Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
The Grand Marshal moves in for the kill, attacking twice. +1 Striking Aldori Dueling Sword: 1d20 + 11 ⇒ (10) + 11 = 21
+1 Striking Aldori Dueling Sword: 1d20 + 6 ⇒ (5) + 6 = 11
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Shiska is it? More like a shishka bob when we are done with you!" Bon Mot vs will on Liaskra: 1d20 + 10 ⇒ (20) + 10 = 30 That's a crit for panache! And bad news for her. Bon Mot:
The target is distracted and takes a –3 status penalty to Perception and Will saves for 1 minute. The target can end the effect early with a retort to your Bon Mot. This can either be a single action that has the concentrate trait or an appropriate skill action to frame their retort. The GM determines which skill actions qualify, though they must take at least 1 action. Typically, the retort needs to use a linguistic Charisma-based skill action. Contrarian that his is, he moves in to flank orange dash and delivers a confident finisher! +1 Striking Aldori Dueling Sword with Confident Finisher: 1d20 + 11 ⇒ (14) + 11 = 25
Standard Reactions: Whichever comes first: If someone crit fails an attack against him, he will take an attack of opportunity with Opportune Riposte. +1 Striking Aldori Dueling Sword: 1d20 + 11 ⇒ (3) + 11 = 14
If someone hits him with an effect requiring a saving throw, he will use charmed life to give him a +2 to the save.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"When your hair is sharper than your wit, you know you are out of your class, dullard!" Bon Mot vs Will DC: 1d20 + 10 ⇒ (9) + 10 = 19 Hieronymous vaults into the room and closes with this shisk woman. +1 Striking Aldori Dueling Sword: 1d20 + 11 ⇒ (8) + 11 = 19
Standard Reactions: Whichever comes first: If someone crit fails an attack against him, he will take an attack of opportunity with Opportune Riposte. +1 Striking Aldori Dueling Sword: 1d20 + 11 ⇒ (6) + 11 = 17
If someone hits him with an effect requiring a saving throw, he will use charmed life to give him a +2 to the save.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Get back here you coward!" The Grand Marshall runs past the creature to set up the flank and strikes out at it. +1 Striking Aldori Dueling Sword: 1d20 + 11 ⇒ (3) + 11 = 14
He then offers Dethor some friendly advice. "Do what you did last time, only hit it harder!" Diplomacy to Aid Dethor's next attack (All for One):: 1d20 + 10 + 4 ⇒ (7) + 10 + 4 = 21
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
Hieronymous strides forward with panache and tries to finish off the remaining mist stalker. +1 Striking Aldori Dueling Sword with Confident Finisher: 1d20 + 11 ⇒ (8) + 11 = 19
Concealment: 1d20 ⇒ 16 He uses dueling parry to take a defensive stance (+2 AC).
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Old? That's no way to speak to Grams! Surely you can't have been speaking to me, as I am barely a day over 45!" The Grand Marshal strides toward the annoying little sperm-like creature and slashes with his dulling sword. +1 Striking Aldori Dueling Sword with Confident Finisher: 1d20 + 11 ⇒ (2) + 11 = 13
Concealment: 1d20 ⇒ 12 "Now see to your own troubles! I recommend putting a bit more mustard into it!" Diplomacy to Aid Dither's next attack (All for One):: 1d20 + 10 + 4 ⇒ (10) + 10 + 4 = 24 Regaining panache!
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
Hieronymous steps in next to the closest creature and stamps his foot. His body gyrates in a series of movements. The Forbidden Dance, taught to him by... no time for that. He attempts to lead the creature out of the mist, toward Domwurd. Performance vs will DC: 1d20 + 10 ⇒ (9) + 10 = 19 Leading Dance:
You sweep your foe into your dance. Attempt a Performance check against an adjacent enemy’s Will DC. Critical Success: Your foe is swept up in your dance. You both move up to 10 feet in the same direction, remaining adjacent to one another. Your Movement doesn’t trigger reactions from the target (and the target’s Movement doesn’t trigger reactions because it’s forced movement). Success: As critical success, but you both move only 5 feet. Failure: The foe doesn’t follow your steps. You can move 5 feet if you choose, but this Movement triggers reactions normally. Critical Failure: You stumble, Falling prone in your space. He then offers Grams some helpful advice on hitting these things where it hurts. Diplomacy to Aid (All for One): 1d20 + 10 + 4 ⇒ (18) + 10 + 4 = 32
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Allow me! I am used to vaulting and staying light on my feet. Why, I once had to win a dancing competition with the Prince of Thuvia, all while in the most compromising of attire...." The Grand Marshal swings toward the scroll with surprising dexterity... Acrobatics (T): 1d20 + 10 ⇒ (8) + 10 = 18
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"When I was a young lad at the academy, I was clearly told that if your teacher didn't arrive by 10 minutes after the class start time, you were free to leave. I can't imagine it wasn't true."
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"I suggest we take a closer look and see what we can find. I once was challenged by the Grand Vizier of Qadira to find a golden needle in a haystack with failure meaning the removal of my head and, well, perhaps when we have more time..." Search: 1d20 + 9 ⇒ (15) + 9 = 24
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Now I see you, poltroon!" Hieronymous strides forward and strikes at the Green toad in the mist. +1 Striking Aldori Dueling Sword: 1d20 + 11 ⇒ (12) + 11 = 23
He then readies a dulling parry, giving him a +2 to AC (AC 22)
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
Realizing he got so excited to duel this creature that he forgot his third action, he offers Princess some helpful advice on how to aim better. Diplomacy check to aid Princess' next attack with One for All:: 1d20 + 12 + 4 ⇒ (7) + 12 + 4 = 23 The Grand Marshall will give Princess a +1 circumstance bonus but his words just fell short of giving him panache (DC24).
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Take this you scoundrel!" The Grand Marshal steps in and swings at the concealed red killer baby toad, using his confident finisher to ensure he does what's on the label. +1 Striking Aldori Dueling Sword with Confident Finisher: 1d20 + 11 ⇒ (10) + 11 = 21
Concealment: 1d20 ⇒ 8
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Have at them!" the Grand Marshal commands, activating his Golden Epaulettes. All allies (including me) within 60 feet who follow the command gain +1 status bonus to attack and damage and saves vs fear this round. He draws his Aldori Dueling Sword and offers some helpful advice to Grams. Diplomacy check to aid Grams next attack with One for All: 1d20 + 12 + 4 ⇒ (9) + 12 + 4 = 25 The Grand Marshall will give Grams a +1 and gain panache!
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
The Grand Marshal wakes up from his momentary slumber, having followed the party while almost completely asleep on his feet.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Well, if anyone can relate to being locked away like some ancient mystery it's.... well... not this man in his prime you see before you, that's for sure."
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
A man who you would guess is in his 80s rides up atop a magnificent white horse and swings himself out of the saddle before strolling into the meeting. Despite his obvious age, his face is heavily caked with powder and makeup to make what can only be described as a misguided attempt to conceal that fact. "Hold, Bucephalus!", he says to his horse, who takes his reigns in his mouth and backs away to the side of the building. "My sincere apologies for being late. The rabble choking the streets is even worse than usual today! All the same I am here and pleased to introduce myself as the Grand Marshall Hieronymous St-Jean Magdalen Featherstonehaugh. You may simply call me the Grand Marshall for short. You already met Bucephalus, who is a most extraordinary steed and a star in his own right."
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Aside from being shady of character, you have proven yourself a pitiful poltroon of the lowest order Sir! " The Grand Marshall charges forward and swings his sword. Confident Finisher: 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 14 On a miss he still does half his precision damage. Miss damage: 2d6 ⇒ (2, 5) = 7 3 points! He swings a second time, confident he can defeat this fool. 2nd Attack: 1d20 + 10 + 1 - 5 ⇒ (18) + 10 + 1 - 5 = 24 Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
Bon Mot:: Critical Success The target is distracted and takes a –3 status penalty to Perception and Will saves for 1 minute. The target can end the effect early with a retort to your Bon Mot. This can either be a single action that has the concentrate trait or an appropriate skill action to frame their retort. The GM determines which skill actions qualify, though they must take at least 1 action. Typically, the retort needs to use a linguistic Charisma-based skill action. Success As critical success, but the penalty is –2. Critical Failure Your quip is atrocious. You take the same penalty an enemy would take had you succeeded. This ends after 1 minute or if you issue another Bon Mot and succeed.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
Hieronymous strides forward and closer to the enemy. He addresses the enemy. "You! Does your mother know you are here? A vivacious lady she was, from what I recall, brilliant and sparkling like a rainbow." Bon Mot vs Will DC: 1d20 + 11 ⇒ (17) + 11 = 28 Gaining panache, he moves along the bar to help the prisoner, his light following with him.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
Hieronymous takes out his wayfinder and casts light. He points his sword forward. "Advance and attack this poor wretch's captors!" Activates Golden Legion Epaulettes: You and each ally within 60 feet who follows that order gain a +1 status bonus to attack rolls, damage rolls, and saving throws against fear until the beginning of your next turn.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Well I can't say I have much experience with this, but I did manage to remove that little alarm they put on my cottage when I decided to prematurely cancel the "retirement" those fools at the academy had planned for me. Retirement! I am still in my prime!" Thievery to disarm: 1d20 + 9 ⇒ (14) + 9 = 23
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"I would be careful with that door or you will be in for the shock of a lifetime, much like that time when I accidentally stumbled into the Sultan's "personal dungeon".. but never mind, we have no time for the memories of a... middle-aged man."
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Perhaps we should investigate! Let's proceed carefully and see if we can find our quarry within!" He nudges Precious forward.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"This could use a more secure knot. Why did I ever tell you about the time when I was challenged to untangle the beards of an ettin? Bashing their heads together while I am working away knowing full well they intend to eat me once they are free..." Thievery: 1d20 + 9 ⇒ (4) + 9 = 13 Hero Point!: 1d20 + 9 ⇒ (11) + 9 = 20
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"You just need to put some mustard into it, tiny knight!" Diplomacy to Aid: 1d20 + 15 ⇒ (9) + 15 = 24 He swings at the remaining bug with a Confident Finisher. concealment: 1d20 ⇒ 7 Attack!: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18 Damage on hit: 1d8 + 2d6 ⇒ (4) + (6, 2) = 12 On miss, he still does 4 points of damage.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
Hieronymous does his best to coach his Benji with his unasked-for valuable advice! Diplomacy to Aid: 1d20 + 15 ⇒ (12) + 15 = 27 He then uses a confident finisher to try to end this giant mosquito once and for all. Concealment Check: 1d20 ⇒ 1 Swish again!!! Frustrated, he slashes again even more wildly. Concealment Check: 1d20 ⇒ 18 Attack w Duelling Sword: 1d20 + 10 + 1 - 5 ⇒ (16) + 10 + 1 - 5 = 22 Damage: 1d8 ⇒ 1 "Stop wriggling around, Precious!"
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Fight them off with pizzazz, young knight! Why I saw far worse mosquitoes on my expedition to the Mwangi Expanse. One even carried off my mount while I was making tea..." Diplomacy to Aid Precious Thimble: 1d20 + 15 ⇒ (4) + 15 = 19 He gets too distracted with his tale and moves forward anyway, doing his best to cut the creature off of his young protégé. Concealment: 1d20 ⇒ 7 Slash with the Aldori Duelling Sword: 1d20 + 10 ⇒ (1) + 10 = 11 He nearly decapitates Precious Thimble in the process.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Clear the streets, unwashed townsfolk! There is danger here and we mean to rid the streets of it! Flee for your lives!" Diplomacy: 1d20 + 11 ⇒ (5) + 11 = 16 Hero Point if Needed: 1d20 + 11 ⇒ (14) + 11 = 25 Hieronymous then draws his duelling sword.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"We can do this wonder pets! Coordinate and strike at once!" Diplomacy to Aid Benji: 1d20 + 15 ⇒ (19) + 15 = 34 Should be a +2 to hit for Benji He then uses his finishing strike on the flat footed rat: Concealment: 1d20 ⇒ 4 Swoosh! He backs out of the smoke, coughing and choking like some kind of old man, which he most assuredly is not!
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Even the smallest among us fights with the heart of a lion! Fight on, little poppet!" One for All to Aid: 1d20 + 15 ⇒ (20) + 15 = 35 Crit success for +2 to Precious next attack! He swings at the rat with a confident finisher. Confident Finisher: 1d20 + 10 + 1 - 1 ⇒ (9) + 10 + 1 - 1 = 19 Concealment check: 1d20 ⇒ 18 Damage: 1d8 + 2d6 ⇒ (2) + (2, 2) = 6 Wow He then prepares to parry (+2 AC)
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Have at you!", Hieronymous shouts as he charges into the smoke. Fort Save vs smoke: 1d20 + 7 ⇒ (3) + 7 = 10 He chokes and gags on the smoke. He swings his sword confidently at the rat. Confident Finisher: 1d20 + 10 + 1 - 1 ⇒ (17) + 10 + 1 - 1 = 27 Concealment: 1d20 ⇒ 1 Swoosh! He the takes an action to ready a duelling parry (+2 to AC)
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Huzzah! Have at them my friends!" Hieronymous takes out a small mirror to check his makeup and collar are suitable for a public display and then uses One for All to aid his ally Neely. Diplomacy+4 for Cooperative Nature: 1d20 + 15 ⇒ (11) + 15 = 26 He will gain panache since he made the Very Hard DC Leaving Bucephalus behind, he charges in closer with his Aldori Dueling Sword in hand.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
Diplomacy: 1d20 + 11 ⇒ (19) + 11 = 30 "Over the years, the Pathfinder Society has come to the aid of the Blakros Museum many times from what I have heard from the 'old-timers' around the lodge. I can assure you that this team was hand-picked to sort out this problem in an efficient fashion and ensure the good reputation of this venerable institution is not tarnished in any way. And we will do it with such style that your exhibit will be improved by the story we will have to tell! Please leave it to us. We will sort this out forthwith!"
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"We are here from the gov.., err the Pathfinder Society, and we are here to help! I could not find your stables, so you will find my horse Bucephalus is out front."
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"Understood. We will be the essence of diplomacy and tact, though I may wish to inquire after the donation I made to the museum many years ago, and whether it is yet on display? A rare Linnorm tusk from the farthest reaches of the North, in fact. Believe me it is not an easy task to pry one loose, much less when the beast was engaged in the act of congress with another Linnorm at the time." The Grand Marshall stares wistfully off into the middle distance. Deception: 1d20 + 9 ⇒ (13) + 9 = 22
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
"No need to apologize, but I am no knight. I am the Grand Marshall of the annual parade at the cavalry academy in Oppara. Or at least I was, until those fools put me out to pasture like I was some sort of old man. Why, I am barely a day over 49! I slipped their grasp at my first opportunity, I can assure you!" He winks at Precious and smiles. Despite his acerbic and sometimes biting words, it is hard not to find Hieronymous charming and charismatic, even if you don't wish to, like he is a lovable but inappropriate grandfather set loose on the world.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
The Grand Marshall will do his best to analyze the letter regarding his home town of Oppara in Taldor (Society +5) and Qadira (Society +5). I have an extra hero point for the campaign coin. I will spend one if I crit fail.
Male Human Swashbuckler 4 | hp 48/48, hero 3/3 | AC 20, F+8 R+12 W+9 | Speed 30/35 | Perception +9, Deception +10, Diplomacy +12, Performance +10, Society +6, Stealth +10, Thievery +10 | Current Conditions:
A man who you would guess is in his 80s rides up atop a magnificent white horse and swings himself out of the saddle before strolling into the meeting. Despite his obvious age, his face is heavily caked with powder and makeup to make what can only be described as a misguided attempt to conceal that fact. "Hold, Bucephalus!", he says to his horse, who takes his reigns in his mouth and backs away to the side of the building. "My sincere apologies for being late. The rabble choking the streets is even worse than usual today! All the same I am here and pleased to introduce myself as the Grand Marshall Hieronymous St-Jean Magdalen Featherstonehaugh. You may simply call me the Grand Marshall for short. You already met Bucephalus, who is a most extraordinary steed and a star in his own right." |
