About Hyperkinetic
Agility d12
Smarts d4
Spirit d6
Strength d6
Vigor d12
Charisma 0
Pace Sonic Speed
Parry 6
Toughness 8
Skills: Fighting d8, Notice d8, Streetwise d4, Taunt d4
Hinderances: Outsider, Weakness (Radiation; Minor), Heroic, Young, Overconfident, Illiterate, Clueless, Racial Enemy (Vampires; Minor)
Edges: Arcane Background (Super Powers), Martial Artist
Powers: Danger Sense (-2), Extra Action r2 (-6), Immune to Poison (-1), Regeneration r5 (Recovery; Regrowth; -13), Speed (Pace Sonic Speed/-6; Catch and Throw; Pummel -15), Super Attribute r4 (Agility; -8)
Advances:
Novice:
1: Increase Vigor to 1d12
2:
3:
4:
Seasoned:
1:
2:
3:
4:
Veteran:
1:
2:
3:
4:
Heroic:
1:
2:
3:
4:
Legendary:
1:
2:
3:
4: