Neolandis Kalepopolis

Huron Magnusson's page

64 posts. Organized Play character for Headfirst.


RSS

1 to 50 of 64 << first < prev | 1 | 2 | next > last >>
Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Woo, thanks for running the game!

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron hoists his greatsword back into his hands and chops at the remaining archer.

Greatsword attack on pink: 1d20 + 5 ⇒ (19) + 5 = 24
Greatsword damage: 2d6 + 6 ⇒ (1, 3) + 6 = 10

Critical confirm?: 1d20 + 5 ⇒ (9) + 5 = 14
Critical damage: 2d6 + 6 ⇒ (5, 1) + 6 = 12

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron continues to climb.

Climb: 1d20 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Shaking his head at how bad an idea it is, Huron nonetheless grabs the rope and tries to climb up out of the smoke.

Climb: 1d20 + 4 ⇒ (19) + 4 = 23

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron capitalizes on the apsis' vulnerable position, bringing his greatsword across in a wide arc.

Greatsword attack on blue: 1d20 + 5 ⇒ (17) + 5 = 22
Greatsword damage: 2d6 + 6 ⇒ (6, 4) + 6 = 16
Miss chance (low=bad): 1d100 ⇒ 41

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron takes a deep breath and, banking on the guess that the remaining enemy on the ground has fallen, moves quickly around the grease and under the skylight to make it difficult to fire down at him.

Double move, provoking from the guy on the ground if he's standing.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron dashes for cover behind some crates and draws his greatsword. "Heads up, everyone!"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron crosses his arms and frowns at the man. "Let's keep it calm and simple, alright?"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron is kind of an "aid another" machine with his improvisation. Let me know if anyone needs a +2 to their skill checks here.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron draws his greatsword and advances, charging the nearest beetle.

Greatsword attack on orange: 1d20 + 7 ⇒ (4) + 7 = 11
Greatsword damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron tries to mask his uneasiness at the situation by leaning on the wall and trying to look like he's just hired muscle.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron lets out a huge sigh of relief and nods to each of his companions. "I suggest we move on to our next task as soon as possible."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Diplomacy aid another: 1d20 + 4 ⇒ (20) + 4 = 24

"Yes, we're sorry for the trouble. Too much ale, you know?" Huron says, grinning at the guards.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Not bad, right? Mission accomplished? All we needed to do was break up a meeting. I think that's worth a night behind bars.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Aid another Bluff: 1d20 + 4 ⇒ (8) + 4 = 12

"Yes, what about those two? Aren't you going to do something about them?"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron sighs with relief. "I'm sure glad the guards are finally here to take her into custody before she spreads that rat plague around to everyone else. Gods know I wouldn't touch her. Our thanks to you, brave soldiers!"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

CMB: 1d20 + 6 ⇒ (12) + 6 = 18

"Yes, I'm crazy!" Huron shouts, picking Radu up and sliding him down the bar headfirst. "It's those poison rat pies that ruined my brain!"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron obliges Radu's intent and hoists the unarmored man into the air, then sends him sliding across the enemy agents' table, sending their drinks and food scattering in all directions. "As you wish, you whiny little scoundrel!"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron bolts up out of his chair, splashes his drink in Radu's face, and bellows, "How dare you speak to her that way! I don't care if she's a halfling - we're keeping the baby!" And with that, he lunges across the table, grappling the man.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

I vote we wait.

Huron occupies himself with a mug of ale, trying not to make eye contact with the man.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Shrugging, Huron suggests the obvious. "I've found it's hard to get anything done when there's a bar fight raging around you." He waits for the idea to float around for a moment before adding, "Not involving any innocents, of course, just the lot of us throwing soft punches."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Any idea when the chronicle sheets are going out?

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

A weather-worn Ulfen man eases himself down into a chair next to Radu and orders a hearty meal. "Long days of travel on the open road really work up the appetite, yeah?"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Yeah, this is the first time in forever that I remember actually having the "right character for the adventure." An excursion to the skald lands in the frozen north? How about I bring my Ulfen fighter with Endurance and cold weather gear? Checkmate! :)

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Whew, finally got a character freed up! Not too late to join in the fun, is it?

Player Name: Headfirst
Character Name: Huron Magnusson
PFS ID #: 57676-8
Faction: Grand Lodge
Day Job: Craft (alchemy):: 1d20 + 5 ⇒ (5) + 5 = 10

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Woo, great game! Thanks for running it!

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Diplomacy aid another: 1d20 + 4 ⇒ (15) + 4 = 19

Huron nods and reiterates Gregor's point. "Yes, just explorers. May we ask who you are?"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Assuming he's talking about the woman with them, Huron replies, "She's traveling with us by choice."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron peers at the clasp.

Knowledge (history): 1d20 + 3 ⇒ (3) + 3 = 6

"No idea what this is, but we should all look around."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron follows Yakanzi into the room, attempting to take up a flanking position. If Yakanzi ends up south of the bear, Huron will go northeast of the ghoul; if he goes north of the bear, Huron will go southeast of the ghoul.

Greatsword attack: 1d20 + 8 ⇒ (7) + 8 = 15
Greatsword damage: 2d6 + 7 ⇒ (1, 6) + 7 = 14

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Day job: Craft (alchemy): 1d20 + 5 ⇒ (8) + 5 = 13

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

"Again?" Huron asks, raising an eyebrow. He grips his greatsword firmly and says, "Okay, who's first?" Moving over to the door, he waits for the rest of the team to assemble before moving in.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

"Impressive," Huron mutters, stepping out into the room with his sword drawn.

Readied action to attack, etc etc etc.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

"If any of you know how to locate and disarm traps, now would be the time to volunteer to go first," Huron says, "Otherwise I guess I'll lead." His greatsword in hand, he takes a few tentative steps into the room.

Readied action to attack anything that attacks him.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron shrugs and puts his greatsword away. "Why deceive us at all? You know we're not here to upset any of the locals."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2
GMsui wrote:

I hate admitting that I got a little too caught up in Fallout 4.

We're near the end. Should be done within a week.

I hear you, man. Level 24 here. :)

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron drags his greatsword back over his head and brings it down at the wolf again.

Greatsword attack: 1d20 + 8 ⇒ (5) + 8 = 13
Greatsword damage: 2d6 + 6 ⇒ (2, 5) + 6 = 13

It's going to be this kind of session, eh?

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2
GMsui wrote:
Huron: You can't share a space with the rocky outcropping. You can make it one square above it and still attack, but you and the wolf will share mutual cover.

Sorry, didn't see that was a rock and not just ice. Huron will just stay where he was then. Is he on higher ground than the wolf, or is that discoloration just for show? If he's got the high ground, that's another +1 on his attack roll. :)

Also, did we all get cover bonuses on our Reflex saving throws?

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Reflex save: 1d20 + 2 ⇒ (4) + 2 = 6

Cursing under his breath, Huron draws his sword, adjusts his position, and attacks the wolf.

Greatsword attack: 1d20 + 5 ⇒ (7) + 5 = 12
Greatsword damage: 2d6 + 6 ⇒ (6, 6) + 6 = 18

If it's not too late, Huron will accept Balooo's raging song! That brings his attack roll up to 13 and his damage up to 19, but his AC down to 17.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Knowledge (arcana): 1d20 + 3 ⇒ (11) + 3 = 14

Huron eyes the wolf cautiously, his hand on the hilt of his sword. "Clearly you're no ordinary animal, so why not explain to us your motivation. Perhaps we can help."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Fortitude: 1d20 + 12 ⇒ (16) + 12 = 28
Fortitude: 1d20 + 12 ⇒ (20) + 12 = 32
Fortitude: 1d20 + 12 ⇒ (20) + 12 = 32

Huron grins and unbuttons his coat a bit. "As much as I've enjoyed my extended visit to the south, I have to admit there's something comforting about the chilly air up here."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

"Thank you," Huron begins, "we appreciate your generosity and understanding."

Well, should we head out? It seems like the animosity between these two leaders is no longer our problem.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Diplomacy aid another: 1d20 + 4 ⇒ (7) + 4 = 11

Huron adds, "Yes, if at all possible, we seek to travel through your lands without any incident at all."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Huron shrugs and hands over all his weapons, too. He then waits patiently for her response to Rozgul's statement.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Are you calling for two Perception checks or just one with different difficulties achieving different results? If the latter, ignore my second roll here.

Perception: 1d20 + 2 ⇒ (17) + 2 = 19

Perception: 1d20 + 2 ⇒ (1) + 2 = 3

Watching the warriors head off in a different direction, Huron comments, "I think they're headed for a drink, which may or may not turn out to be a good idea. Either way, we should make our presence here as short as possible so we don't get dragged into whatever they get themselves into."

"I suggest we figure out what our next step is, then use the letter of trade to obtain supplies. Sound like a good plan?"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Fort save vs cold weather: 1d20 + 12 ⇒ (19) + 12 = 31

Huron grins when the cold sets in, a warming wave of nostalgia washing over him.

Sense Motive aid another (for whoever wants it): 1d20 ⇒ 14

"It's not too late to change your mind."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

Sense Motive: 1d20 + 2 ⇒ (8) + 2 = 10

"We're honored to join in your feast and pay our thanks to your brave hunters. I look forward to hearing of your adventures!"

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

"He speaks the truth. It would be far wiser to learn about your neighbors before attacking them."

Diplomacy aid another: 1d20 + 4 ⇒ (20) + 4 = 24

That's +2 to Rogzul's roll.

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

"My half-orc friend is right; we're not able to start any conflicts on behalf of the Society. However, we could gather information relevant to your cause and return it to you on our way back."

Grand Lodge

Male Human (Ulfen) Fighter (unbreakable) 1, HP 12/12; AC 18,12,16; Fort +3, Ref +2, Will +0; Init +2; Perception +2

"Perhaps the best way to continue would be to slip in and out as quickly as possible to avoid unnecessary attention. When my companions are rested and ready, we'll depart immediately."

1 to 50 of 64 << first < prev | 1 | 2 | next > last >>