Welton Grompus

Gordon Bleu's page

169 posts. Organized Play character for Merisal The Risen.


Race

Halfling Operative EAC 27; KAC 28 initiative +9

Classes/Levels

SP 31/72 HP 50 RP 7/10 chronicles

Gender

Fort +7; Ref +13; Will +10; +3 vs. fear effects Defensive Abilities evasion, uncanny agility; Resist cold 5, fire 5, sonic 4

Strength 8
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 12
Charisma 13

About Gordon Bleu

Gordon Bleu
Male halfling corporate agent[pw] operative 8
NG Small humanoid (halfling)
Init +9; Senses darkvision 60 ft.; Perception +19
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Defense SP 72 HP 50 RP 10
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EAC 27; KAC 28
Fort +7; Ref +13; Will +10; +3 vs. fear effects
Defensive Abilities evasion, uncanny agility; Resist cold 5, fire 5, sonic 4
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Offense
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Speed 40 ft., sure-footed
Melee stabilizing survival knife +12 (1d4+3 Slsh; analog, operative)
Ranged called azimuth laser pistol +13 (1d4+4 Fire; burn 1d4) or
merciful pusher decoupler +13 (1d6+4 Acid nonlethal; demoralize; nonlethal) or
pulsecaster pistol +13 (1d4+4 Elec nonlethal; nonlethal) or
trailblazer precision coil rifle +12 (1d6+8 Pier; knockdown; sniper [250 ft.], fiery)
Offensive Abilities debilitating trick, trick attack +4d8, triple attack
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Statistics
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Str 8 (-1); Dex 22 (+6); Con 14 (+2); Int 14 (+2); Wis 16 (+3); Cha 15 (+2)
Skills Acrobatics +22 (+26 to avoid gaining the off-kilter condition.), Athletics +7 (+11 to avoid gaining the off-kilter condition.), Bluff +16, Computers +16 (8 ranks), Culture +16, Diplomacy +16, Disguise +8, Engineering +16 (8 ranks), Intimidate +16, Life Science +8, Medicine +16, Mysticism +9, Perception +19, Physical Science +8, Piloting +12 (0 ranks), Profession (cook) +17, Sense Motive +17, Sleight Of Hand +12, Stealth +22 (+23 when using trick attack), Survival +9; (reduce the DC of Profession or Culture checks by 5 when recalling information about corporations and their executives)
Feats Kip Up, Mobility, Skill Focus (Acrobatics), Skill Focus (Stealth), Toughness, Weapon Focus (small arms)
Languages Akitonian, Castrovelian, Celestial, Common, Copaxi, Dwarven, First Speech, Gnome, Halfling, Morlamaw, Shirren, Vesk, Ysoki
Other Abilities cloaking field, ghost specialization, halfling luck, jack of all trades, mentalist's bane, networking, sneaky, specialization skill mastery , uncanny mobility, worldwide explorer
Combat Gear mk II serums of healing (2); Other Gear d-suit III (upgrade: jump jets, mk 1 thermal capacitor), second skin, called azimuth laser pistol with 1 battery (20 charges), merciful pusher decoupler with 1 high-capacity battery (40 charges)[AR], pulsecaster pistol with 1 battery (20 charges), stabilizing survival knife, trailblazer precision coil rifle with 2 explosive sniper rounds, 0 sniper rounds[AR], advanced medkit, basic medkit, binderss (5), climbing kit[PW], cold climate environmental clothing, engineering tool kit, glamered, industrial backpack, infrared sensors, longarm and sniper rounds (23), mk 2 ring of resistance, personal comm unit, rope (50 ft.)[AR], titanium alloy cable (100 ft.), credstick (11,010.6 credits); Augmentations darkvision capacitors, mk 1 synaptic accelerator (wisdom), mk 2 resistant hide[AR], mk 2 synaptic accelerator (dexterity)

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