"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Shaan Poloo wrote: "Thanks, Helios-4 - that's a handy trick!" Helios winks as he sidesteps away from the big creature. "Wait 'til I show you my other party tricks!" The android takes the rifle back from his hip and aims down, trying to finish the large alien. Azimuth Laser Rifle: 1d20 + 5 ⇒ (19) + 5 = 24
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] @Chris: Thank you, it is very mild fortunately. I am a student, currently doing a bachelors in physics :) As Helios' shot goes wide, he holsters the blaster and quickly rubs his palms together, emitting sparks and radiating energy. He strides over to Shaan and places both hands on his Doshko, transferring his energy to the weapon, which begins humming and crackling. "C'mon, give it a good hit!" Using Supercharge Weapon on Shaan's doshko for +4d6 damage if the next attack hits
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Super sorry for the absence, end of semester hit hard and I tested positive for covid yesterday Helios looks at the creature curiously and aims. "Hmm. Looks like a thing straight from the history books." Azimuth Laser Rifle: 1d20 + 5 ⇒ (5) + 5 = 10
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Culture: 1d20 + 8 ⇒ (2) + 8 = 10
"Hmm, what are those..."
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Without a word, Helios steps forward, hands in his pockets, and examines the Ryphorian's carvings. He turns back and says: "That's some interesting theoretical research." he begins with a mocking smile "Maybe Vyecmuraf could appraise it. But jokes aside -- dimensional explorer? Care to elaborate?"
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Sure, I don't mind, but in the interest of keeping things moving forward I thought it would be better to just move along instead of getting lost in planning. Besides I think the plan is pretty obvious: you have a great Mysticism bonus, Vyecmuraf has Culture and Gletch has Engineering. Sorry if I was too fast.
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios examines the glyphs and pulls out a datapad from his pack. "Hmm. Lemme see if I can crack somethin' here." He pulls out a packet of gum and begins chewing vigorously as he begins calculations. Computers: 1d20 + 13 ⇒ (16) + 13 = 29 With a sly grin, he adds: "Gimme a sec, I think I'm onto something."
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] "Heh. Gotcha, Vyec." Helios targets the last of the guardians. Azimuth Laser Rifle, Get 'Em: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Taking advantage of Vyecmuraf's distraction, Helios takes a shot at the green guardian: Azimuth Laser Rifle, Get 'Em: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios changes target yet again. "Bleh. Seems like I do need the practice." Azimuth Laser Rifle, Get 'Em vs. Black: 1d20 + 5 + 1 ⇒ (10) + 5 + 1 = 16
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios targets the enemy as directed by Vyecmuraf. Azimuth Laser Rifle, Get 'Em vs. Blue: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] @Shaan: for the first question, yes, you can draw a weapon as part of a movement provided you have a BAB of at least +1 (see "Exception" in the Draw or Sheathe a weapon section) As for the weapon, haven't ever used a similar weapon myself so I can't really be of help!
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios takes the laser rifle holstered ostensibly at his hip and takes aim with a grin. "Finally. I was dying to get some target practice!" Azimuth Laser Rifle: 1d20 + 5 ⇒ (16) + 5 = 21
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios acquiesces the location being pointed by Shaan on the datapad. Mission 3 works for me
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] As Helios turns back from helping Shaan, he speaks to Vyecmuraf and Gletch. "Let's help the uh... non-scientific people before going." If I'm not mistaken, Shaan cannot do those checks either, so we'll have to roll for them before going ourselves.
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios stops his sprint for a moment upon getting to the door. He glances back and sees Shaan struggling to get past the fungus. "Shaan!" Life Science: 1d20 + 12 ⇒ (6) + 12 = 18 At his current distance, Helios has some trouble discerning the organisms, but he tries to point at a spot of harmless fungi. "Try taking this route! They shouldn't be dangerous! I think?"
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Apologies for the delay Life Science: 1d20 + 12 ⇒ (16) + 12 = 28 Helios quickly identifies the fungus and, based on Gletch's pathing, manages to find a way forward.
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios quickly nods in approval of Vyecmuraf's desire to stay alive. Physical Science: 1d20 + 12 ⇒ (18) + 12 = 30 Helios scans the wall ahead briefly before turning to the others. "There's a structural weakness just over there!" he shouts, pointing at a small crevice in the wall. "Damo! Bash it or something, it should break down!"
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Acrobatics: 1d20 + 3 ⇒ (14) + 3 = 17 Helios tries to navigate around the falling debris, giving a pat on Shaan's back as he passes him by. "Glad to still see you up here!"
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios reflects on the potential missions before weighing in. "Personally, I'm wondering what 'Rimerunning' entails. Anyone?" My vote goes to Rimerunning but I'm open to whichever as always.
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] GM, I don't know if it's not appearing for you, but Gletch's save seems to be between Damo's and Shaan's on my end.
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios frowns and rubs his forehead. "What is this!? Is this an illusion?" Will: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios reflects for a moment, trying to understand the what the guardian really means. Sense Motive: 1d20 - 2 ⇒ (1) - 2 = -1 Finding it more confusing than helpful, he finnaly shrugs and responds with a satisfied look on his face: "Has to be when we were sent to the Scoured Stars system. After the first foray in that system, a lot of Starfinders became trapped, and we were sent in a huge mission to save them. T'was pretty much at the start of my career as a Starfinder, but I remember it like it was yesterday." Diplomacy: 1d20 - 1 ⇒ (19) - 1 = 18
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios nods slowly at his comrades' words. "Mmyeah. Like my friends are saying, the Society strives to build bridges. We don't deal in attacks, demands or treachery. When we intervene, it's always with good intentions at heart." Society: 1d20 + 8 ⇒ (9) + 8 = 17
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Prompted by the guardian, Helios sighs ever so slightly. He advances, hands in his pockets, and begins: "Y'see, the Society regroups people from all over the Pact Worlds and beyond. Everyone has a part to play during a mission. My friends over here..." he says, gesturing at Damorisovitch and Vyecmuraf "...Are skilled with 'diplomatic liaisons', let's say. For my part, I specialize in magic and technology." As he finishes his sentence, he picks a small clockwork device out of his pocket and floats it telekinetically in the air, spinning the gears around as if to show his magical abilities to the guardian. Helios grins widely as the device returns to his pocket. "And piloting starships. Boy am I good at it." Diplomacy, aid: 1d20 - 1 ⇒ (15) - 1 = 14
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios whistles in awe as the guardian begins to speak, staring at him up and down. He raises his hand to cast a magic detection spell, but ultimately decides against it, unsure if that would be considered a faux-pas. Judging the Kasatha to be a much better diplomat than him, the android remains arms crossed, waiting for a reply.
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Personal: Scoured Stars Survivor
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] "the Singing Pillars seem really intriguing. My vote would go there." Helios shrugs. "But I wouldn't mind the Emissary either if Damo...risovitch wants to make use of his diplomatic skills."
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Yeah, that's what I figured, it's all good :) Helios might put up a bit of resistance later on
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios seems taken aback by the Vesk's request. "Oh. Um, yeah, sure." he mutters. "Didn't mean no disrespect."
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] "Glad to have you on our side then, Damo." Helios replies with a grin, still chewing gum. "You don't mind me calling you Damo, do you?"
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Before the briefing Moments before the briefing comes in a tall, slender android comes into the room with a sly grin painted on his face, a very casual attitude despite his late arrival. A crest of auburn hair falls lazily upon his shoulders, surrounding a pale blue face strewn with pulsating circuitry. The android nods curtly to the assembled Starfinders. "Sup y'all." he begins. "Name's Helios-4. Haven't been assigned to a mission in a hot minute, so I'm kinda hoping we'll get to see some good action." He shrugs. "Was hoping I wouldn't get assigned to this Thriune-forsaken piece of red rock, but 'tis still better than nothing I s'ppose." As the first seeker comes into the room, Helios greets him with a wave of the hand, reaching into the pockets of his stained cargo pants and producing a packet of gum. He chews vigorously while the first seeker speaks. "Gotcha boss. I'll see where I can be useful." The android seems in a good mood as he runs around, trying to help out. Ixthia
Naiaj
Arvin
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Apologies for the late start, last days have been crazy. But I'm aboard now, writing my first post right now!
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Thanks for having us GM! Player: CaptainBacon
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Jetpack sounds great, thanks for the advice. So that's 3100 * 0.9 = 2790 creds. If you could also put a +1 SkS on there that'd be awesome :)
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Thank you very much GM Dennis, I really enjoyed the game! I look forward to playing again with you all! I would also like to buy an item (as well as a +1 SkS), I will skim over my shopping list and edit this post in a few minutes with the desired item. EDIT: Having a hard time deciding on a useful purchase... Helios just hit lvl 4, so lvl5 is fait game. Any suggestions? Been looking at Thermal Capacitors, Jetpack, Amber Hyperboloid Aeon Stone, but not too sure.
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Spike 'Croaker' wrote:
Helios takes a moment breathe, then goes to help Croaker. Don't sweat it, lemme help with your bandages." ----------------------------
"Indeed, we did a pretty damn good job." says Helios before downing a glass of whiskey. "Ahhhh. A pleasure to work with y'all. I have to say I wonder what our new First Seeker's gonna be like." Eleazar Amasa wrote:
"Sounds like you had a rough time there, friend." Helios raises the new glass the server gave him. "Here's to old and new friends, to comrades that have passed, and all in between!"
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios acquiesces. "Worth a shot. Maybe just... run out of the room in case there are tentacles sprouting out of the bloody statue?"
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Apologies for disappearing again; I think the folders thing might be a good guess. Other than that, since Lao is the god of assassins/backstabbing and whatnot, we always could try offering Datch by means of betrayal. *shrugs* I'm a bit at a loss too
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Sebrir Feedbringer wrote:
"Huh, you mean like the ones they implant after your Commencement? Curious indeed. Do they have any ID on them or anything?"
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios chooses to ignore Datch for the time being and puts his rifle away. He take s breather for a moment before taking a peek through the files. He pulls on one of the drawers. "Damn. You have a lot of really good informers." Mysticism: 1d20 + 7 ⇒ (11) + 7 = 18 "Given that our friend here..." he says while pointing at Datch. "...seems quite enamored with Grandma Rat, I'm guessing those documents probably have some sort of religious value rather than a purely practical one. Y'know, secrets and all that stuff."
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] "Croaker! Hang in there!" Helios gathers energy in his hand, then discharges it in Eleazar's weapon. "Go for it! She probably doesn't have much fight left in her!" Supercharge Weapon on Eleazar
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios bursts into the room, rifle in hand. "Who the hell are you!? Anyway, showtime's over!" He raises his empty hand and conjures a layer of grease beneath the elf's feet. Grease as shown on slides; DC16
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Thank you for the botting Spike 'Croaker' wrote:
Helios smirks. "Damn right, you are a good shot! Let's do it again!" He presses his palm against Croaker's weapon, once again charging it with energy. Supercharge Weapon on Croaker
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios stays in the corridor and imitates Second. "You seem like a pretty good shot, huh." he says to Croaker. He lifts his hand, which, after a few seconds becomes blindingly luminescent, and puts it on the Ysoki's weapon, charging it with energy. "Fire away!" Supercharge Weapon on Croaker
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] Helios stops to consider the doors. "Let's see..." he raises a finger in the air and begins chanting while alternating between the doors: "Eeny meeny miny moe... Heh, kidding." He heads to the door on his left and adds: "Left seems good to me. Should we split up to cover more terrain or stay together in case another death trap springs up?" Just before passing the threshold, he stops and looks at Datch's desk for a moment. "Maybe we oughta search her desk. See if we could find something we could use, I dunno, passcodes or countermeasures maybe." Perception: 1d20 + 3 ⇒ (16) + 3 = 19
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] As the doors lock and the warning message is heard, Helios emits a short stifled laugh. "Well. You've certainly fallen low. Such a shame, this place is pretty damn cool." his smile only remains for an instant, though, and soon his expression shifts to concern, as might be expected in such a situation. He heads over to where Freeman is pointing and assists him in trying to unlock the doors. Engineering, aid: 1d20 + 10 ⇒ (20) + 10 = 30
"Helios-4" Male N Android Technomancer 4 (Ace Pilot) | SP 24/24 ; HP 24/24 ; RP 7/7 | EAC 15 ; KAC 14 | Ft +2 ; Rf +3 ; Wi +4 | Init. +2 ; Perc. +4; SM. -2 | Speed 30ft | Active conditions: None. |
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[dice=Azimuth Laser Rifle]1d20+5[/dice][dice=Damage, F]1d8+4[/dice] As the Stewards end the comms, Helios fights against the oncoming barrage to maneuver the ship into a safe position. After a while, he manages to land and disembarks with a determined air. "Alright, let's get this over with." The android also looks around while walking in the complex, visibly as unsettled by the lack of security measured as the rest of the team. When he spots Datch, a brief look of disgust washes over his face and his circuits start to pulsate with a red glow. Helios crosses his arms, listening, unimpressed, to the Ysoki making talk without seeming overly bothered by the situation. He raises en eyebrow as she mentions Croaker. "Hmm? Know her personally?" After listening to her, he adds: "Alright, Datch. What's your game? You knew the Society, and perhaps even law enforcement would be after you. If you'd been bright and valued your freedom you'd have fled outside the Pact Worlds or someplace where we couldn't find you, not in this bloody fortress." After a pause, he continues. "And after all the lengths we went through to corner you I do believe you are very bright. So, what gives?"
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NPCs, Handouts, and Maps
Okay, well, I created this in a backwards sort of way by creating a Gameplay thread, then getting a message saying "hey, do you maybe want to make this a campaign?" If anyone knows a more efficient way of doing this, I would appreciate it. (It also says the campaign is owned by Donnell "The Fox", which I think was the first alias I created here. Dunno how to change that or if it really matters...)
NPCs, Handouts, and Maps
The Borderlands An untamed wild region far flung from the comforts and protection of civilization. A lone fortified keep is the only bastion of Good desperately striving to maintain the forces of Chaos at bay. But Evil is everywhere, lurking in dark caves, fetid swamps, and forlorn forests. Bands of cutthroat brigands and ruthless tribes of humanoids eager to clash with the forces of Good rove the region. The Borderlands hold many secret wondrous locations, and the opportunities for fame, prestige and fortune are plentiful. But equally abundant are the perils, risks, and challenges to those brave enough to explore the wilds. |
