Virashi

Halara's page

423 posts. Alias of Walter das Sombras.


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GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

I'm here! trying to level up


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Level 5: Shaman 5
HP: 1d8 + 39 + 3 ⇒ (8) + 39 + 3 = 50 Toughness, Favored class and constitution.
No increase on saves, nor BAB
Feat: Weapon Focus (Fauchard)
Skills x6: +1 Perc, +1 Know Nature, +1 Spellcraft, +1 Survival, +2 K.Planes
Spells: +1 3rd level spell (Cure Serious Wounds)


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

I'm here but having trouble keeping up this week guys, sorry. I still have to level, but I'll catch up this week.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

But we don't have any CLW wand, do we guys?

"I hope you enjoy only trying, cause we are all above your league pitiful creature." She also keeps striking at the thing, hoping to bring it down.
Attack: 1d20 + 7 ⇒ (5) + 7 = 12 Damage: 1d10 + 9 ⇒ (5) + 9 = 14


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Was there time to heal ourselves before combat? I would try some CMW or CLW on me and whoever needed it, if there was time.

"Deskart..." She records the name, to summon information about it later, while she moves up to attack.
Attack: 1d20 + 7 ⇒ (15) + 7 = 22 Damage: 1d10 + 9 ⇒ (7) + 9 = 16


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Cursed be the one who strikes at the spirits guardian!"
Halara retaliates with fury, swinging at the creature with all her might, to only then step away from its reach, to possibly heal next round, if she is still alive by then.

Attack: 1d20 + 7 ⇒ (18) + 7 = 25 Damage: 1d10 + 9 ⇒ (8) + 9 = 17
Confirmation: 1d20 + 7 ⇒ (13) + 7 = 20 Damage: 1d10 + 9 ⇒ (7) + 9 = 16


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Foul creature!" After seeing the creature resist Ophelia's spell, and also because she wants a real combat, Halara decides to go with the more direct approach, stepping up to the monster and striking at it with her cold iron Fauchard!

PA: 1d20 + 7 ⇒ (12) + 7 = 19! Damage: 1d10 + 9 ⇒ (7) + 9 = 16


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Just leave it, we don't need to go outside for now. Let's go to the top floor."


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

The party moves in.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara adds her own Light spell to her fauchard, and moves in right after Viktor, checking what was there so they could move over to the rest of the complex. They were running out of time for sure.

"Are you hurt Viktor?"


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

The shaman keeps trying to slay the mighty insects!

Fauchard: 1d20 + 7 ⇒ (9) + 7 = 16 Damage: 1d10 + 9 ⇒ (9) + 9 = 18 Miss: 1d100 ⇒ 10


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Viktor?


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

The shaman keeps trying to slay the mighty beasts!

Fauchard: 1d20 + 7 ⇒ (16) + 7 = 23 Damage: 1d10 + 9 ⇒ (2) + 9 = 11 Miss: 1d100 ⇒ 36


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"These monsters seem to absorb the light!" She starts to think about what could these monsters be, although whatever they were the problem would soon be solved.

Fauchard: 1d20 + 7 ⇒ (19) + 7 = 26 Damage: 1d10 + 9 ⇒ (4) + 9 = 13 Miss: 1d100 ⇒ 86
Confirmation: 1d20 + 7 ⇒ (19) + 7 = 26 Damage: 1d10 + 9 ⇒ (8) + 9 = 17

I've been critting a lot in this campaign!


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Some light please, anyone?!" Realizing she didn't cause much damage on the first attack, she tries harder! I did damage with a d20 on the first round, sorry, but it seems it didn't hit in either case, or did it? Correct Damage: 1d10 + 9 ⇒ (7) + 9 = 16

Fauchard: 1d20 + 7 ⇒ (20) + 7 = 27 Minus penalty for cover, if applicable. Damage: 1d10 + 9 ⇒ (10) + 9 = 19 Miss: 1d100 ⇒ 46
Confirmation: 1d20 + 7 ⇒ (2) + 7 = 9 Damage: 1d10 + 9 ⇒ (6) + 9 = 15


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

These confined spaces such!

Not having any other option Halara tries to attack one of the flies with her reach weapon.
Fauchard: 1d20 + 7 ⇒ (14) + 7 = 21 Minus penalty for cover, if applicable. Damage: 1d20 + 9 ⇒ (16) + 9 = 25


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Buzzing sound..." She is ready to burst it open and find out what was there.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Thanks! But I'm not a psionic, tough. I learned it from a cacique many years ago... Against a group of creatures it is useless, but against a single enemy..." She winks.

Spellcraft: 1d20 + 8 ⇒ (4) + 8 = 12
She tries to analyse the book, but it's too distracted being proud and cannot do it properly.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Can someone remind me how are we handling treasure again?


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Ready when you are!" The party searches the room quickly and if nothing relevant is there they proceed to clean the next one, still searching the ward piece.

Coup de Grace: 2d10 + 18 ⇒ (2, 1) + 18 = 21

Perception: 1d20 + 13 ⇒ (16) + 13 = 29


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Excitement, adventure, a Shaman crave not these things!

"One more for the collection... If at least all of them were so easy to handle..." Halara moves closer and gets ready for the coup de grace gangbang.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

K.Planes: 1d20 + 5 ⇒ (9) + 5 = 14

Halara will try to end the combat early, putting the enemy to sleep and making the life of a hero much easier than the books say it is.
"Slumber!" DC 15 Will or sleep like a log and be killed like a fly!


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Wait, are there stairs on the previous room, the one with the zombies?

Party moves to the first room to the left.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Next room?"


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara detects magic around the room, and after a quick inspection in the place she is ready to leave, since she does not want to deal with the lockbox right now. Is it locked?


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"They made a mess everywhere." If there is nothing else, they move to the door to the rigt.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara steps into the room after Viktor, making sure there is no one else there. She then detects magic to see what's the deal with the basin.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

The shaman thus gets ready to slice the enemies as they show up!

Next four rounds to speed things up:
Fauchard: 1d20 + 7 ⇒ (19) + 7 = 26 Damage: 1d10 + 9 ⇒ (3) + 9 = 12
Confirmation: 1d20 + 7 ⇒ (4) + 7 = 11 Damage: 1d10 + 9 ⇒ (5) + 9 = 14

Fauchard: 1d20 + 7 ⇒ (18) + 7 = 25 Damage: 1d10 + 9 ⇒ (10) + 9 = 19
Confirmation: 1d20 + 7 ⇒ (19) + 7 = 26 Damage: 1d10 + 9 ⇒ (10) + 9 = 19

Fauchard: 1d20 + 7 ⇒ (9) + 7 = 16 Damage: 1d10 + 9 ⇒ (4) + 9 = 13

Fauchard: 1d20 + 7 ⇒ (14) + 7 = 21 Damage: 1d10 + 9 ⇒ (1) + 9 = 10


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

No problem ^_^ You overprotective fellow... You're spoiling Halara!


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Don't forget I have reach and two AoOs per round!

"I can cut them in seconds!" She strikes once again, and then talks to Viktor. "Take a step back Viktor, let us circle the one who come and kill them faster!" She moves to the side, letting him occupy her previous space, if he wants.
Fauchard: 1d20 + 7 ⇒ (10) + 7 = 17 Damage: 1d10 + 9 ⇒ (7) + 9 = 16


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Let them come! Bottleneck them at the door" She readies an attack to go off when any enemies gets in range of her fauchard (in front of Viktor). "Once they get close I'm gonna show them my love!"
PA Fauchard: 1d20 + 7 ⇒ (12) + 7 = 19 Damage: 1d10 + 9 ⇒ (7) + 9 = 16


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"To the next room, then!" She points to one of the rooms they missed, and which was on a favored spot near the stairs. They could not leave it unchecked before going down the hallway.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"No idea. I still don't see the shard. Perhaps this map was used by them?" She takes a look at the map, trying to identify anything that could be of use. Halara also searches the open chests for anything inside.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Then it's settled."
Cdg: 2d10 + 18 ⇒ (1, 9) + 18 = 28


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"My Fauchard will do the trick, but just in case, attack all together." Group de grace for the win!

She waits until Viktor has settled his doubts, tough..


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Easiest battle ever." She looks in disbelief as Viktor scans it for signs of an evil soul. "Common Viktor, you don't need to be a paladin to know this creature is evil as hell! She won't sleep for long, we'd better get rid of it right now!" She positions herself inside the room, ready to take it off with the others, to prevent it from surviving the blow.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Not wanting to go inside before the meatshield, Halara tries to finish the combat the easy way, putting the creature to sleep:
"Slumber!"
DC 15 Will, no HD limit.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Thanks Viktor. You're very kind. Now let's move!" She holds her fauchard and moves to the next door.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"I took some damage from those waves, but I'm otherwise fine. I've healed myself for a bit too." I'm 15 hit points down.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara moves to finish the one Telis started, so they could finish this fast and not be subject to such cruelty.

Attacking the northern one.
Fauchard: 1d20 + 8 - 1 ⇒ (8) + 8 - 1 = 15! Damage: 1d10 + 9 ⇒ (2) + 9 = 11


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Did Viktor charge bottom right or bottom left?

Will Save: 1d20 + 7 ⇒ (9) + 7 = 161d20 + 7 ⇒ (2) + 7 = 91d20 + 7 ⇒ (1) + 7 = 8
Halara once again manages to fail two of those saves! She's awesome!

She heals herself before anything funny happens.

CLW: 1d8 + 5 ⇒ (3) + 5 = 8


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Will: 1d20 + 7 ⇒ (8) + 7 = 151d20 + 7 ⇒ (1) + 7 = 81d20 + 7 ⇒ (3) + 7 = 101d20 + 7 ⇒ (20) + 7 = 27
Ha, and I still managed to fail two! Four damage taken.

Although Halara does not laugh as Viktor did, she finds the situation pretty pathetic. "Did these weak guys manage to breach the city defenses?"

After the guy besides Valk dies, she moves into the room and hopefully put one of the cultists to the left to sleep with her slumber. The purple one. "Slumber!"

Fauchard has reach, and I can make two AoOs each round. PA please.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

"Did I mention you have no chance against us?! Go back to where you belong!" And once again she strikes with her spear, biting another one hard!

Attacking the purple one.
Fauchard: 1d20 + 8 - 1 ⇒ (15) + 8 - 1 = 22! Damage: 1d10 + 9 ⇒ (1) + 9 = 10


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

I think the map is always current, Valk. At least I use it all my turns.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

It's cool not to play an overpowered character every now and then ^_^


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

With Viktor's boast Halara manages to catch a cursing the human, which makes of him an easy target for her spiritually guided Fauchard!

Attacking the purple one.
Fauchard: 1d20 + 8 - 1 ⇒ (18) + 8 - 1 = 25 Damage: 1d10 + 9 ⇒ (2) + 9 = 11
Confirmation: 1d20 + 8 - 1 ⇒ (16) + 8 - 1 = 23 Damage: 1d10 + 9 ⇒ (7) + 9 = 16


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

He means his computer is currently down and he's posting on the phone.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara steps forward and join the array of attacks at the sudden breach on the tiefling wall. "You don't stand a chance against the righteous, filthy creatures!"

Attacking the purple one.
Fauchard: 1d20 + 8 - 1 ⇒ (17) + 8 - 1 = 24! Damage: 1d10 + 9 ⇒ (4) + 9 = 13


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara tries to make up space at the entrance, putting one of the guys to sleep. "Slumber!" DC 15 on the guy with the black border.


GP | HP 50/50 | AC 16 | T 11 | FF 15 | CMD 17 | Fort +2 | Ref +2 | Will +7 | Init +5 | Perc +14

Halara touches Viktor with some of her magic, imbuing him with the power of a giant!
"Bull's Strength!"
Then she takes a step back, making room for Valky.

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