Halciet |
Hi gang,
I don't see anything in the description of the Liquid Glass material (Merchant's Manifest p.17) that says it can't be used to make ranged weapons and ammunition. If I were to make a bow out of liquid glass, and some arrows out of liquid glass, would I get +2 damage on each hit, assuming both the bow and the arrow were in perfect condition?
I've generally considered material bonuses on weapons to only really apply if you were actually hitting something with the weapon (such as with adamantine), but since the base damage of the shot is determined by the bow itself, I imagine a liquid glass bow would improve that by virtue of being in good condition and thus launching the projectile with more force.
Similarly, I know you add the modifiers of the bow to the modifiers of the arrow (keeping only the bigger enhancement modifier), but I would assume a liquid glass arrow would also add +1 damage to the hit. This material also doesn't have the rider I've seen on things like Horacalcum saying that the modifiers don't apply to ammunition.
Note that this is more of a thought experiment - ignore the cost logistics involved :)
Thanks!