Sajan

Haydar Muzzafar's page

69 posts. Alias of Lucendar.


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Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Take care, BT!


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Congrats!!


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Sorry for absence, work piled up after 4-day weekend. I guess Luuther and I could roll for the ring: 1d20 ⇒ 9.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar flurries again vs. the sand creature:
I do not know if I am flanking. If so, add +2.
Attack: 1d20 + 4 + 1 ⇒ (6) + 4 + 1 = 11
Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Feeling Inmir's magic guiding him, Haydar drops his sword and flurries of blows with his fists at the sand creature.
Flurry: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Flurry: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
Damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar tries to help Duriel by distracting the creature:
Aid another: 1d20 + 4 ⇒ (2) + 4 = 6...fails.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar moves adjacent to the female and tries to stab her with his temple sword.
Attack: 1d20 + 5 ⇒ (19) + 5 = 24..threat if she is not immune
Confirmation Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d8 + 3 ⇒ (6) + 3 = 9


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Will save: 1d20 + 7 ⇒ (14) + 7 = 21
Initiative: 1d20 + 2 ⇒ (9) + 2 = 11


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

"I agree, let's investigate the house first."


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar dodges the trip attempt, takes a 5' step closer, and flurries with his sword.
Attack: 1d20 + 4 ⇒ (8) + 4 = 12...miss
Attack: 1d20 + 4 ⇒ (18) + 4 = 22...threat
Attack: 1d20 + 4 ⇒ (17) + 4 = 21...will assume confirmed
Damage: 2d8 + 6 ⇒ (4, 4) + 6 = 14


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Centipede is up, correct?


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Not wanting to risk an AoO, Haydar goes total defense a takes a 5' step forward.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Initiative: 1d20 + 2 ⇒ (1) + 2 = 3...ouch.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

"Does anyone know what that thing was? It sure had long arms." Haydar finds all of these threats new and scary.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar tries to cut the arm with his blade.
Attack: 1d20 + 5 ⇒ (11) + 5 = 16
Damage: 1d8 + 3 ⇒ (5) + 3 = 8


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Will save: 1d20 + 7 ⇒ (10) + 7 = 17
Haydar grips his sword tightly and steels himself for the angry mob, as most of his companions run away.
Knowledge religion: 1d20 + 6 ⇒ (9) + 6 = 15...does he know what this is?


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

When he sees Fleur later on, Haydar comments, "Ever heard of the Erudite Eye? The Scorched Hand is looking for it. Worth anything?"
Ready to go.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar moves to the lightly armored fighter of the Scorched Hand, trying to make conversation and inquiring, "So what's all the fuss about Nethys' site? I was just glad to make it out alive."
Sense Motive on answer: 1d20 + 8 ⇒ (5) + 8 = 13


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar looks for any fellow monks among the adventuring groups and will try to socialize with them to get a feel for their experiences. If not, he will watch the crowd and enjoy the stories.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

125 works.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

That works for me as well.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar needs all the hps he can get, so he will roll!
1d8 ⇒ 6


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

"Thank you Inmir and your goddess for your faithful healing. We did not fight steel cobras in the monastery. They are quite tricky. I will gladly accept the potion."


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Seeing no help coming to destroy the iron snake, Haydar grabs his sword from his prone position and tries to stab the creature, but his blow bounces off its plating!
1d20 - 1 ⇒ (14) - 1 = 13


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Were my saves successful or am I suffering poison damage?


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

I love how Haydar attacks nothing but keeps getting bit, even though he poses no threat. :)
13 hit points of damage drops him to -3 but Inmir's healing keeps him alive and brings him to 3 hps.
More full defense.
Fort save: 1d20 + 5 ⇒ (7) + 5 = 12
Fort save: 1d20 + 5 ⇒ (8) + 5 = 13


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Initiative: 1d20 + 2 ⇒ (10) + 2 = 12
Attack: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 10


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Traps: 1d20 + 7 ⇒ (11) + 7 = 18


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar always lends his keen eyesight to any searches.
Perception: 1d20 + 8 ⇒ (5) + 8 = 13


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar gives the room a look over, provided there is light for him to see. Perception: 1d20 + 8 ⇒ (13) + 8 = 21


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar can take watch only with Inmir as he has no independent light source.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

"I agree, resting is a good idea."


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Fleur has alchemist fires listed in her profile so we have to wait for her to act.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

With his sword in hand and no torch, Haydar realizes he cannot help the situation so he moves back 15'. "Does anyone have fire or acid to throw at them?"


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar helps also by listening for ambushes, after which he steps back.
Perception: 1d20 + 8 ⇒ (16) + 8 = 24


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar grips his sword ready to attack.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar listens at the door first and if safe, then opens it.
Perception: 1d20 + 8 ⇒ (6) + 8 = 14


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar moves alongside the wall chosen by Luuther and looks around also.
Perception: 1d20 + 8 ⇒ (3) + 8 = 11
"Safe as can be."


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar follows the party, alert for any dangers still around.
Perception: 1d20 + 8 ⇒ (3) + 8 = 11


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar is at 8/10 hit points so he is ready to go.
Haydar dries his clothes from the water and thanks Inmir for the healing, which saved him.
Haydar investigates the southern doors.
Perception: 1d20 + 8 ⇒ (11) + 8 = 19


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

I enjoying the game though I sometimes lag behind group's fast posting. :)


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar tries to aid Duriel's attack by distracting the object while prone:
Attack vs. AC 10: 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16...success
Duriel gets +2 on his next attack roll.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar is revived by the healing energies and he wakes up coughing up water. He realizes he is close to personally meeting Irori so he stays prone in full defense.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

A wounded Haydar strikes twice at the object with his sword but he is overwhelmed by pain and his accuracy is off:
1d20 + 2 ⇒ (4) + 2 = 6
1d20 + 2 ⇒ (7) + 2 = 9


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Haydar moves next to the object and tries to punch it.
Attack: 1d20 + 2 ⇒ (2) + 2 = 4
Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Initiative: 1d20 + 2 ⇒ (12) + 2 = 14
I prefer inside the room as well.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

"Wondrous things..warrior dolls and animated sand pits..never saw such things at the monastery." Haydar mused aloud as he follows the party.


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Following Luuther's exit, Haydar moves to F11 and launches a punch with his off hand into the sand creature.
Attack: 1d20 + 2 ⇒ (18) + 2 = 20
Damage: 1d6 + 3 ⇒ (6) + 3 = 9


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

Initiative: 1d20 + 2 ⇒ (1) + 2 = 3


Male human monk (weapon adept) 2 HP: 18/18; AC:17/17/14; F +6; R +5; W +7; Init: +2; Percep: +9; CMB: +4; CMD: 21

"My thanks, Inmir, damn monstrosity nearly killed me. Your soothing healing is very welcome. Irori's servant thanks your goddess."