| GrimSpider |
I can foresee that my players are going to have a problem when they reach the end of Trial of the Beast.
In HoH when the whispering way had a witness who didn't really know what they had done they took great care to eliminate him and even crush his skull so that speak with dead wouldn't function.
In ToB the whispering way leave a leave a witness who knows exactly what they did and even knows their names alive. Yes they expect him to suffer a slow death. Even if his servant didn't keep him alive the PCs could still speak with dead.
If they speak with dead the guards or engineers I can say they were slain from stealth with no clues to leave behind, but Caramarc is a problem.
When my players encounter this they are going to roast me over the inconsistency. I'm considering modifying the end such that they do leave no survivors who can speak. I can have Waxwood give them Vrood's name but I still need a way to send them to the next AP. That seems complex for Waxwood.