Madame Ivanja

Idril Ssethan's page

794 posts. Alias of Camris.


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pick a campaign trait from the Hell's Rebels Player's Guide, but it will not have any mechanical effect;
Diva in Training

pick a reason to protest from the Hell's Rebels Player's Guide;
Looking for your Idol, Shensen, opera diva and activist.

set forth how you learned about the Aria Park demonstration (i.e., through word of mouth, from a handbill, from a poster, etc.);
Performing as a barmaid/waitress, Idril overheard people talking.

summarize your political sympathies and how you came by them, and what organizations you are a part of or orbit - the factions represented at Aria Park will include at least, in no particular order, liberals, radicals, anarchists, and Ravounel nationalists (these terms to have roughly the meanings they had in about 1850 in Europe - if you would like further explanation, please feel free to ask).

Idril is steeped in the usual leftist liberal leanings all performing artists seem to be inclined to, though not strongly; she is too focused on her career.
But in the case of Barzillai Thrune, who threw her out of the Opera House and her limelight as a performer, she would be considered a radical. Barzillai Thrune is the Devil that must be thrown down and burned!


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril, figuring that Stricia and Hasta had Cultist 9, hustled over to where Erodel and Cultist 10 were dueling and lashed out with her deceptive bladed scarf.

Bladed scarf attack: 1d20 + 7 ⇒ (13) + 7 = 20 for a possible 1d6 + 4 ⇒ (3) + 4 = 7 slashing damage.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril ran forward through ankle deep blood, then used a scarf as a sling against Cultist 9, who was stabbing at Stricia.

sling attack: 1d20 + 6 ⇒ (14) + 6 = 20 for a possible 1d4 + 1 ⇒ (3) + 1 = 4 bludgeoning damage.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril tries to throw off the spell again.
Will save: 1d20 + 3 ⇒ (16) + 3 = 19


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Will save: 1d20 + 3 ⇒ (4) + 3 = 7


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril wound up her scarf and slug a rock at the high priest.

sling attack vs flat footed: 1d20 + 6 ⇒ (5) + 6 = 11 for a possible 1d4 + 1 + 2d6 ⇒ (3) + 1 + (4, 6) = 14 bludgeoning damage.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril tumbled into position downrange of the cultists, whipping out a scarf as a sling and eyeing the distance to the high priest.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril takes one of the small bedrooms and spends a half hour thoroughly cleaning the bed and chamber with a cleaning cantrip. She paused, then went and did the same to another chamber for the kids.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

"I'm fine with resting for a bit." Idril said, laying back against a wall.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Sweatong and fatiuged, Idril said, "One more time..." and used her tools to back up Erodel.
Disable Device: 1d20 + 10 - 2 ⇒ (6) + 10 - 2 = 14 So +2 to Erodels Disable Device.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril sidled up to Erode.
"I worked as a magician assistant for a while. I can help." She said, unrolling a selection of thieves tools.
Disable Device: 1d20 + 10 ⇒ (5) + 10 = 15 So +2 to Erodels Disable Device.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Anyone want to continue? Not long before the game scrolls off the active list.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Ten more days.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Red 5 standing by!


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

With the blobby demon dead, Idril will instead roll into the space south of the bearded devil and use unwitting ally[APG] (will DC13 to negate) on the north blobby demon to make him her temporary ally to make her attack on the bearded devil a flanking attack for sneak attack purposes.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril will tumble and flip over the southern blob to end up in the most SE square, flanking the blobby creature with Erodel.
Acrobatics: 1d20 + 13 ⇒ (20) + 13 = 33
She will whip out her bladed scarf and try to saw the little bastard in half.
Bladed scarf flank attack: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 for a possible 1d6 + 4 ⇒ (6) + 4 = 10 slashing damage plus 2d6 ⇒ (4, 2) = 6 sneak attack damage.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

"We're the new owners; just checking out the property, seeing where we'll need to put down carpeting, track lighting. You know, new owner stuff. What, may I ask, is your reason for being here?" Idril said flippantly.
Diplomacy: 1d20 + 9 ⇒ (2) + 9 = 11 +6 if he's 5 or more hit dice higher than she is.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril froze for a moment at the reception committee. Then she eased forward a couple steps, fingering her bladed scarf and poised to either attack or retreat.
"Well well, this is a surprise. I thought this place had been long abandoned. Who might you be?" She asked politely.
Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20 +6 if they're 5 or more HD more than me.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril nodded, waited until everyone was ready, then slowly and quietly as possible, opened the secret door to the east.
Stealth: 1d20 + 11 ⇒ (2) + 11 = 13


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril eased her way to the far end of the passageway to the east, then put her ear to the secret door to see if she could hear anything more.
Stealth: 1d20 + 11 ⇒ (14) + 11 = 25
She'll also look for peepholes and secret door latches.
Perception: 1d20 + 4 ⇒ (13) + 4 = 17


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril noticed something on the north wall. Tripping the latch, she quietly peeked through the secret door...
Perception: 1d20 + 4 ⇒ (18) + 4 = 22
...and quietly closed it again.
Stealth: 1d20 + 11 ⇒ (9) + 11 = 20


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

At Stricia's signal, Idril turned and followed her into the corridor.
Stealth: 1d20 + 11 ⇒ (8) + 11 = 19
Perception: 1d20 + 4 ⇒ (15) + 4 = 19


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

With respect, there has to be a political forum you can post this to. Not here in the game section.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Frustrated at the blockage and unable to physically break the door, Idril will carefully retreat back to the main room barricade.
There she will ready herself to go over the barricade into the next room next round.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Perception: 1d20 + 4 ⇒ (13) + 4 = 17
With Dancing Lights, moving Defensively (AC+4)


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

If there is a secret passage around (I don't remember if this is the place I'm remembering), Idril will quickly use it to go around the barricade to check out the hall beyond.
If not, she'll help pull the barricade apart to allow passage.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril casts all four Dancing Lights (in the steady glowball style) to shed light in the 30ft radius around the barricade.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Is there a map?


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril will cast a Dancing Light to illuminate her way.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

"Do we have anything else outstanding before we head back to headquarters?" Idril asked the others.
"Wait. I know!" She exclaimed, her face lighting up. "I want another crack at exploring that Lucky Bones place!" She said, her hands slapping together.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril also bowed with courtesy at the offer of a hammock for the night. It had been a long day.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril raised her cup as well.
"Here here!"


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril will accept a glass of good wine and warm herself by the fire.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril snorted.
"I don't know about the others, but I met them outside the opera house.
"It was just a protest, and I was just looking for my patron, when Bamf! Out pops his infinite lordship to make one of his famous proclamations. Naturally, the people rioted instantly.
"We all met trying to get away from the armored thugs he sent after the rioters."
Said Idril, remembering.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril takes a few steps down the tunnel, looking for enemy reinforcements.
Perception: 1d20 + 4 ⇒ (17) + 4 = 21


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril moved up to (N,9).

Slingshot attack vs old guy at (B,8)

sling attack: 1d20 + 6 ⇒ (10) + 6 = 16 for a possible 1d4 + 1 ⇒ (2) + 1 = 3 damage.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril moved up with her companions...
Initiative: 1d20 + 3 ⇒ (10) + 3 = 13


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril hangs back. She finds a brick and drops it in the pocket of a scarf she uses as a sling.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril gritted her teeth, thinking of dousing her light and retreating.. . but no. She needed light to see by in the absolute dark of the tunnels.
Facing forward, she whispered "Lets see what we have..."
Whispering the spell Dancing Lights, she caused four torchlights to form up and proceed down the tunnel towards the suspicious sounds (up to 150ft).


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Single Dancing Light (torchlight)
Perception: 1d20 + 4 ⇒ (15) + 4 = 19


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Am I the only one packing any healing spells? If so, we may be functionally doomed...


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

"The Poison Pen... I know I've heard that name..." Mused Idril aloud.
Seeing the injury, Idril bustled forward to Marquel. "Never mind, I'll do it." She said.
Singing softly and rubbing her hands together, she rained a shower of glowing golden motes over the injury site.
Cure Light Wounds: 1d8 + 5 ⇒ (2) + 5 = 7 hp healed.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Starts running with the others.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril assumes a total defense stance and holds position. AC22


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril stopped her Dervish dance and poised, ready to run. She held her action to see if Blastargae needed help first.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril swore alound in a most unladylike manner as the Hasta stepped into her intended flank position.

Idril spun like a mad dervish and allowed her bladed scarf to lash out with one end, distracting it before caressing the creature gently with the other end.

Bluff (feint): 1d20 + 11 - 4 ⇒ (16) + 11 - 4 = 23 DC is enemy (10+BAB+Wis bonus) OR (10+Sense Motive score)
IF feint succeeds, the next attack is vs Flat footed AC.[/ooc]

mwk bladed scarf attack: 1d20 + 7 + 1 ⇒ (12) + 7 + 1 = 20 for a possible 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6 slashing damage. Plus 2d6 ⇒ (5, 6) = 11 precision damage from sneak attack if feint succeeded.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Dammit, so much for stealth...
Idril twirled into her Battle Dance, {Move Act}
then let her bladed scarf drift about until it grazed the beast.
Bladed scarf vs beast: 1d20 + 7 + 1 ⇒ (5) + 7 + 1 = 13 for a possible 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7 slashing damage.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril takes a (Fighting Defensively) stance. AC22
Worried about just such an occasion, Idril drew the improvised straw out, peeled both ends, then blew the table pepper out in a 10'x10' cube starting in her NE corner and extending N and W ten feet.
It's not the more specialized dog pepper, but anything with a sharp nose is going to have a bad day.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril frowned.
"Stricia? Can you hear? Message check, check?" She whispered, straining to hear an answer.
Thinking she might be just a little out of range, she crept closer the house.
Stealth: 1d20 + 11 ⇒ (6) + 11 = 17
Perception: 1d20 + 4 ⇒ (7) + 4 = 11


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Idril saw the huge doghouse and went cold.
"Huge doghouse in back." She whispered to Message Stricia and Nio. "Can't see... whatever it is. Candle lit in window."