Summer Meritt
Female rakshasa-spawn tiefling summoner 6
NG Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception -2
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Defense
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AC 18, touch 12, flat-footed 16 (+4 armor, +2 Dex, +2 shield)
hp 48 (6d8+12)
Fort +6, Ref +6, Will +5
Defensive Abilities shield ally; Resist cold 5, electricity 5, fire 5
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Offense
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Speed 30 ft. (20 ft. in armor)
Special Attacks maker's call 1/day
Spell-Like Abilities (CL 6th; concentration +12)
. . 1/day—detect thoughts (DC 18)
Summoner Spell-Like Abilities (CL 6th; concentration +12)
. . 9/day—summon monster III
Summoner Spells Known (CL 6th; concentration +12)
. . 2nd (5/day)—create pit[APG] (DC 19), haste, invisibility, summon monster II
. . 1st (6/day)—enlarge person (DC 17), grease, mage armor, stone shield[ARG]
. . 0 (at will)—detect magic, guidance, light, mage hand, mending, open/close (DC 16)
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Statistics
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Str 9, Dex 14, Con 14, Int 12, Wis 7, Cha 22
Base Atk +4; CMB +3; CMD 15
Feats Augment Summoning, Craft Wondrous Item, Spell Focus (conjuration)
Traits extremely fashionable
Skills Acrobatics -1 (-5 to jump), Bluff +12, Diplomacy +12, Disguise +8, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (nature) +5, Knowledge (planes) +5, Knowledge (religion) +5, Linguistics +7, Sense Motive +0, Spellcraft +9, Use Magic Device +11; Racial Modifiers +2 Disguise, +2 Sense Motive
Languages Abyssal, Auran, Common, Draconic, Ignan, Terran
SQ bond senses (6 rounds/day), eidolon (named Roban (Eidolon)), life link, prehensile tail
Combat Gear quick runner's shirt[UE], wand of infernal healing (20 charges); Other Gear darkleaf cloth lamellar (leather) armor[UC], darkwood shield, aegis of recovery[UE], cloak of resistance +2, figurine (bronze griffon), headband of alluring charisma +2, sleeves of many garments[UE], bandolier[UE], masterwork backpack[APG], wrist sheath, spring loaded (2), 450 gp, 12 sp, 7 cp
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Special Abilities
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Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Bond Senses (6 rounds/day) (Su) As a standard action, you can share Eidolon's senses while on same plane.
Darkvision (60 feet) You can see in the dark (black and white only).
Eidolon Can summon a powerful aspect of an outsider.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Maker's Call (1/day) (Su) Eidolon teleports to an adjacent square, as dimension door.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Shield Ally (+2 AC/Saves) (Ex) +2 AC and save when within Eidolon's reach.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Summon Monster III (9/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
Background:
Born after young maid, Noleane Meritt - of family with a penchant for puns - had an unfortunate accident with her Master's prized collection of antique bottles. Noleane gives a confused account of releasing a genie and wishing her child would be special and being, um, accosted by a tiger-man.
Summer was born with tiger-like traits, but these only accentuated her charm, and even the most hardened mob participants found themselves charmed by the cute little catgirl.
From an early age Summer has been able to summon the genie responsible for her birth, albeit, as he constantly announces, in a greatly reduced form. The mighty Djinn has found himself used as playmate, pack horse, and even child minder over the years, and is glad to be performing a more dignified role now Summer has started her career as an adventurer.
Roban the Genie Eidolon:
Roban (Eidolon)
Male biped
NG Medium outsider
Init +2; Senses darkvision 60 ft.; Perception +16
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Defense
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AC 26, touch 12, flat-footed 24 (+2 Dex, +11 natural, +3 shield)
hp 44 (5d10+10)
Fort +6, Ref +3, Will +4 (+4 morale bonus vs. Enchantment spells and effects)
Defensive Abilities evasion
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Offense
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Speed 30 ft.
Melee mwk cold iron falchion +12 (2d4+9/18-20) or
. . 2 claws +6 (1d4+3)
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Statistics
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Str 22, Dex 14, Con 14, Int 7, Wis 10, Cha 11
Base Atk +5; CMB +11; CMD 23 (can't be tripped)
Feats Improved Natural Armor, Martial Weapon Proficiency (falchion), Power Attack
Skills Acrobatics +10, Heal +6, Intimidate +5, Knowledge (planes) +2, Perception +16, Sense Motive +4, Stealth +10; Racial Modifiers +8 Perception
Languages Common
SQ devotion
Combat Gear healer's kit; Other Gear +1 darkwood heavy wooden shield, mwk cold iron falchion, belt of giant strength +2, bedroll, string or twine[APG], waterskin, weapon cord[APG], whetstone
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Devotion +4 (Ex) +4 morale bonus on Will Saves vs. Enchantments.
Evasion (Ex) No damage on successful reflex save.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
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A once mighty genie who has somehow found himself tethered to an irksome catgirl due to a wish he granted her mother.
[spoiler=Background]
Born after young maid, Noleane Meritt - of family with a penchant for puns - had an unfortunate accident with her Master's prized collection of antique bottles. Noleane gives a confused account of releasing a genie and wishing her child would be special and being, um, accosted by a tiger-man.
Summer was born with tiger-like traits, but these only accentuated her charm, and even the most hardened mob participants found themselves charmed by the cute little catgirl.
From an early age Summer has been able to summon the genie responsible for her birth, albeit, as he constantly announces, in a greatly reduced form. The mighty Djinn has found himself used as playmate, pack horse, and even child minder over the years, and is glad to be performing a more dignified role now Summer has started her career as an adventurer.