Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh gets back to his feet while coughing up what sounds like half a lung. "We sure showed him, didn't we? Let's end this mess..." He then starts messing with the portal as well. UMD: 1d20 + 12 ⇒ (16) + 12 = 28
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Fort: 1d20 + 6 ⇒ (1) + 6 = 7
Hugh tries desperately to wriggle free of the horrid thing's grasp. C'mon, natural 20!
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Fort: 1d20 + 6 ⇒ (15) + 6 = 21 I'm not sure if the baddy is visibly ghost-like i.e. incorporeal, so:
If it is incorporeal:
Hugh tries desperately to wriggle free from the horrid thing's arms. "Get of o' me!" Escape Artist: 1d20 + 17 ⇒ (1) + 17 = 18 If it is not incorporeal: Hugh gives the horrid thing a cruel smile. "I got ya right where I want ya..." Attack, grapple, flanking: 1d20 + 13 - 2 + 2 ⇒ (18) + 13 - 2 + 2 = 31
Attack, grapple, flanking: 1d20 + 8 - 2 + 2 ⇒ (7) + 8 - 2 + 2 = 15
If any of the sneak attacks succeed, the thing takes 4 points of bleed damage and is disoriented.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Dayjob (Sleight of Hand via Thieves Guild Vanity): 1d20 + 17 + 5 ⇒ (17) + 17 + 5 = 39 PFS#: 35574-16
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh grumbles under his breath while he starts to climb the stairs towards the dense woods. Double move
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"More ghost nonsense? I'll just hang back here, protecting the flank and whatnot..." Hugh draws his wand again and gives it a few shakes towards the apparition. Round 1:
Round 2:
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"To bad I'm not a Taldan ponce..." Hugh follows Torrag's suit and draws his own wand. UMD: 1d20 + 12 + 2 ⇒ (19) + 12 + 2 = 33
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh gives the ghostly undead a worried look. "I'm not good at dealing with creatures without vitals to pierce, so whaddaya want me to here?" Taking suggestions and delaying for now.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Knowledge (nature): 1d20 + 9 ⇒ (18) + 9 = 27 Halleluja With the severity of the situation every increasing, Hugh finally musters his words into something productive. "Jala, surely you must see the folly of uprooting the entire tribe. Even at the best of times hunting grounds are scarce, and the competition is fierce. Where would you roam to if you were to leave these lands? South, where orcs and vicious beasts prowl the parched hills? Or east, where demonic horrors would hunt you like you hunt your game? Or how about west, where you'd be enslaved to the White Witches whims? Staying here, in your ancestral lands, is your best bet."
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Knowledge (nature): 1d20 + 9 ⇒ (3) + 9 = 12 Hugh stubbornly continues his fruitless conversation with Jala. "Um, but isn't this area the best hunting ground for miles? Undead abominations not withstanding..."
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Knowledge (nature): 1d20 + 9 ⇒ (1) + 9 = 10 Sweet baby Jeebus... Hugh shuffles nervously at Jala's continued stoicism. "Uh, I guess you're more interested in animals then?"
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Knowledge (nature): 1d20 + 9 ⇒ (3) + 9 = 12 Hugh sidles over to Jala. "So... Any interesting plants around here?"
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh's not much of a people person, so perimiter duty sounds good to me as well.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
The dicebot hates me... I've moved myself.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Fort: 1d20 + 6 ⇒ (16) + 6 = 22 Hugh steels himself against the bodak's glare and lays into one of the ragewhights. Attack v purple: 1d20 + 13 + 2 ⇒ (1) + 13 + 2 = 16 Attack v purple: 1d20 + 8 + 2 ⇒ (4) + 8 + 2 = 14
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Retroactive flanking stuff: The total attack roll is then 21, and the total damage is 13 + Sneak Attack: 4d6 ⇒ (5, 3, 2, 4) = 14 = 27. If the sneak attack is succesful, then I'll disorient the ragewight as well (-2 attack, -4 vs me).
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh springs forth and circles around the tree, stabbing a ragewight on the way. Spring Attack v purple. Attack: 1d20 + 13 ⇒ (6) + 13 = 19
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"Someone or something really doesn't want this ritual to happen..." Hugh advances up to Grim while drawing his rapier.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh shrugs dispassionately and fires two arrows at the nearest orc. Attack v orange: 1d20 + 12 ⇒ (3) + 12 = 15
Attack v orange: 1d20 + 7 ⇒ (15) + 7 = 22
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"So, are we finishing them off or letting them flee?", asks Hugh as he sheathes his rapier and readies his bow.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh steps behind the landshark and probes it's armored scales for weaknesses. Attack, flank, Urgir boon: 1d20 + 13 + 2 + 1 ⇒ (3) + 13 + 2 + 1 = 19
Attack, flank, Urgir boon: 1d20 + 8 + 2 + 1 ⇒ (6) + 8 + 2 + 1 = 17
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"That's a big bugger! Let's surround it!" Hugh darts around the massive landshark, ending up opposite to Grim. Double move while tumbling.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"Ah! My meat shield!" Hugh dashes after Chaine. Double move.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"Protection from arrows? I thought that was what you're for, piton-trooper!" Hugh slinks up the ridge towards the cave, blatantly using Chaine and his mount as a living shield, while chuckling to himself over his own cleverness.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Healing with the Aid Token sounds like a good idea. We'd probably be best at boosting it with the Allied Offensive option. With the orc leaders taken care of, Hugh surveys the battlefield. "We might as well fall back to the caravan, just to make sure nothing's gone wrong in our absence."
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh slips behind the last orc and stabs him in the back. Acrobatics: 1d20 + 20 ⇒ (17) + 20 = 37
I'm not sure if I'm squeezing or not in my current square. If I am, subtract 4 from my attack roll.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh slips behind Laara and Zaas and ducks behind one of the orcs. Double moving and tumbling half speed past blue.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh rushes forward, following he ruined walls on the way. Double move.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh steps into an advantageous position and tries to end the fight. Attack, flanking: 1d20 + 13 + 2 ⇒ (19) + 13 + 2 = 34
Attack, flanking: 1d20 + 8 + 2 ⇒ (10) + 8 + 2 = 20
Seeing the assembling leaders, he motions towards them with his rapier. "How about we cut off the head of this particularly angry snake?"
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh retaliates against the orc who attacked him. Attack: 1d20 + 13 ⇒ (4) + 13 = 17
Attack: 1d20 + 8 ⇒ (13) + 8 = 21
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
I'll take the Athletic feat for the rest of the scenario. Hugh darts into the fray, ducking past one of he mounted orcs. Tumbling at full speed past orange. AC 32 vs any AoO's. Acrobatics: 1d20 + 20 ⇒ (7) + 20 = 27 Knowledge (nature): 1d20 + 9 ⇒ (6) + 9 = 15
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh rolls his eyes at Chaine. "If you insist... Lead the way, horse man."
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
If the juggling thing is doable: Hugh gives Iskar a startled look, but it quickly dissipates.
His last lead was good, so why the Hells not? Hugh awkwardly takes what passes for stage around here and starts to juggle. Sleight of Hand: 1d20 + 17 ⇒ (5) + 17 = 22
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
If Iskar fetches Hugh: Hugh gladly goes to work sneaking about for Mitgog, picking any locks he needs picked, and a few more just for fun.
Disable Device: 1d20 + 23 ⇒ (18) + 23 = 41
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
I think I ninja'd you post, GM Erich :P
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
At the fighting pits, Hugh sidles over to Graffa and pokes her in the side with an elbow. "Wanna bet one o' them fancy coins I can beat you through this here course?" Acrobatics rolls if she agrees: Acrobatics: 1d20 + 20 ⇒ (4) + 20 = 24
Folio re-roll, 4 GM stars: 1d20 + 20 + 4 ⇒ (19) + 20 + 4 = 43
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
No Wayfinder here either. With the prospect of "liberating" coin-shaped items from the locals in mind, Hugh cracks an all to innocent smile. "I could snoop around the fine establishments around here and, em, find some more of the tokens." +17 Sleight of Hand, +19 when pick pocketing might be a viable option.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Before teleporting to Lastwall, Hugh "acquires" a wand of Endure Elements. Using 2 PP, not the 5 finger discount. Once the whole circus arrives at the Table of Ralock, Hugh looks around nervously. "Any of you lot speak Orc?"
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"Devils!? We're supposed to use devils! I'll stab your shiny behind for your disobedience!" Hugh ducks past the not-so-invisible devil and bravely attacks its exposed flank. Acrobatics: 1d20 + 20 ⇒ (15) + 20 = 35 AC 32 vs any AoO's. Attack, flanking: 1d20 + 13 + 2 ⇒ (1) + 13 + 2 = 16
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Pre-intruder CLW wand charge: 1d8 + 1 ⇒ (8) + 1 = 9 Knowledge (planes): 1d20 + 2 ⇒ (1) + 2 = 3
Hugh eyes the beast with caution and mouths the word wolverine at the rest of the party. "At least we can all agree that we're all thieves here, not that there's anything wrong with that, mind you. The man on the high horse, metaphorically and literally, does have a good point. Do tell us about these 'agents'."
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh gives Iskar a quite thanks in the Devils' tongue. Faced with the prospect of seeing the rune swarms anyway, he cheers noticeably up. "Don't worry Laara! A bit o' tinkering can go a long way. Just let me have a good look-see, and I'm sure we can find a way to deal with 'em!" I'm partially back, but botting me when necessary might still be a good idea.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
"I'll case the joint, alright..." Stealth: 1d20 + 19 ⇒ (8) + 19 = 27 I can't acces the map right now, but just move me where and when I need to be.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Just a heads-up, I'll be moving this weekend, so my posts will probably be bit a sporadic the next few days. Just go ahead and bot me when necessary. Flanking and snide comments are Hugh's preferred ways to deal with problems.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh nods with what passes for sincerity for him. "Yes, if you wanna preserve priceless artifacts, then we're the best in the business." Aiding Iskar's Diplomacy: 1d20 + 7 ⇒ (4) + 7 = 11
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Linguistics: 1d20 + 13 ⇒ (14) + 13 = 27 "Ugh, Sylvan... Why cant they speak Aklo like all the descent fey? I'll give it a try though." Aklo: "Greetings, fellow procurers of interesting things! Can you tell us what nonsense is happening here this time?"
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh gives Chaine a teasing shout as he ducks and weaves past the stricken construct. "Leave some for the rest of us, pike-private!" Once he has the owlbear at enough of a disadvantage, he stabs at its ripping seams with his rapier. Rolls and other crunch: Tumbling past it and attacking once in flanking position.
Acrobatics: 1d20 + 20 ⇒ (10) + 20 = 30 If that doesn't cut it, my AC is again 32, and it of course has all the penalties. Attack, vs prone, flanking: 1d20 + 13 + 4 + 2 ⇒ (14) + 13 + 4 + 2 = 33 Damage (piercing, magic, silver): 1d6 + 7 ⇒ (4) + 7 = 11 +Sneak attack, Precise Strikes: 4d6 + 1d6 ⇒ (2, 2, 2, 4) + (6) = 16
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Knowledge (arcana): 1d20 + 2 ⇒ (20) + 2 = 22 "Constructs! Not that we have any clerically inclined agents here that could be confused..." Hugh throws caution to whatever eldritch winds blow in here and darts forward to stab at the stuffed owlbear's glass eyes. Move and attack green. If the movement provokes, then my AC would be 32.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Hugh smiles as he searches the entrance for hazards. "Now this is more like it... Aint no Blakros trap gonna get the better of me!" Perception: 1d20 + 18 ⇒ (16) + 18 = 34+4 vs traps, +2 vs being surprised. I also have the Trap Spotter talent, for future reference.
Human Unchained Rogue 8 - HP: 29/67 - AC: 28, FF: 21: T: 18 (+2 Dodge bonus to AC v traps, Improved Uncanny Dodge) - CMD: 24 - Fort/Ref/Will: +6/+14/+6 (+2 Reflex v traps, Evasion) - Perception: +18 (+4 vs traps, +2 vs being surprised, Trap Spotter) - Initiative: +13
Chaine, who will get the Drill Instructor buff? There's six of us, counting Zaas. Hugh gives a nearby pebble a dejected kick. "Huge, horrible beasts it is then..." |
