Cassilda

Inennarra's page

47 posts. Alias of BloodWolven.


About Inennarra

Inennarra
Doppelganger 5/ Rogue 5

N Medium monstrous humanoid (shapechanger)
Init +8; Senses darkvision 60 ft.; Perception +?
Defense
AC 30, touch 18, flat-footed 22 (+4 mage, +4 shield, +8 Dex, +4 natural)
hp 48 (10, 5, 9, 5, 10+0+4+5) (5d10+Con+Favored Bonus+Toughness)

Saves:
Fort +1 Base, +0 Con
Ref +4 Base, +8 Dex
Will +4 Base, +1 Wis
Immune charm, sleep
Offense
Speed 30 ft.
Melee 2 claws +13 (1d8+3)
Spell-Like Abilities (CL 18th)
At will—detect thoughts (Will DC 16)

STATISTICS
Mod, final, racial, Roll, items, Level,
Str +3, 17, +4, 13, +0, +0 -th,
Dex +8, 26, +4, 19, +2, +1 4th,
Con +0, 11, -2, 13, +0, +0,
Int +5, 20, +4, 16, +0, +0,
Wis +1, 12, +0, 12, +0, +0,
Cha +3, 17, +4, 13, +0, +0,

Doppleganger Racial bonuses:
Str +4, Dex +4, Con -2, Int +4, Wis +0, Cha +4

Base Atk +5; CMB +8; CMD 26
Feats
1: Toughness
3:
5:

Skills Bluff +9 (+13 while using change shape ability), Diplomacy +4, Disguise +9 (+29 while using change shape ability), Perception +9, Sense Motive +6, Stealth +5; Racial

Modifiers +4 Bluff, +4 Disguise

Languages Common
SQ change shape (alter self), mimicry, perfect copy

Special Abilities
Mimicry (Ex) A doppelganger is proficient in all weapons, armor, and shields. In addition, a doppelganger can use any spell trigger or spell completion item as if the spells were on its spell list. Its caster level is equal to its racial Hit Dice.

Perfect Copy (Su) When a doppelganger uses change shape, it can assume the appearance of specific individuals.
Description
Doppelgangers are strange beings that can take on the shapes of those they encounter. In its natural form, the creature looks more or less humanoid, but slender and frail, with gangly limbs and half-formed facial features. Its flesh is pale and hairless, and its eyes are vacant and white.

Doppelgangers prefer infiltrating societies where they can gather wealth and influence, and see little point in forming cities of their own kind. Younger doppelgangers practice their skills by taking over small orc or goblin tribes, then move to more complicated societies like dwarven, elven, and human communities. Rather than making themselves targets by taking positions of leadership, they prefer to be the power behind the throne, or use multiple identities to manipulate influential citizens or entire guilds.

Doppelgangers make excellent use of their natural mimicry to stage ambushes, bait traps, and infiltrate humanoid society. Although not usually evil, they are interested only in themselves and regard all others as playthings to be manipulated and deceived. They are particularly fond of invading human societies in order to indulge in their desires—some enjoy the complex dance of politics while others seek constant change in the race and gender of both themselves and their romantic companions. While not standard, it is those doppelgangers use their gifts for cruel and sadistic purposes that are most notorious, and these shapeshifters are the primary cause of the race’s sinister reputation. Certainly, a creature capable of changing its shape has a handy way to avoid capture for its crimes, and some particularly malicious doppelgangers enjoy disrupting relationships by posing as unfaithful lovers.

Gear:
Wand of mage armor
Wand of shield
Gloves of Dex +2
Healing Belt

Synopsis:
Sanders programmed Inenarra to excel at infiltration and information gathering, as well as assist in guild upkeep logistics. Personality-wise, they were programmed to be goal-oriented and to view all other than Sanders as means to an end. Their objectives were to search for any issues in the Arcane Abbatoir with subtlety and report it to Sanders unless it is trivial and can be dealt with easily. Sanders also programmed Inennarra to be witty and have a crush on him. Sanders prefers women.

That encompasses everything I can think of.