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Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() That Kraang looks so strange, his impression, perhaps he needs to go to the washroom? Oh i have a good idea there. I´ll take a dump in the vent hehehe. That way the chelish will have a fine perfume when they study here. Hildergrimm climbs the bookshelf to the vent where they came from.
OOC Kraang: The receit you found says that Zarta Dralneen is in Citadel Vrait because of treason, imprisoned forever, signed by a Tancred Decimire. We are in here just to find a sign of what happened to Zarta, that´s all. Now we know. There are some follow up adventures where you get to engage that Tancred and free Zarta. ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Hidlergrimm will also turn back happily, but a bit shaken about the fact that in chelish territory even chairs can be obsessed by evil intentions.
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Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Unholy blight! That chair is attacking me and tried to crush me between seating and backrest! After wiggling free Hildergrimm cautiously takes some more steps back from the chair and draws his dagger. Acrobatics vs possible AoO: 1d20 + 7 ⇒ (14) + 7 = 21 ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Since i gmed this and knew it, excuse my silence. Also was sick and still recovering. A bag of dust. Bet my butt that is some wizard stuff. That Zarta has quite the hand with documents...so much for chelaxians being so law-loving...Now if you don´t mind, i suggest we move on, time is ticking away. I´ll take the lead here and go first through that vent. I might not be the wisest of scholars, it seems pretty logical though that there is more hidden in this vent here. And i wouldn´t know where else to go or look right now. Surely it leads somewhere as an escape route or other interesting options. Which the mistress of this room seems to like. By the way, i am pretty sure i heard that name Tancred Decimire somewhere before, but i don´t remember where and why. With this words, Hildergrimm climbs up and vanishs in the vent. ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Nah i´m sure the only advantage you got here Flinders is that humans build this to their monstrous height. Else i could have done this all the same, probably better. Ah there you see, if you push that screw a little to the left, it´s easier. Aid Another Disable Device: 1d20 + 8 ⇒ (12) + 8 = 20 ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Imps are a real nuisance at low levels.... Why are some words marked on that letter? Vent, Lion, Scales, King and Centaur? Mh, we have a vent here in this room. Perhaps there is something else hidden. I have no diea what to make of that other paper though! ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Hildergrimm flinches as the devils sting him. Godsdammn you chelish Knowing he did no damage where he should have brought on the pain badly he retreats, clearing the field for the "master", so he can finally proove himself. ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Hildergrimm would like to take a step into the now open secret room and attack one of them if that is possible. If not he takes a step into another direction and attacks. Of course where the chelish are there are some creatures of hell or whatever this is here. Take this! He produces a dagger from his sleeves with astonishing speed and stabs after one of the creatuers. Perception: 1d20 + 5 + 2 ⇒ (18) + 5 + 2 = 251d3 + 1 ⇒ (1) + 1 = 21d6 ⇒ 5 ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Allright, it seems to be a secret door and i recon we have the key to it. The one we found before, there was an Asmodean star too. But first let´s check out that other chamber, just to make sure there are no bad surprises! Hildergrimm will go and check out the other chamber there. ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() I recon it could be trapped. Zarta maybe a Pathfinder, but she is also chelish. Help me search for details please. Hildergrimm gives the room a thourough search and also inspects the relief. Perception: 1d20 + 6 ⇒ (13) + 6 = 19 ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Hildergrimm will sneak out there, checking what´s going on and scout. I guess we must be near our destination. Let´s see if we can avoid further trouble. Perhaps that chelish slaver can have an accident somewhere on the way hehehe. Stealth: 1d20 + 11 ⇒ (17) + 11 = 28
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Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Disguise: 1d20 + 17 ⇒ (16) + 17 = 33 Hildergrimm tries to fit everything as he saw it on the other servants there. Then he hurries into the second servants room, waiting for the rest before opening the door there. In the meantime he searches the room thorougly. Perception: 1d20 + 6 ⇒ (9) + 6 = 15 ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Hildergrimm uses Kraangs show to slip by unseen. Stealth: 1d20 + 11 ⇒ (4) + 11 = 15 Obviously, Kraangs show isn´t good enough and there are some mishaps, as he of all things points to the bush Hildergrimm just wanted to hide behind and Hildergrimm isn´t sure if he was seen or not. ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() After seing the various mishaps, Hildergrimm takes the lead, into the Kitchen. Bluff: 1d20 + 7 ⇒ (3) + 7 = 10 I hope they play along and help me out a bit. Seems we have some dice luck here, but you can still do aid another actions. From four people that could be + 8, which might totally do it. ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Yeah was talking to you motherless. Let´s take a look at that door over there! Hildergrimm walks over to the far side of the room and pushes the handle on the door there, seing if it is opened, but not before checking for traps. He does not trust the Chelish, as any sane halfling should. Perception: 1d20 + 6 ⇒ (8) + 6 = 14 ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Human or half-fiend doesn´t seem to matter, typical chelish jerk. Wonder if it´s in the genes.... .He might be right on this occasion though. Hildergrimm shoots Kraang a cold glance. We could try this. It´s up to our deception though. And don´t try any bullshit on me. ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() I can hide my stuff easily, including the weapons. Some in the sleeves, cloak over the backpack... .Perhaps i could even sneak in there unseen in the first place! I´ll hide at the entrance and if you can provide a distraction, they won´t know i´m there. Could be a huge advantage! ![]()
Halfling AC 18, 15, 14 CMD 13 hp 10 F +3, R +7, W +1; +2 vs. fear INI +4 Perc +6
![]() Can i have one of that elixirs? I´ve never been to a Chelish party before, but i´m sure with that elixir i can keep unseen a lot, even there. Those chelish tend to take my kin for slaves anyway most times. Surely i can roam around the house quite good. Is someone of you able to use that scrolls? I can only sometimes make sense of them. |