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I see Geas as more of a story spell and less of a big bad uses it on the party. An example I have seen is the party accidently killed a cleric of a good god and unleashed an ancient evil back into the world. The god knowing the party did so not out of evil intentions places a geas on them to attone for their actions. You either accept the geas or you go to prison for life kind of thing. You can substitue any highly ranked good npc for the deity.


Tancread wrote:

Ok, I never played 3e so a lot of the things I need to keep in mind as I create a PC are new to me so I am asking for some help about things to keep in mind as I build my fighter. I am not looking for a uber optimized build, I am asking about what the key building blocks are in Pathfinder Society Play. I plan on building a spear and shield fighter, heavy armor up front fighter. So here are my questions:

Stats: Strength is obvious, then what? Dex for AC or Con for HP? Do I need any of the rest with bonuses? Are there any feats way down the line I need off stats for?

Feats: There are a lot of them, which are really key for a fighter as I level?

Down the Road: What are the things I need to keep in mind as I level up? I think I can do a first level PC by working through the book, but I am worried that if I screw up too much early I will pay for later in the career.

I know this is pretty general stuff and I think I will pick up the rules quick enough, but I don't want my first PC to be throw away, I want to build someone I can keep. Sorry for asking on the boards, but I can't seem to find any good newb building advice. Thanks for any help.

Ok basically this may be a little confusing for you, but all the advice these guys have given you is right. Its all based on how you want to play the character. If your worried about down the road read the feats in the core book and the prestige classes if thats something your looking at. Also don't get too worried about it though, your supposed to enjoy playing Pathfinder not worry yourself about whether your making your character right. Have your DM help you and you should be good.