HighTechnocrat's page

Organized Play Member. 23 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.


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Say you have a 15-ft. by 15-ft. area, so 3 spaces square. In the middle space is a perfectly cubic shape taking up the entirety of its space, and your character is standing against adjacent to the cube along one its flat sides (not at a corner).

Could you Step from your current space diagonally into another space adjacent to the square? For example, could you Step from the space to the east of the square into the space to the north of the square?

Following that same example, does the answer change if the cube is instead replaced by a hostile creature?


How do Two-Weapon Fighting, Brawler's Flurry, and Flurry of Blows (regular version or unchained) interact? Do any of them work together? Either way, why? If possible, please include any relevant FAQ answers or errata. In having absolutely no luck finding reliable sources with thorough answers.


http://paizo.com/pathfinderRPG/prd/occultAdventures/spells/microcosm.html#m icrocosm

I can't make sense of this spell. It seems to be missing the actual effect part of the spell's description.

Quote:
You plunge the targets' minds into a veiled immersive mindscape of your own design.

Okay, that's flavor text. What is a "veiled immersive mindscape"? What does it do to the target?

The next two sentences detail how creatures with different numbers of hit dice are affected, and what happens to the duration if they succeed on their saves.

Quote:
Given time, the bodies of creatures whose minds are trapped in a microcosm can die of starvation and thirst without care.

So I guess they're trapped in some fashion? Are they conscious? Are they aware of their surroundings? Does their body fall prone? Can they communicate in any way? Can they take actions of any kind? Could a creature inside the trap cast Wish to escape?


2 people marked this as FAQ candidate.

http://www.d20pfsrd.com/feats/combat-feats/winter-s-strike-combat/

Winter's Strike allows you to make the target fatigued (assuming they fail the save). If I make the target fatigued for several rounds, and I hit them again within that duration, what happens?

Does the target become exhausted instead of fatigued? If so, for how long?

The condition summary for Fatigued states "Doing anything that would normally cause fatigue causes the fatigued character to become exhausted." However, the summary for Exhausted states that it takes an hour of rest to recover, and hitting someone twice to inflict Fatigue for an hour or more seems wrong.


http://paizo.com/pathfinderRPG/prd/ultimateEquipment/magicArmsAndArmor/armo rSpecialAbilities.html

Under "+3 Shield Special Ability", the table does not include options for 99-100.


http://paizo.com/pathfinderRPG/prd/ultimateEquipment/wondrousItems/feet.htm l

The "Boots of Striding and Springing" cell in the "Greater Minor Feet Item" item table is combined with the cell for the boots' cost.


The Amoeba Swarm entry is missing a semicolon following 'CMB -'
http://paizo.com/pathfinderRPG/prd/additionalMonsters/amoeba.html


The Gloomwing is missing a comma following "Wis 12"
http://paizo.com/pathfinderRPG/prd/additionalMonsters/gloomwing.html


The Mastodon has a comma instead of a semicolon followings its CMB
http://paizo.com/pathfinderRPG/prd/monsters/elephant.html


The Derro entry is missing a space after "Int 10".

http://paizo.com/pathfinderRPG/prd/monsters/derro.html


The Bat entry has a section labeled "Special Features" instead of "Special Abilities".
http://paizo.com/pathfinderRPG/prd/monsters/bat.html


The "Slurk" entry has incorrect styling on the stat block for both the name and CR
http://paizo.com/pathfinderRPG/prd/additionalMonsters/slurk.html


HighTechnocrat wrote:

Several Bestiary 2 Giant entries have their CR immediately following their name instead of aligned to the right like most other stat block on the SRD. I think I got all of the pages here:

http://paizo.com/pathfinderRPG/prd/additionalMonsters/amoeba.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/angel.html
...

The Nosferatu Vampire has the same issue:

http://paizo.com/pathfinderRPG/prd/bestiary4/vampire.html


Several Bestiary 2 Giant entries have their CR immediately following their name instead of aligned to the right like most other stat block on the SRD. I think I got all of the pages here:

http://paizo.com/pathfinderRPG/prd/additionalMonsters/amoeba.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/angel.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/animateDream.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/archon.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/atticWhisperer.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/badger.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/beetle.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/blinkDog.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/carnivorousBlob.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/centipede.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/cockroach.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/crawlingHand.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/cryptThing.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/darkSlayer.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/deathWorm.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/denizenOfLeng.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/devil.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/dhampir.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/dinosaur.html - COMPSOGNATHUS
http://paizo.com/pathfinderRPG/prd/additionalMonsters/dragon.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/dragonHorse.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/dragonfly.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/drake.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/dustDigger.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/elemental.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/facelessStalker.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/fetchling.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/frostWorm.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/fungalCrawler.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/gar.html - Giant Gar
http://paizo.com/pathfinderRPG/prd/additionalMonsters/giant.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/golem.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/grayRender.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/grindylow.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/grippli.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/hangmanTree.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/houndOfTindalos.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/ifrit.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/jellyfish.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/lamiaMatriarch.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/lengSpider.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/locathah.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/lurkerInLight.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/lycanthrope.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/maggot.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/magmaOoze.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/merrow.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/mosquito.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/muSpore.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/nehThalggu.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/oread.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/primate.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/quickling.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/ravener.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/ray.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/scorpion.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/shiningChild.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/slimeMold.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/slitheringTracker.htm l
http://paizo.com/pathfinderRPG/prd/additionalMonsters/snake.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/solifugid.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/soulEater.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/soulboundDoll.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/spider.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/sylph.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/tenebrousWorm.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/tick.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/titan.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/toad.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/troll.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/turtle.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/undine.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/vampiricMist.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/viperVine.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/waterOrm.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/whale.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/wormThatWalks.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/xtabay.html
http://paizo.com/pathfinderRPG/prd/additionalMonsters/zombie.html


The "Skaveling Bat" entry has incorrect styling on the stat block for both the name and CR
http://paizo.com/pathfinderRPG/prd/additionalMonsters/bat.html


The Tiger entry is missing the ECOLOGY section label:
http://paizo.com/pathfinderRPG/prd/monsters/tiger.html#tiger

The Soulbound Doll entry is missing the STATISTICS section label:
http://paizo.com/pathfinderRPG/prd/additionalMonsters/soulboundDoll.html

The Yet entry has "ECOLOGY" misspelt as "ECOOGY":
http://paizo.com/pathfinderRPG/prd/monsters/yeti.html


http://paizo.com/pathfinderRPG/prd/additionalMonsters/poltergeist.html

The Poltergeist's AC bonuses are listed on the line following their AC, which is inconsistent with every other stat block on the SRD


http://paizo.com/pathfinderRPG/prd/advancedClassGuide/classOptions/bloodrag er.html#bloodrider

The Bloodrager's Bloodrider archetype ends with "This ability replaces the bloodline feat gained at."


The Feats table on the Ultimate Combat Feats page has a broken link to Improved Feint Partner:

http://paizo.com/pathfinderRPG/prd/ultimateCombat/ultimateCombatFeats.html# -improved-feint-partner

Notice the leading hyphen before "improved"


http://paizo.com/pathfinderRPG/prd/advancedClassGuide/feats.html#improved-d uck-and-cover

Links to Improved Duck and Cover are broken. The <h3> tag for the feat has an empty id="" property.


Suppose a hypothetical creature has both the Grab special ability and the Vital Strike feat. If the creature uses its attack with the Grab special ability (such as a bite) with Vital Strike, does Grab still apply?

Assuming Grab still applies if you use Vital Strike (and I see no reason why it would not), how much damage does the creature do when maintaining the grapple? From the Grab rules:

If the creature does not constrict, each successful grapple check it makes during successive rounds automatically deals the damage indicated for the attack that established the hold.

Does this mean that my hypothetical creature could initiate a grapple with Vital Strike/Grab, then continue to deal Vital Strike damage?


Zwordsman wrote:

it specifies a move action becomes a swift. So a lv 11 bolt ace can reload a double crossbow as a swift action. Allowing for only 2 (3 with reloading hand magic active). So it'll never fire more bolts than a normal xbow or bow. I'm thinking hte specicfic nature of the wording is to prevent reloading too often with it.

So you could realod both bolts as a swift action.

Wow, I'm not sure how I missed that in the rules text. Thanks for clarifying that.

Zwordsman wrote:

"Also: Do you start your turn with both bolts loaded? Or just one? I would assume both because the Double Crossbow's description makes no mention of loading one bolt at a time."

Do you mean at the beginning of a fight? as long as you had preloaded it then yes both bolts.. If you happen to have it empty before the fight starts then you have to load it. By whatever action it is.
If you do not yet have crossbow mastery then it would take 1 moveaction per bolt. So 2 move actions to reaload both. If you have mastery then you load both with just the one action.

The second sentence of Inexplicable Reload reads "As long as she has at least 1 grit point, she always starts each round of combat (even a surprise round) with her crossbow loaded." I'm assuming that this means both bolts in the double crossbow, but I was hoping someone else could confirm that I'm not completely insane.


From the Double Crossbow's description:

Reloading one bolt is a standard action; the Rapid Reload feat reduces this to a move action. Crossbow Mastery allows you to reload both bolts as a move action

Assuming that I have both Rapid Reload and Crossbow Mastery, does Inexplicable Reload reduce the reload time from a move action to a Free Action?

Also: Do you start your turn with both bolts loaded? Or just one? I would assume both because the Double Crossbow's description makes no mention of loading one bolt at a time.