Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton calls upon Halcamora's grace to touch everyone in the area. 3 Action heal, everyone is within, undead need a DC 22 Fort save, healing hands: 3d10 ⇒ (9, 10, 3) = 22
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Shaking off his fear and his frozen muscles, Phillipton dashes and gives Squash a little bit of protection. ◆ stride
If any creature strikes Squash, Squash attempts a DC 11 flat check. If he suceeeds, the gem that's floating around him blocks the attack. The strike damages the Gem first and any remaining goes to Squash. The gem has 10 hit points. If the gem is destroyed, the creature that strikes Squash takes 2d8 damage (with a basic reflex save, DC 22).
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
edit:I'm within 30 feet of the mummy. Will Save: 1d20 + 14 - 1 ⇒ (8) + 14 - 1 = 21
Phillipton will try to recall knowledge against the blue guy, the big guys, and the horde of zombies. Religion is +12 but with Frightened that's +11
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"I'll meet you up with Murph. The pumpkin will have to manage by himself, I'm afraid." Phillipton scouts up to Murphy, where the elf pathologist meets him. He'll then cast disrupting weapons on Lazarus' hammer along with any weapon that Murph wants, assuming its possible for Phillipton to touch it. "Best of luck lads, these seems... terrible. Very unappetizing."
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"Uh, chaps, hadn't had the chance to enchant your weapons, can't quite keep up with you running off like that!" He shouts as Squash and Dr. Lazarus run off. "Let's keep off our backs, shall we?" He says as he casts mudpit between the undead hordes and his allies. That should slow them down.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
With Bloodshanks making anti-plagues, can I retcon my decision and get an elixir of life? "Before we go into battle, would anyone like Halcamora's grace to give their weapons an extra power against the undead?" Phillipton says, "I have the power to enchant two weapons."
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton will go out to the city of Sothis and buy a few bottles of wine for his compatriots. He thought the anti-plague would pair nicely with a Sothis white. I've also reprepared spells. The one I'm really excited about is 3rd-level disrupting weapons which will give 2 of us an extra +2d4 positive damage against undead.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
As a child, I was intensely frightened by Ursula. Good luck on your deadline, and keep that octopus lady away from me.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Hey, our illustrious GM was featured on the Know Direction's Presenting podcast today. I had to chuckle in that I'm kind of the exact opposite situation as our GM. In the last 18 months, my father who's an attorney, was interested in trying to play so I helped him make a character and he's now a regular at our local PFS tables.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"I tell you what, chaps, if we get out of this, there's a delightful ustalavic sauvignon blanc that I've been itching to share. Just persevere and imagine a good glass of wine," the cleric of Halcomora intones. I really want to use alcohol lore and the wines that I'm carrying to give them some liquid courage, but I won't force the issue. Diplomacy: 1d20 + 11 ⇒ (2) + 11 = 13
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"I don't know anything about any licensing authority, sir, but I am a trained batman, and served Lady Alexyn for many years, for her scrapes and bruises." Medicine: 1d20 + 15 ⇒ (12) + 15 = 27
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Perception, Round 3: 1d20 + 14 ⇒ (5) + 14 = 19
Phillipton keeps looking and looking and looking and looking for a way out of these zombie hordes. Damage, Roudn 3: 2d8 + 7 ⇒ (4, 6) + 7 = 17
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Survival: 1d20 + 12 ⇒ (5) + 12 = 17 Quite frankly, there can't be that many shortcuts inside a building, can there? Phillipton thinks to himself. If that's a failure: Damage: 2d8 + 7 ⇒ (5, 8) + 7 = 20 Reflex Save: 1d20 + 11 ⇒ (12) + 11 = 23 Fortitude, Antiplague: 1d20 + 12 + 3 ⇒ (13) + 12 + 3 = 28
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Deciding that he's best suited to drawing away the horde and letting his fellow Pathfinders escape, Phillipton joins the doctor in his feint. Medicine: 1d20 + 15 ⇒ (7) + 15 = 22
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Hey, I woke this morning projectile vomiting, and I'm still feeling queezy. I won't be able to think or post today or tomorrow. Feel free to bot me.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton begins his prayers to Halcamora to give rest and succor to the trapped spirits. "Our Lady of Ripe Bounties, we beseech thee. Give these poor unfortunate souls nourishment of the spirit so that they may taste the fruits of Nirvana..." Religion: 1d20 + 12 ⇒ (6) + 12 = 18 ◆◆Religion
Hero point!
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton's initial vote is for the collapsed cell block. "I fear malevolent spirits are not the kind of thing that we can reasonably let linger, especially if tarrying will cause their power to grow." we probably don't have the ten minutes to sit around and stitch wounds, do we? I can pop off a heal, but we might want those in combat.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
I was intentionally doing one on what we had identified so as to get some more info. Thanks. Phillipton strides forward and unleashes some more primal power.
Basic Reflex save from yellow and red, DC 22, Electric Damage: 3d4 + 4 ⇒ (4, 3, 4) + 4 = 15
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton tries to recall what he knows about Red and Yellow.
He then uses some primal power to shock Blue and Orange
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
since we were forewarned about the darkness, would it be possible for Phillipton to have lit a torch as we descended? I don't need to have 2 hands free and I'm at the point where my weapons aren't nearly as good as my spells.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton, unfortunately, has no contacts in the Pathfinder Society. Its hard for help to find good help these days. "I'd rather enjoy one of your, what did you call it, anti-plagues? Thank you, Doctor Bloodshanks."
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Diplomacy: 1d20 + 11 ⇒ (16) + 11 = 27 "Mum, I can assure you that the Lodge is in good hands, and that we will have it back in compliance with city codes. All it requires is a little bit of elbow grease, and I have never had an issue of putting my back into it." Phillipton waves his pristine white-gloved hand dismissively.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"Horatio Phillipton," Phillipton holds out his hand, "I've managed the household staff for Lady Alexayn of Cheliax for many years. I was sent here to help put things back into the tip-top shape." I suppose I'm too late to do a Religion check and a Diplomacy check?
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
A older halfing with crisp white hair and polite yet serious manner, sits with the captain of the Cresting Wave. "This vintage comes to us from the Backar region of Molthune. The 4717 is particularly notorious as the harvests were interrupted by incursions by the Ironfang Legion that year. Its going to be a bit more vibrant than what you get from Cheliaxian wines. It is high in acid and tannins. Take a whiff, and notice the cinnamon notes and cedarwood." "Feel free to keep the bottle, my captain. I suppose I should meet my fellow pathfinders." He gives a curt nod. He is Phillipton, cleric of Halcamora, goddess of wine, gardens and hospitality. "Pleased to make your acquaintance, Doctor. They call me Phillipton. I'm a trained batman, serving for Lady Alexayn of the Aspis Consortium before she met unfortunate end at Azlant Ridge. I tended to her wounds, and when we were back in Cheliax, to her gardens, and running her household as well. Of course, when those awful Charu-Ka killed my enslaver, I was homeless and alone in a Pathfinder camp. I've been with the society ever since." He wears a crisp dark suit and tails with white gloves.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Okay, yes, we have two people with ward medic and continual healing. We should be well well healed in between fights.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Is anyone here a dhampir? I've got quite a bit of healing potential, but I don't have battle medicine, and have very little to heal someone with negative healing in battle. Found out the hard way in my last scenario.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Alcohol Lore, expert, 8 days: 1d20 + 11 ⇒ (5) + 11 = 16
Thanks for running, GM Blake. I'm always impressed by people running these specials in PbP.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton dashes forward, braving the electricity, hoping that Halcamora's grace will solve this problem. Reflex Save: 1d20 + 11 ⇒ (16) + 11 = 27
End of Turn: 1d20 + 11 ⇒ (18) + 11 = 29
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton will pull out the scroll of heal from the beginning and shoo away Johnny. 3 Action heal for everyone but Johnny: 3d10 ⇒ (10, 2, 7) = 19 That gets everyone but me and Johnny back up to full, I'd have included him in Ward Medic, but I don't think that works out. Assurance Medicine, Hillock Halfling bonus: 2d8 + 10 + 6 ⇒ (3, 5) + 10 + 6 = 24 Phillipton takes a sip of fortified wine as he treats his bruises. I still have 2 healing fonts and my healer's gloves for today so for everyone but Johnny, there's quite a bit of healing still up Phillipton's sleeves.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton moves forward and unleashes primal power with an arc of electricity DC 22 basic reflex save: 3d4 + 4 ⇒ (3, 2, 1) + 4 = 10 stride, electric arc
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Reflex Save, DC 25: 1d20 + 11 ⇒ (1) + 11 = 12
Phillipton will give Griss some of Halcamora's grace and get the heck out of there. 2 Action heal for Griss: 3d10 + 24 ⇒ (10, 9, 6) + 24 = 49
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"Savor the taste of Halcamora's grace, Griss!" Phillipton says as he heals the battered barbarian. Heal, 3rd level, Healing Hands on griss: 3d10 + 24 ⇒ (4, 8, 8) + 24 = 44 "We need to focus on that big one! It'll tear us apart! Look how it mauled Griss!" Phillipton shouts. Phillipton will also recall knowledge about the big 'un. Nature is a +12
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
based off what I can see, Phillipton and Kang are down 12, and Seelah is down 6? I'll treat Seelah and Kang with Ward Medic. Assurance for me is 20, so I can get the expert no problem. 2d8+10 is minimum 12, so they're just full and I'll be down 12. Phillipton will go forward and cast shattering gem on Knab. Heightened to second level, so it'll have 10 HP, and do 2d8 if destroyed.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton sees the pathfinder agent in peril, and in terror. He gets closer and tries to calm her down and allow his more physically minded colleagues rescue her. Diplomacy: 1d20 + 11 ⇒ (19) + 11 = 30
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton will move to get a better look at the rift and will look for paths up to climb to point out to the pathfinder climbing up. Survival: 1d20 + 12 ⇒ (18) + 12 = 30
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Transport
Defense
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"I know how to patch a few things up," Phillipton volunteers. Medicine: 1d20 + 15 ⇒ (12) + 15 = 27
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"They call me Phillipton, mum, and we're members of what's called the Pathfinder Society," Phillipton bows, "We're explorers and adventurers, and quite frankly, we don't know exactly where we are. There's some sort of beacon around here that's causing one of our artifacts to... I believe the term is 'fritz out'."
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton takes out a bottle of wine and sips it and begins praying to Halcamora. Religion: 1d20 + 12 ⇒ (10) + 12 = 22
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton will, before the group goes to bed, will present a series of wines to taste before the night is out, a melody of Andoran wines, spicy with a hint of cinnamon. He's careful to not overserve anyone. I've reprepared spells.
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
Phillipton thinks for a moment. Seelah did give the smelly dwarf some ability to stay in the fight. He didn't want to upstage Iomedae, did he? He scurries forward and tries to burn this strange leopard deer. Produce Flame vs flatfooted Young2: 1d20 + 12 ⇒ (8) + 12 = 20
Male Hillock Halfling Cleric 10 of Halcamora HP 116/116 Hero Points 1/1 AC 27 (28 Shield) Saves F+18 R+16 W+22 Perc +19 Exploration Investigate Active Conditions: - Reactions: - Divine Font used (0/5)
"Away from us!" Phillipton commands and casts fear. 3rd Level fear. All 4 need to make a DC 22 Will Save.Critical Success The target is unaffected.
He then casts shield. |
