Judge Trabe

Halvar Frost's page

146 posts. Alias of Harakani.


RSS

1 to 50 of 146 << first < prev | 1 | 2 | 3 | next > last >>

Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

stil hope, though, right?


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"The construct had a floating key. Perhaps that is the key to the door? If we have the plaque it might even be prepared to give it to us. If not then we could try disassembling it."

There is a hunger in his eyes when Halvar talks of disassembling the construct. A lust for knowledge


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"The construct had a floating key. Perhaps that is the key to the door? If we have the plaque it might even be prepared to give it to us. If not then we could try disassembling it."

There is a hunger in his eyes when Halvar talks of disassembling the construct. A list for knowledge


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"Well, Come on then."


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"Cake? I'd love some cake. I haven't eaten since we came in and there's been a lotof running around and fighting"


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"I might wait here. I don't want to go past that muck again"


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Knowledge:Arcana: 1d20 + 8 ⇒ (7) + 8 = 15 Try to get some idea of what the construct is, and how dangerous it might be

"I hypothesise the Crest is the symbol upon the plaque found previously. Presumably there is a handheld version. Has anyone seen an item bearing said symbol?'


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Halvar, suddenly left behind, hurries to catch up, his investigations on the lever cut short.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"well done old chap! Shall we continue? "

-Posted with Wayfinder


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Is the idea sound and Halvar knows he can't remember it, or he thinks he got it right?


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Halvar nods approvingly
"Clever"
sorry about posting as Harakani before :(


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Sorry guys, I think poor Halvar is the worst wizard ever


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

int: 1d20 + 4 ⇒ (5) + 4 = 9


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

As I recall the difficulty in changing pass phrases means people tend to write them down...

Halvar starts to recite - through the window - all the written words he has seen since entering the building
Which means he will quote the Plaque. Do you want an intelligence roll? Obviously I could just look it up


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

In that case he will summon it through the window so it appears in the room


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1
Odinbjorn II wrote:

Odinbjorn bites his bottom lip thinking of a way to trigger a trap without getting injured. He finally quips.

"Hey Frosty, do those little animals you magic up ever harbor a grudge?"

"It doesn't really work like that. If you think that's the most useful thing, then hold these..."

Halvar summons a pony in the room, then steps to the side in case the trap is some sort of ray...
Getting confused, the first door is open, right? The one with the window?

It is easy to think of Halvar as simply a well read but poorly trained fighter. When he does this however, that is no longer the case. His face reddens with effort, and it can be seen that the veins inside his skin are suddenly bulging with blood; surely too much blood.

The Pony appears with a snap, and Halvar's appearance returns to normal.
Shaking his head to clear dizziness, Halvar once again rearmours himself.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"Want me to go through?" enquires Halvar


Armour, lots of it. Hexes can generally be cast in full plate, if you want to. When you do want to cast, have something easy to put on and take off.
I've got a Wizard with a Shield in a PbP game. Ended up getting it for totally IC reasons, but it turns out to actually work great. Also have an armoured coat. I can be unarmed in one round if I need to, and my cruising AC is pretty good in the meantime. In a few levels I'll be able to enchant both of them, and actually keep my AC going up.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"I agree with you Osric, our mission is far from done."


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

We've passed the ledge, and are at the ledgeless section. Gm Dragon, do you want to describe just what this bit looks like?


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"Shall we continue?"
Here is that in Halvar's eyes that suggests he believes Mala and Odinbjorn wanted privacy for reasons non tactical.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"Hmmm. It is possible that the second time we pulled the lever we... By the Abyss! I think we're going to have to go back and pull that damnable lever again."
Might as well go as a group, pull lever and retrace our steps back here.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

knowledge:Engineering: 1d20 + 8 ⇒ (5) + 8 = 13

Halvar sighs
"Ever since that plaque I can't stop thinking about chicken"


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"I really would prefer not to walk through that... filth. Does anyone have any ideas?"


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Noticing the notice his companions are noticing, Halvar turns his keen mind upon it
knowledge:nobility: 1d20 + 8 ⇒ (4) + 8 = 12


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

I hope not!


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

As does Halvar


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

assuming Halvar has finished draining the imp before it dissolves
Halvar quickly re-dons his coat and shield


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"It's a devil" Halvar tries to explain "A creature from outside our world." Halvar attempts to grasp for a metaphor as he pulls a large vial and syringe out of his backpack
"Imagine our world is formed of Fire, Earth, Air and Water. An Imp might be formed of Fire, Air, Evil and Law. Where you can use the Earth and Fire of steel to still the Water and Air of our life, for an imp you might need Good and Chaos to do so. Weapons can be forged that can do so, but your inestimable weapon is not one such."

There, that should be simple enough

Halvar stoops, picks up the body, seeing Osric's face in the process. He pauses, embarrassed.

"Its blood is formed of alien elements. As a blood-wizard I am aware of some of its properties. I believe it can be used to craft a sort of healing potion once we have some time."

"Didn't it say there was a treasure?"


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

who has actions left this turn? I thought Halvar spent his round discarding protection


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

As soon as Odinbjorn has it pinned Halvar sheds his coat and shield.
"While it is restrained! Kill it!"
How quickly one devolves into savagery...


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Halvar sighs
"Perhaps a less martial approach is called for. I think we should attempt to wrestle the little monster! Grab it!"
aid another's attack Odinbjorn: 1d20 - 4 ⇒ (11) - 4 = 7
this last uncharacteristic outburst is accompanied by a pathetic attempt to scare the Imp into Odinbjorn's grasp.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Ah! Very helpful, sorry I realise now that Halvar cannot flank. Instead he will ready an action to disrupt the imp if he begins to disapear, and look around for a cage to contain the imp.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Careful to stay out of its reach Halvar circles round the imp in the hopes of distracting it so Odinbjorn can kill it.
Moving into flanking without entering stab-space


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

I have lost track - who is still to go?


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

yeah - and Feats!


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

what the hey AoO: 1d20 - 4 ⇒ (12) - 4 = 8


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Totally not asking for anything to change, and happy with everything...

I think it might be a standard action to use invisibility.
If so the Imp can cast defensively.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Halvar is unsure why the imp has it in for him, but is smart enough to use it
"Holy water hurts it! If I can... just... summon..."
Halvar switches to full defense, expecting an invisible imp to try to kill him shortly.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Sounds great then :)


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

I haven't used it but I have looked at it. If we're becoming part of the community are you okay with Halvar building a house using the downtime system?
I mean not Halvar building it obviously. He'd be directing teams of workmen while he has a nice sit down, but using the system.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Halvar, seeing his friends are in the room and the imp has not left, desperately pulls the door shut as he backs away from the imp.
"Does anyone have any holy water!" he asks politely but loudly.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Sure - sounds intriguing


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Yes


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

"Teleport? Or Invisibility?" Halvar wracks his mind for information on imps
okay to use the previous roll?


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

This place reminds me a little too much of mother.

after the Raven speaks

A chance!

Halvar peers carefully at the Raven, racking his memory for clues.
Knowledge: Arcana, Engineering, Local, Nobility or Planes: 1d20 + 8 ⇒ (17) + 8 = 25

if still no idea will try casting detect magic


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Halvar finally realizes just how outclassed he is and lets the younger, stronger and more handsome men take the lead.

What am I doing? I forsook the path of physical might for knowledge. I cannot simply expect to catch up with Odinbjorn and Osric. That ship has sailed.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

str check: 1d20 + 0 ⇒ (4) + 0 = 4


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Halvar coughs and pushes through again.

Logically this newfound machismo was ultimately likely to cause serious injury, or death, but there is an indisputable exhilaration at leading his friends rather than simply following.

This is the last one. I let the others lead after this.


Male Wizard 1 | HP 8/9 | AC 11 FF 10 T 11 ACP -0(4)| Saves F 2 R 1 W 2 | CMD 11?? | Init +1 Per -1

Halvar shrugs and once again takes the lead, this time following the corridor west of the room.

1 to 50 of 146 << first < prev | 1 | 2 | 3 | next > last >>