Gurby |
I play in a (not PFS)game with lots of factions, political intrigue and very party conflict oriented due to nearly every character is in different faction and/or sub-factions.
My character a Ranger-Crib Warden(Urban-esque law enforcement game archetype) 6/ rogue-Shadow Jack(perception/ stealth heavy ambushing law enforcement game archetype) 3/ Barb 4 and my buddy is a Paladin 6/Cleric 9. Our faction is law enforcement and kinda the defenders of the poor and desperate in an area called the CRIB(The CRIB is an area of 23% of the Sanctuary City where 75-80% of the lowest live.it's all a huge maze of shanties in a wall-less 12 story giant size building. Basicly a Super slum).
while the 2 of us are on a mini-quest (There is almost more small group stuff, than full party adventuring), our weapons get sabotaged the paladins +2 greatsword is healing for 2d8+3, more healing then damage he's doing. my sword is turning foes invisible. needless to say, our first random encounter was quite a bit rougher then it should have been.
We blew off 24 charges from a Hex breaking Rod to Dispel the 2 swords breaking the weaponwand spells.
The 2 wands are stolen from other party members. 15-16 hours away from where they last saw us.
So my question is, How do you make weaponwand last more then 15 hours?
Money is to tight for 2 Permanency spells, Maybe someone could have scraped up enough for one. but most of us are in the crapper for failed/semi-failed missions.
http://www.d20pfsrd.com/magic/all-spells/w/weaponwand
http://www.d20pfsrd.com/magic/all-spells/p/permanency
any ideas?