
Hectur |

Making a Cleric for Skulls and Shackles, 20 point buy. Core, APG, UM, Advanced Race, Ultimate Campaign, others on case by case basis
My thought is human (for feat) cleric of Sivannah. I like the chaos and madness domains (i think i went protean for chaos) both give aura at 8th level. This is a debuff cleric. with spring attack to help her get into and out of combat delivering touch spells to enemies or allies and making use of those auras.
My challenges
- weapons. What are some good or fun ideas for weapons. Should i use a a spear or some kind of reach weapon? Should i just use my goddesses favored weapon (balded scarf, 2-handed) I like the idea of a shield and one handed weapon. At range should I have a crossbow, or sling just to have an option?
- feats. I know i will need spell penetration and gretaer spell penetration, as well as spell focus in at least necromancy. I also plan on selective channel.
Human, 1,3,5,7,9,11,13,15,
thats 9 feats during this adventure. Selective channel, spell focus, both spell penetrations equal 4 feats. leaving 5 open. SHould I spend the 3 feats on spring attack chain? being acleric that nats to be closer to combat, dodge and mobility will see there use, as should spring attack. that would still leave me with 2 open slots. Should i use that on a more spell focus and perhaps a greater spell focus? Is toughness worht it? Should I go a different race and give up that extra early feat?
Party mix is up in the air. expecting a mobile fighter and a superstitious barbarion. Other possible include ranger, magus, and a fire oracle.
thansk for any thoguhts or advice.