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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Yamakawa Shinjuko wrote: . . . and no one of value was lost! Boo. ;P Iliante still carries the torch for his sensei. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Thanks Jelani for finishing the campaign. It was tough for awhile but well worth the finale. I can't believe how many levels we gained and survived. Thank you also to the other players who made this campaign great, too. Your colorful posts always kept me coming back for more. Hope we all can game again together. cheers! ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante breathes a sigh of relief and slips into the water to rehydrate. He swims around the canoe on its way toward the Naga's Breath. He may never recover his sanity, but swimming starts the therapy. He hums the tune to his aunt Dori's song, just keep swimming. Just keep swimming. Just keep swimming, swimming, swimming. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() "Home!" Iliante says to himself with a broad smile after they finally pass the Hungry Mists. The past month feels like a nightmare. Maybe it was. With the luck that they've had, he looks for signs of the kraken to swallow them whole. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante numbly follows through his plan to reload his revolver after shooting the dragon between the eyes. As the wind and quaking shakes him from his shock, he asks to anyone, "Did that dragon say father?" What could father that aberration? He holsters his revolver, and then picks up his almost empty cylinder and stows it in his bandolier. He hustles to pick up and stow his crossbow. He prepares to swim with his revolver and bandolier going into his Haversack. He follows his companions to help them to their boat. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Round 6 Iliante gets slimed by the dragon and realizes that he still lives. While not empty, his mental count tells him that he can't unload again on the creature. Plus, he has a way to reload without attracting the dragon's attention. The undine fires one magic bullet into the dragon, which rips through its shoulder. He then steps back and calmly reloads. The almost empty metal cylinder lands on the sand. He grabs a full cylinder from his bandolier and locks it coolly into place. Ranged touch PBS, Deadly Aim masterwork revolver & magicked -Shaken +Nim +Haste: 1d20 + 16 - 2 + 2 + 1 ⇒ (16) + 16 - 2 + 2 + 1 = 33
Avoids any AOO for firing from Point Blank Master 5 ft step back
Hasted with Fly
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Round 5 Iliante tracks the dragon as it travels up, over his head, and landing on the poor gnome. The undine's usual disbelief increases a bit, because of what the gnome just did and how fortunate that makes him. From Hasted muscle memory, he unloads over half his revolver into the dragon. Ranged touch PBS, Rapid Shot 1, Deadly Aim masterwork revolver & magicked -Shaken +Nim +Haste: 1d20 + 14 - 2 + 2 + 1 ⇒ (4) + 14 - 2 + 2 + 1 = 19
Ranged touch PBS, Rapid Shot 2, Deadly Aim masterwork revolver & magicked -Shaken +Nim +Haste: 1d20 + 14 - 2 + 2 + 1 ⇒ (13) + 14 - 2 + 2 + 1 = 28
Ranged touch PBS, -5 attack, Deadly Aim masterwork revolver & magicked -Shaken +Nim +Haste: 1d20 + 9 - 2 + 2 + 1 ⇒ (7) + 9 - 2 + 2 + 1 = 17
Ranged touch PBS, Haste, Deadly Aim masterwork revolver & magicked -Shaken +Nim +Haste: 1d20 + 14 - 2 + 2 + 1 ⇒ (9) + 14 - 2 + 2 + 1 = 24
Avoids any AOO for firing from Point Blank Master if hit, image 3 hits, I think: 1d3 ⇒ 2
Hasted with Fly
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Argg! Round 4 Iliante curses for not being able to hit a dragon image with his crossbow. He shoots his crossbow again and then tosses it to the ground.
After the gnome hits him with a Fly, the undine weightlessly bounds forward behind Penance drawing his revolver again.
Hasted
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Round 3 Iliante breathes a sigh of relief of avoiding the acid breath. He pulls the crossbow to his shoulder and shoots to kill a mirror image.
masterwork, underwater light crossbow -Shaken +Nim +Haste: 1d20 + 15 - 2 + 2 + 1 ⇒ (5) + 15 - 2 + 2 + 1 = 21
Hasted
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Round 2 Seeing multiple images, Iliante decides the proper tool is his crossbow. He holsters his revolver and pulls out his crossbow while Hastily moving toward the safety of the water staying within the affect of nice Resist Energy. move action to holster revolver
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() By your description, I assume Iliante already has crazy juice on his revolver and has had time to reload. Will Save vs DC 20: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16 Round 1 While he had steeled himself to face a dragon, his shaken nerves could not fathom the reality. The size and ferocity of the creature overwhelmed Iliante's senses. He struggled to decide what to do. Then a calming effect of Nim washes over him battling the fear. "We need to get out of breath formation!" move action to sheath sword knowing it will be worthless here
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Finding a squad of mercenaries huddled around him, Iliante decides to lead them and take the fight to the dragonspawn. "I've killed bigger flying lizards than these things. Let's kill them all and get off this damned island!" Aggression of 5: 1d20 ⇒ 18 ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante stands amid the chaos wondering what to do. He pulls out his revolver and boarding axe for close encounters. All he can really think about is survival, so he puts his back against a tree and hopes for the best. Agressive 1
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante carries his revolver and three doses of crazy juice. He lets Penance take the lead and supervises the boats are carried to minimize breakage. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante supervises the ship building and helps when needed. He focuses on hydration and staying sane, which involves day dreaming about better days without dragons. He frequently thinks about Shinjuko especially when he practices the kata that she taught him. He wants to live to honor her training. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() two levels of Gunslinger to 3rd
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() 9th level? When did we hit 8th? Need to work on it. Sorry for the delay. Any hope to have the time and resources to repair/upgrade his rifle? ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() "Nice finish, Penance and Nim. My revolvers are not very deadly at that range. How many bastards does this dragon have?" Iliante offers the team when he comes out of hiding. He unconsciously twirls his revolver and holsters it. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Seeing the beast flee his deadly revolver range, Iliante takes cover inside the mountain expecting another acid wash. He starts to wonder if pulling out his crossbow would be useful while he clears his revolver's jam. move action to take cover
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() just getting to the thread. Iliante would have spent his 3 rounds getting and applying magic oil to his revolver if possible Reflex DC 17: 1d20 + 9 ⇒ (2) + 9 = 11 -31 damage Iliante screams as acid again washes over him. Through the pain, he grits his teeth and squeezes a couple of several shots before the acid jams his gun. masterwork revolver, PBS, Rapid, Deadly Aim, Haste, first: 1d20 + 12 + 1 ⇒ (5) + 12 + 1 = 18
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Devram, how did the 6 Con guy get a +4 bonus to this check? Just curious. cheers Con check DC 12: 1d20 + 1 ⇒ (11) + 1 = 12 pass
nonlethal damage to Iliante: 5d6 ⇒ (5, 6, 5, 6, 5) = 27 Unwilling to experience another night with the crazy juice, Iliante pushes out into the night following the crew. His body aches, but he continues to remind himself of the crazy juice, which goads him on. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Can we head back just enough to find a campsite away from the source of the crazy juice? ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante is pleasantly surprised that his life and sanity have yet to end the this land. Addressing the team, he asks, "Does anyone have any magical means to get the crazy juice into the jugs with minimal physical contact?" ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante needs the oil on his revolver for the combat if we want to survive. If we don't have enough, we need to go get more. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante reverently completes the funerals of his sensei and the tailor. He throws himself into supervising the boat-building as a way to channel his grief and borderline insanity that this place has caused. He walks around in a haze. To get his attention, people need to be in his face. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() we've time. Plus the dugout canoes and outriggers could be carried through the jungle, so we can build them at the mountain. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante has kept silent in his grief letting the regular Aspis agents negotiate a plan with the hobgoblins. When he senses there is a problem about building rafts, he offers, "We can build several small rafts and tow them with the longboat. Take a couple days tops while we reship the longboat's mast and rigging. No problem." ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Penance, I'm happy for you to take the lead in the negotiations. Iliante is grieving his sensei's death and has decided to swim away if he survives and everything goes down the hole. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() For our OOC discussion of WTF to do... Our best diplomat should lead with that the hobgoblins are right to respect the dragon. Try to get them to allow us to bury our dead. Be prepared to be kicked out of the mountain for breaking the deal to kill the dragon and departing at the first opportunity. Say something like our Aspis managers would want our first hand accounts, and we would advise them to send much more firepower. My first thoughts... ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante's priority is to work with Shinjuko's servants to prepare her body for the volcano. He would want to bathe her in blessed water, since burying at sea is not an option. He would reluctantly accompany whomever sees the Khaan if he is requested, since he does not speak his language. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() After Penance's care, Iliante feels almost 100% except he is miserable. His sensei is dead. He's miles from open water. And who can stand these insects? Why do they magically protect this place? It's hell on Golarion. Those and worse thoughts circulate his dizzy mind. "I can help with camp, too." aid to Survival: 1d20 + 5 ⇒ (11) + 5 = 16 ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Does anyone have enough Heal for long term care? We could heal 14 hit points instead of 7 for rest. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() When the creatures stop moving, Iliante is overwhelmed with pain from the acid bringing him to his news and watering his eyes. He focuses on reloading his revolver with shaking hands before holstering it. After Penance heals them, the undine says, "thanks for the healing Penance. Does anyone feel like trying to make more miles toward Fire Mountain? This cave is as nice for spending the night. On the other hand, something might be looking and finding these monsters, so some distance might be good." He rambles as he wavers on the cliffs of insanity. ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Round 3 Iliante opens up on the last monster with a hail of gunfire this time. Nothing goes through his mind except the imagination of a piece of fruit with which he used to practice and explode. Ranged touch PBS, Rapid, Deadly (1st) masterwork revolver vs. yellow: 1d20 + 12 ⇒ (17) + 12 = 29
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Crap. Just realized yellow was at 8 HP BEFORE Ras attacked Round 1 redo Iliante howls in pain as he is showered in acid. He stumbles toward the cave wall. Muscle memory takes over as he slides his left hand back and over the hammer to recock it as he furiously shoots at the monster in his lethal range. A wiggly, hungry bullet strikes the horror closest to him and drops. He barely stops his hail of bullets at one. move to H16 Ranged touch PBS, Rapid, Deadly (1st) masterwork revolver vs. purple 1d20 + 12 ⇒ (19) + 12 = 31
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Round 1 Iliante howls in pain as he is showered in acid. Muscle memory takes over as he slides his left hand back and over the hammer to recock it as he furiously shoots at the monster in his lethal range. A wiggly, hungry bullet strikes the horror closest to him and drops. He barely stops his hail of bullets at one. He steps forward to better cover Penance. Ranged touch PBS, Rapid, Deadly (1st) masterwork revolver vs. yellow: 1d20 + 12 ⇒ (19) + 12 = 31
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Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() "What is it?" asks Iliante standing on the inside of the cave without line of sight. "Remember. Fight them inside the cave where I can cover you." The undine adds for Penance who looks like he wants to charge outside. Iliante's lethal range is 20 ft ![]()
Male Undine Gunfighter | HP 82/82 | Insanity 8 | Revolver 6/6 | Grit 3/3
Stats:
AC 20/16/14 | Fort +10 Ref +11 Will +5 | Init. +7 | Perception +14 (+1 vs suprises), 60-ft. Darkvision, 30-ft Water Sense | CM +5/20 ![]() Iliante readies in G15 "You may have to," Iliante replies to Penance and spins his revolver's cylinder.
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