Okay, so I have already made the character and we are a couple of sessions into my character after my last character's death. RIP Paladin bros....
Wanted my guy to be a Viking that kills giants, really fun!
This is for the giantslayer AP
So here's my current character as this stuff is now locked in... - 25 Point Buy
18 Str +3 Racial via Alchemically Enhanced
16 Dex +1
16 Con
14 Int
10 Wis
7 Cha
L1 - Intimidating Prowess / Power Attack
L2 - Menacing -Dazzling Display
L3 - Hurtful
L4 - Rogue Talent - Weapon Focus
L5 - Signature Skill
L6 - Menacing Shatter Defense
L6 - Rogue Talent - C. SMASH
L7 - Violent Display
Traits - Bruising Intellect / Dwarven (Ulfen house Rule) raised.. +2 AC vs giants as its for dem heavy hitting giants.
Ryze Kuja wrote:
Another thing I forgot to mention is that since you're investing so heavily into Intimidate, you really should get a +1 Cruel enchanton
I actually have a +1 Greatsword with cruel already!
Items I'm keeping handy are potion of enlarge person, bull's strength, gravelly tonic, Elixir of Thunder voice, potion of protection from evil, tangleburn bag, oil of versatile weap.
Any items you guys can think of since my dumbars thought fighting giants with a greatsword was a good idea?
I have a +21 to my intimidate via the Maiden's Helm, Belt of Str, bruising Int, skill ranks and class bonus.
So I believe taking violent display at 7 would be best. That just brings up two possibilities... I love the build Ryze put forward, but it is a bit too late for that.
Now mind you this is for the giantslayer AP. So, do I retrain Sig Skill to something else, maybe the step up feat as I took it at 5 or do I keep wat I have and add on with the Rogue Thug? An extra d6 to SA and adding 1 to the shaken condition in case of missing is very appealing.
Downside, I lose stalk which gives me that +2 to intimidate for my studied target and my +3 to studied target comes online at 11 with and as I'm told Giantslayer ends at about 16.