started to get confused as to when to play non-combat spells after reading other solutions,
e.g detect magic / cure / scout ally power etc?
should be a spell/actions window in the rules?
1 i give card to some one in same location
( can i user a power \ cure here\ reveal top card of location ally?)
2 move
( can i user a power \ cure here\ reveal top card of location ally?)
3 explore flip or do nothing ( explore and fight or acquire( is this the only place i can play cure or detect magic and lose the ability to cast say str or acid arrow due to the 1 spell limit?? )
not got rules but is next reset? but can i play my detect magic or cure now?
( can i user a power \ cure here\ reveal top card of location ally?)
4 reset hand?