were not. If only every battle went like this...Ingrahild sent more arrows flying towards the trolls, eager to see such a vision completed.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Would be sad to see Gundar go. I hope he is alright.
As for merging groups, I’m alright with that if it means helping you out. This should be fun for everyone involved and I’d hate for you to burn out due to a plethora of campaigns.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Hitting purple first
Hit: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d8 + 11 ⇒ (3) + 11 = 14
Flurry: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d8 + 11 ⇒ (7) + 11 = 18
Iterative: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d8 + 11 ⇒ (7) + 11 = 18
Ki: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d8 + 11 ⇒ (4) + 11 = 15
With the Giant down, Ingrahild turned her attention to the trolls. While her kinsmen kept them locked in place, she was ready to lay down a withering hail of fire.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Hit Red: 1d20 + 13 ⇒ (16) + 13 = 29
Damage: 1d8 + 2d6 + 13 ⇒ (4) + (6, 5) + 13 = 28
Flurry Hit Red: 1d20 + 13 ⇒ (16) + 13 = 29
Damage: 1d8 + 2d6 + 13 ⇒ (8) + (3, 1) + 13 = 25
Iterative Hit Red: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d8 + 2d6 + 13 ⇒ (5) + (6, 6) + 13 = 30
Ki Hit Red: 1d20 + 13 ⇒ (13) + 13 = 26
Damage: 1d8 + 2d6 + 13 ⇒ (6) + (4, 2) + 13 = 25
If red dies move on to a troll
The Giant was still standing. She wondered if it would be tough enough to last half a minute? Another hail of arrows was launched, carrying with it the destructive potential of an artillery barrage. If it did, then she would be truly impressed.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Hit Red: 1d20 + 13 ⇒ (13) + 13 = 26
Damage: 1d8 + 2d6 + 13 ⇒ (7) + (1, 6) + 13 = 27
Flurry Hit Red: 1d20 + 13 ⇒ (10) + 13 = 23
Damage: 1d8 + 2d6 + 13 ⇒ (5) + (4, 4) + 13 = 26
Iterative Hit Red: 1d20 + 8 ⇒ (19) + 8 = 27
Damage: 1d8 + 2d6 + 13 ⇒ (4) + (1, 1) + 13 = 19
Ki Hit Red: 1d20 + 13 ⇒ (8) + 13 = 21
Damage: 1d8 + 2d6 + 13 ⇒ (3) + (1, 6) + 13 = 23
Total damage if a 21 hits: 27 + 26 + 19 + 23 = 95
”Not a bad shot.” Ingrahild thought as she saw the boulder fly towards them. ”But not good enough.” She raised her bow and took aim at the Giant, ready to show it exactly how a ranged attack should be made.
Due to CLW wand I think we are all at full HP
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Healing wrote: Thozar has: CLW (9 charges) CLW (50 charges)
CLW: 18d8 + 18 ⇒ (1, 6, 8, 2, 3, 8, 8, 4, 4, 6, 8, 8, 2, 3, 4, 8, 4, 8) + 18 = 113
Party at full health. One wand has 41 charges left
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Right! Y’all heard the dwarf. Time to stack some bodies.” Ingrahild said with a smile.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Thozar can, if he wants. Otherwise let’s just go bust some heads.”
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Aye. But if we can wipe out a patrol that would be fewer giants to kill later, aye? So let’s take it on a case by case basis.”
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Close, full, and complacent. Soon to be dead as well.”
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Aid Perception: 1d20 + 15 ⇒ (4) + 15 = 19
Ingrid nodded. ”Aye, I follow. Eyes up lads.”
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Wise. My arrows bounced off of those scales! They are formidable.”
Lets explore away!
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Until Ulark hopefully returns,
https://www.aonprd.com/MagicArmorDisplay.aspx?ItemName=Uskroth%27s%20Armor
That is the only artifact that he had. GM, is that plot critical for one of us to have?
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
LoH: 3d6 ⇒ (4, 6, 4) = 14
”...Ulark makes a good point. There is a real chance that we may fall here. Someone does need to make the perilous trip to bring word to the clans.” She looked at the Paladin seriously. ”Ye be quite brave to volunteer for such a mission. I hope we meet again.”
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Sadly, for Ulark, I think he does need to do as the GM said and leave for civilization to raise the alarm. It’s sad because he was a great player.
Can we get by with what we have available, or do we need to invite another?
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Thozar needs help!” Given that she only knew how to kill, not heal, she hoped that another dwarf could get to him soon.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Ingrahild walked over and put an arrow into it’s skull. ”Roll call! Everyone alright?”
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Checking in, hope everyone is doing alright
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Hit: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 11 ⇒ (4) + 11 = 15
Flurry Hit: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Ki Hit: 1d20 + 10 ⇒ (8) + 10 = 18
Damage: 1d8 + 11 ⇒ (2) + 11 = 13
Hit: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Frustrated that her lack of skill was leading to her comrade being hurt, Ingrahild doubled her efforts. Now was not the time to watch her arrows bounce off.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
That is really too bad :(
Hit: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d8 + 11 ⇒ (7) + 11 = 18
Flurry Hit: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d8 + 11 ⇒ (1) + 11 = 12
Ki Hit: 1d20 + 10 ⇒ (10) + 10 = 20
Damage: 1d8 + 11 ⇒ (5) + 11 = 16
Hit: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d8 + 11 ⇒ (4) + 11 = 15
Luckily for Ingrahild, she had just the tool for taking care of a foe that thought to hide in the sky.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Ref: 1d20 + 10 ⇒ (19) + 10 = 29
Hit: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Flurry Hit: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 11 ⇒ (5) + 11 = 16
Ki Hit: 1d20 + 10 ⇒ (7) + 10 = 17
Damage: 1d8 + 11 ⇒ (1) + 11 = 12
Iterative Hit: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d8 + 11 ⇒ (7) + 11 = 18
”Ach! Ye dirty fook!” Ingrahild yelled in surprise. Anger on her face, she fired a hail of arrows at the drake.
|
1 person marked this as a favorite.
|
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Round 1: Activate Barkskin. Round 2: Ready attack for when it is seen
”A drake? Where?!” She had her bow out and an arrow drawn without a moment’s hesitation.
Readied Attack: 1d20 + 10 ⇒ (1) + 10 = 11
Damage: 1d8 + 11 ⇒ (2) + 11 = 13
Sadly, she was facing the wrong way.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Thanks for the heads up. Take it easy
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Well shot, Gundar. Your’s was the killing blow. Keep it up and we’ll make quite a team.” Ingrahild said as she strode forward to retrieve her arrows. It was always best to retrieve them so that new ones wouldn’t need to be made. As such, even broken arrows had their uses. She wondered if there was an enchantment which would make such a hassle obsolete?
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”That was its last words? I almost feel bad for it.” Her lack of concern was evidenced by four arrows flying at the cave bear. Her arrows no longer hit with the power of giant-slaying runes. But luckily she was a good enough shot without them for the arrows to still count.
Hit: 1d20 + 10 ⇒ (20) + 10 = 30
Damage: 1d8 + 11 ⇒ (3) + 11 = 14
Confirm: 1d20 + 10 ⇒ (15) + 10 = 25
Crit: 2d8 + 22 ⇒ (1, 5) + 22 = 28
Flurry Hit: 1d20 + 10 ⇒ (13) + 10 = 23
Damage: 1d8 + 11 ⇒ (4) + 11 = 15
Ki Hit: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
Iterative Hit: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d8 + 11 ⇒ (1) + 11 = 12
If a 22 hits: 14 + 28 + 15 + 19 + 12 = 88
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Vs Flat Footed
Hit Ettin: 1d20 + 13 ⇒ (4) + 13 = 17
Damage: 1d8 + 2d6 + 13 ⇒ (2) + (2, 6) + 13 = 23
Flurry Hit Ettin: 1d20 + 13 ⇒ (6) + 13 = 19
Damage: 1d8 + 2d6 + 13 ⇒ (8) + (3, 1) + 13 = 25
Ki Hit Ettin: 1d20 + 13 ⇒ (17) + 13 = 30
Damage: 1d8 + 2d6 + 13 ⇒ (2) + (1, 4) + 13 = 20
Iterative Hit Ettin: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d8 + 2d6 + 13 ⇒ (2) + (2, 5) + 13 = 22
”To arms!” Ingrahild cried out, her bow already raised. A hail of arrows flew out, each promising a great deal of pain to the Giant. The effects of her runic bow would become well known in these parts if she had any say in the matter.
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Sounds like a Giant. Let’s get ready for a fight.” As Ingrahild said it, she focused her ki into a protective layer of force around her.
Barkskin activated
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Feather-beard found something.” She said, preparing an arrow. ”Step carefully. Wish he could talk so we knew what wants to play.”
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”Quite a haul. Looks like they are a giant-slayer. Who here is going to put this crossbow to use?”
We’re back!
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
”After we heal up, right? Damned things bit me right good.”
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
5ft step back should do it, no?
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Ingrahild paid dearly for collecting her bow and arrows, as the creature carved deep gashes into her legs. But she had her tools, and now could go about her craft.
Hit: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d8 + 11 ⇒ (4) + 11 = 15
Flurry Hit: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 11 ⇒ (7) + 11 = 18
Ki Hit: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d8 + 11 ⇒ (4) + 11 = 15
Iterative Hit: 1d20 + 5 ⇒ (12) + 5 = 17
Damage: 1d8 + 11 ⇒ (8) + 11 = 19
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Kick!: 1d20 + 9 ⇒ (15) + 9 = 24
Damage!: 1d8 + 4 ⇒ (3) + 4 = 7
Move action pick up bow
Ingrahild dodged, weaved, picked up her bow, and kicked her assailant in the face. The surprise was starting to wear off, and she was getting angry. ”The fook ye think ye are?!” She yelled, unable to come up with anything better in the heat of the moment.
Actually using unarmed fighting! Actually glad to have a reason to use it
DECEASED (eaten by a plant) Wounds (53) HP (63) Saves (8/8/10, +2 Hardy) AC22 (20/19/17, +2 Barkskin) Ki (1/9) Initiative (+3) CMD (28) Diplomacy, Sense Motive, Perception (+15) Intimidate, K History/Religion, Fletcher (+11) Acrobatics (+6)
Punch!: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d8 + 4 ⇒ (3) + 4 = 7
Standard attack, move grab quiver
”Who was on watch?!” Ingrahild yelled as she was bitten awake. Without her bow and arrows all she could do was punch back. And while she was a trained pugilist, it was clear that her real talent was with her bow.
|