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Igor Makaryev wrote:
Faelyn wrote:

You are absolutely correct.

Thank tou again!

Hope this topice will be hopeful for someone else too.

Helpful, of course : )


Faelyn wrote:

You are absolutely correct.

Thank tou again!

Hope this topice will be hopeful for someone else too.


Faelyn wrote:

Yes, the defender can either attempt a Grapple maneuver to escape the grapple (or take over as the Grappler in charge of the grapple) by overcoming the Attacker's CMD or they can attempt an Escape Artist check vs. the Attacker's CMD. If either is successful, they escape the Grapple. The Defender would apply any special modifiers (Improved Grapple) to their attempt to escape (apply the -4 penalty if they do not have both hands free). There is no penalty assessed to an Escape Artist attempt beyond the -4 Dexterity penalty for being Grappled (a lot of people forget to account for that).

I hope that answers your question.

Yeah, thank you very much!

One last note:
and Attacker would apply modifiers as "+1 CMD vs. grapple" (as favored class bonus) or "+2 CMD vs. grapple" (because of Improved Grapple feat) for his CMD in such checks, making Defender harder to escape, right?


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Hello!

I'm studying Grapple Combat Maneuvers (God, save me!) and have one big question about it.

Some clarifications about my terms:
Attacker - is the one who made grapple combat maneuver and grappled someone (Defender).
Defender - is the one who was grappled by Attacker.

So, there is the rule:
"If you are grappled, you can attempt to break the grapple as a standard action by making a combat maneuver check (DC equal to your opponent's CMD; this does not provoke an attack of opportunity)"

The question (of Life, the Universe, and Everything) is:
- is the combat maneuver check (that have to be made by Defender to escape) - grapple maneuver check?

If "yes":

1. Feats like "Improved Grapple" (that Attacker has) increases the difficulty of escaping grapple for Defender.
"You also receive a +2 bonus to your Combat Maneuver Defense whenever an opponent tries to grapple you."
Defender wants to escape -> makes grapple maneuver check -> this is a check against Attacker's "CMD vs. grapple" that is increased by Improved Grapple.

2. Such things like weapon in one arm make check more difficult for Defender to escape.
"Humanoid creatures without two free hands attempting to grapple a foe take a –4 penalty on the combat maneuver roll."
Defender has light weapon in one arm -> Defender wants to escape -> makes grapple maneuver check -> Defender has -4 penalty for this check because of

weapon

3. Attacker has grappled condition too - this makes check easier for Defender to escape.
"Grappled creatures cannot move and take a –4 penalty to Dexterity."
So Attacker's CMD suffers -2 penalty because of penalty to Dexterity.

I've read Internet a bit and those guys thinks that the answer is "yes":
http://www.tenebraemush.net/index.php/Understanding_Grappling
http://www.dorkistan.com/dorkistan/PFRPG/misc/grapple.htm

If "no":

- we ignore all such things like improved CMD or wepoans in arms and just roll "raw" CMB check of Defender vs. "raw" CMD check of Attacker.

So, could someone clarify for me this rule?

P.S. mini-question - and what about Escape Artist check then?

Thanks!