Sable Company Elite Marine

Hartan's page

** Starfinder Society GM. 35 posts. 15 reviews. No lists. No wishlists. 34 Organized Play characters.



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I was interested in using this item from Monster Core: https://2e.aonprd.com/Weapons.aspx?ID=444

I like the combination of razing and sweep for my Gray Gardener Vigilante. Is there any way to gain access to it for Organized Play? I didn't see any Avid Collector-Monster Core or similar boon for purchase via Achievement Points. It doesn't seem especially overpowered to me considering it is 2-handed, non-reach, and does a d10 of damage. I'm wondering if maybe it just fell through the cracks or if I may be missing a way of accessing it.

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This looks like a really epic series of fights! One issue I saw with the preparation for battle skill checks: is there supposed to be any scaling for groups of smaller than 6 PCs? It looked to me like the smaller groups would be at a disadvantage since they would not get as many checks per round.

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I have a question about the Fading Foxes in Encounter A of high tier. Page 22 of the scenario. Many of the creature's abilities are only useable in "natural surroundings". Here's the Archives of Nethys link to the creature. https://2e.aonprd.com/Monsters.aspx?ID=1159

Does the city where this encounter take place count as a natural surrounding? If not, these creatures are significantly weaker. They won't be able to use their reaction to hide and they won't be able to use sneak attack because it is near impossible to flank with a creature that is tiny. According to the wiki, Segada is a large city so I would typically not consider it to be a "natural surrounding" but I'm not sure if Arcadian cities are as traditionally urban as Avistan cities. Also, I'm not sure if it was the developers' intent to place these creatures in a location where they can't use most of their abilities.

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It looks to me that if the PCs go to the shadow plane in A4, and then destroy the umbral vise, they would be stuck on the shadow plane because there is no way to advance to the next umbral vise without returning to the material plane. The next umbral vise is in A7, and the PCs cannot get past A6 without returning to the material plane unless they have a magical way of teleporting to the next room. Please let me know if I'm missing something.

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Hello, I'm trying to determining whether access to the Gray Gardener archetype

Spoiler:
that is granted by completing Night of the Gray Death
can be bequeathed to another character. The FAQ says you can't bequeath boons that don't have a rarity associated with them, and I don't see a rarity associated with this archetype, so I'm not sure if that means you can't bequeath it. Any help would be appreciated.


Is there any way for animal instinct barbarians to overcome metal resistances with unarmed natural attacks? Similar to how monks get metal strikes. At higher levels I could see this being a pretty significant disadvantage if you can’t overcome metal resistances because you are locked out of raging with a weapon.