Claxon wrote:
I'll agree with the previous posters and say you shouldn't have allowed custom races. Especially not ones with spell like abilities. And especially not when those spell like abilities are a cure spell or invisbility. Among the races (core, featured, uncommon) almost all spell like abilities are a certain number of times per day, not at will. I wont say all because there is probably a race that I'm overlooking that can cast something like speak with animal at will, but only one species of animal.
Talk to your players and ask them to adjust their races. Tell them they can keep the spell like abilities, but they're limited to 3 times per day. Thats still a lot, but not nearly as broken. If they wont agree to that, then use their created races against them. You have a line of orc barbarians followed by a line of healbotrace healing them up. Maybe they have breath of life at will. Laugh as they realize they can't possibly win.
Really though, you should probably just talk to them about reworking the races. Did they really make interesting races that were different from the other myriad of races that already existed? Or did you end up with something that was basically just a human but with at will spell like abilities?
pretty much humans minus feat and with spell like ability with some negatives to be able to keep it at ten