Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee also wastes no time in helping to get what they can loaded into the wagon and ready to go, though she also tries to keep an eye out for any advance troops that might already be reaching the town.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Um. Yes. It's time to go," Bee agrees after taking a moment to look out the window. "If we can manage the statue wonderful, but it isn't worth having our names added to the list of the fallen!"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Yep, Bee would have Shield Blocked for that last hit. Assuming it's not dead already... Bee does the truffle-shuffle and maneuvers back into a flanking position with Barak, eager to finish the skeleton for good. Having noticed that the gnome's flickmace seems to be especially effective compared to the rest of the party's weaponry, she attempts to bash the skeleton in the face with her shield... Strike (Shield Bash; Flanking): 1d20 + 6 ⇒ (16) + 6 = 22
...and then raises it.
◆ Stride
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
With Orange destroyed, Bee takes a step towards the one remaining skeleton and attempts to bring her sword to bear against it... Strike vs. Red (Scimitar): 1d20 + 6 ⇒ (12) + 6 = 18
...before raising her shield.
◆ Step
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Fort (DC 21): 1d20 + 7 ⇒ (7) + 7 = 14 Bee's foliage withers under the onslaught of negative energy but she's not down yet. Following Barak's lead, she takes a step into flanking position and swings at Orange with her sword. Strike vs. Orange (Scimitar; Flanking): 1d20 + 6 ⇒ (5) + 6 = 11
Then she raises her shield, as she can't very well help her friends if she neglects her own safety too much.
◆ Step
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
In her spare time, Bee attempts to teach others the ways of the forest, such as what things are safe to eat and which snakes to avoid... Forest Lore: 1d20 + 3 ⇒ (9) + 3 = 12 ...but she can't quite remember the rhyme for poisonous vs. the non-poisonous variety. Oh well!
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Seeing an opportunity, Bee takes a step to the side and raises her holy symbol up. "By the light of the Sun!" she cries as there's a bright flash of light that washes over Ralthis and his two skeleton pals.
◆ Step
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"You know, it's not very nice to try and kill someone without at least giving your name," Bee frowns as she trundles past Barak and takes a swing at Orange Skeleton. Strike vs. Orange (Scimitar): 1d20 + 6 ⇒ (7) + 6 = 13
She then raises her shield and readies to defend herself and her allies.
◆ Stride
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee takes one more cautious look up at the ceiling - more out of reflex than anything - and moves into the room to have a better look at the statue. Perception If Needed: 1d20 + 4 ⇒ (14) + 4 = 18
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"That's amazing!" Bee marvels as Qen reinforces the ceiling with ease. "Have you always had a talent for making and working with your hands or did it take lots of studying? Or was it a little of both?"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
As the group splits off a bit to search and to investigate some of the things they've already found, Bee decides to remain in the dean's room and help look around there. "Be careful to stay in hearing or eyeshot of someone else," she advises. "The building seems clear for now but someone could still fall down a hole or something." Perception: 1d20 + 4 ⇒ (5) + 4 = 9
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Oh wait, I just noticed we went from 2:10 to 2:00 on the timer so I guess we're counting down instead of counting up! In that case, we've got even more time than we originally thought :)
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Going back to check earlier posts, we estimated we'd have about 3 hours and 20 minutes or so before we *have* to get out of the area. The clock on the slides shows us at 2:10 so we've got a little over an hour left to look around and do stuff. I think we've looked around in most of the rooms here at this point so if we want to search the books and the student rooms - especially since those should be able to be done all in the same 10 minutes by different people - then we can probably afford to take the time.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Oh! Here's the statue," Bee calls back over her shoulder. "Seems strange to have it in someone's bedroom but what do I know about human taste and customs?"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Went ahead and put everyone's tokens on the upstairs map. "Thanks," Bee smiles at Macondi as he uses a bit of magic to get the dirt and cobwebs off of her. She dutifully follows everyone else as they carefully head up the spiral staircase to the second floor. As Aztryx begins nosing through the books, she takes a few steps ahead into the hallway and looks around before moving up to the space where the double doors once stood. Sword in hand, she peers into the darkness... Perception: 1d20 + 4 ⇒ (13) + 4 = 17
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Hm..." Bee studies the caved-in section of the room, trying to determine how to retrieve the wayfinder without risking any further structural collapse. Perception: 1d20 + 4 ⇒ (10) + 4 = 14
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
^Sarenrae! That said, this is my first adventure playing her so her characterization is still in flux. Usually I tend to get the basics for a character background and personality and figure out the rest as I go through RP and the experiences the character has.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"I know it's more complicated than I make it sound but the ones we've run into here? They're empty. Their spirits have gone and all that's left are the empty vessels they used to call home," Bee remarks quietly as they come across yet another body. "Sometimes the vessels return to the earth like they're meant and other times...something else moves in and uses what's left behind. Something dark." As the others examine the body and clothing, Bee joins Macondi in looking around the room itself. Perception #1: 1d20 + 4 ⇒ (8) + 4 = 12
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Hm...the statue we need to find is upstairs but we should at least clear the rest of this floor in case there are any empty vessels wandering around," Bee replies. "Let's do a quick look into the rest of the rooms down here and then make our way upstairs?"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"If you don't have a weapon, take this," Bee says, offering her sickle to Larraz. "And Desert Wind is okay - he wasn't hurt when we found him, just hungry. But we found some feed that was still good inside what's left of the general store so now he's not as hungry. We found a wagon and got it repaired and our plan was to hitch Desert Wind to it to help us get what remains and artifacts we can out of here." She looks around, still wary. "We've got a little more time before we have to leave this place. Stick with us while we finish looking around, it's safer that way." Assuming there's nothing else to be found in the lounge and knowing that time is short, Bee heads back down the short hallway to the next set of doors that she can see. After looking it over for a moment for any obvious dangers (or waiting for anyone else who wants to check it out), she cautiously attempts to open the door. Perception: 1d20 + 4 ⇒ (5) + 4 = 9
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee is silent for a moment and then gently holds up the bloodstained notebook they'd found just outside the building's entrance. "We're trying to recover the missing...or at least their personal effects. I'm sorry, but we found this outside, next to a victim of the undead. Do you know who it belonged to?"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee raises an eyebrow - or would if she had any - as Barak seems to hear someone or something under the couch. "We're Pathfinders and we're here to help," she calls out.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"One door at a time?" Bee asks quietly as the group begin to make their way inside the entrance hall. She turns to her immediate left and carefully makes her way over to the doors at the end of the short hall. Perception: 1d20 + 4 ⇒ (10) + 4 = 14 She gives the door a once-over but waits to make sure her allies have no objections - or have the chance to examine the door themselves - before she attempts to open it.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee keeps a cautious watch as the group, horse and wagon in tow, makes its way over to the college grounds. As they reach the entrance, she considers the remnants of the stained-glass window for a moment before giving a respectful bow. "The Inheritor and her followers are allies of the Sun. It's sad to see what's become of her school..." Assuming that no dangers make themselves known, Bee carefully approaches the door. After looking it over for a moment for any signs of trickery, she attempts to open it.
Perception +4.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Well, I think we might have a solution on how to carry any remains - and these relics - back out with us," Bee reports after nosing around the armory for a moment. "There's an old wag-" And that's as far as she gets before Qen immediately heads over to have a look and start tinkering with the thing. "Uh...yeah, an old wagon. I'm sure Qen can fix it without any trouble at all. Now, if we can get Desert Wind calmed down, he can probably help pull it along. We'd have to travel on the roads if we use the wagon but it would be faster than walking...so I suppose the risk is worth it." Bee considers what there is left to do and what she herself might be best suited to be doing. "Hmm...Macondi and Barak, you two seem to have a way with words and people. Maybe one of you can try to see to Desert Wind while Qen works on the wagon and the rest of us can finish looking around?" Bee's got a +5 Diplomacy but Macondi & Barak have better :) Assuming there's enough time, Bee heads back into the armory to have a more thorough look around - just to make sure they don't miss anything important.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee approaches the armory - or what's left of it - and carefully peers inside. "Hello?" she calls softly. "If there's anyone here, we're Pathfinders and we're here to help."
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Unless I'm mistaken, I think Barak checked out the guardhouse already but I don't think we've checked the armory - if we haven't, that's where Bee will go :)
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"It can't hurt," Bee nods as Barak offers her the buckler for the time being. "And when we get back I'll try to find out if there's a next of kin for whoever it belonged to." Bee carefully stows her own steel shield across her back and slips the buckler straps over her shield arm. Noticing Qen heading towards the tavern, she decides to head for the armory.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Oh, it's horse food!" Bee exclaims as she and Macondi finally find something in the store that might be of use. She takes the bag back out to Heather and offers it to her. "Here, maybe you can get Desert Wind to calm down with this? He's probably hungry and feeding critters usually makes them like you more. Works on a lot of people, too!"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Well, that's a good start," Bee remarks as she carefully tucks the papers away in her pack. "Maybe the guardhouse has more records or...or something." The leshy starts to head that way, only to table that thought for a moment as Macondi comes backing out of the general store with a funny look on his face. Once the situation is explained, Bee pokes her head in to get a good look at the store. "Hm...mold can be cleared away, if you're carefully enough with it. Just have to go slow and not kick up any spores..." Survival - Mold Hazard: 1d20 + 4 ⇒ (16) + 4 = 20
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"By the light of the Sun, you fought well Gibb Potsmasher," Bee quietly murmurs as she kneels down next to the fallen goblin's body. "Rest well in the warmth of Her incandescence." She glances up Aztryx and Macondi, already discussing the best way to get any bodies they find back to civilization. "I've heard stories about magical bags that make their contents weightless. Maybe that's what our bags are for; we should check them before we build litters." Bee gets to her feet again and looks around. "I'm going to check some of the shelves and drawers here, to see if there are any papers or other things we should take back with us."
Bee will start rummaging through the shelves and such to see what she can find.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"The church is as good a place as any to start," Bee nods, looking around warily. "Heather, is Scout okay? Does he need my potion?"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Here I come!" With Yellow and the Horse defeated, Bee is free to move to the aid of Scouty and Barak. The leshy huffs up the steps and instead of raising her shield, she attempts to put an end to things by striking first Orange and then at Red with large, sweeping strokes of her blade. Strike vs. Orange (Scimitar; Forceful, Sweep): 1d20 + 6 ⇒ (13) + 6 = 19
Strike vs. Red (Scimitar; Forceful, Sweep): 1d20 + 1 + 1 ⇒ (7) + 1 + 1 = 9
◆ Stride
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee laughs out loud at Barak's joke, which may or may not be surprising to her fellow agents. "In a tight place, I'd rather laugh than cry," she huffs aloud to no one in particular as she tries again to take down the Yellow Zombie so she can then focus on the Mr. Ed the Undead Horse. Strike vs. Yellow (Scimitar; Forceful, Sweep): 1d20 + 6 ⇒ (2) + 6 = 8
Strike vs. Yellow (Scimitar; Forceful, Sweep): 1d20 + 1 ⇒ (16) + 1 = 17
And then she raises her shield once more, the steel glinting in the sun, as she readies to defend her allies and herself.
◆ Strike
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"I'll do my best," Bee nods as she faces down Yellow, scimitar in hand. "Poor empty vessel, we'll send you back to the earth where you belong!" Strike vs. Yellow (Scimitar): 1d20 + 6 ⇒ (2) + 6 = 8
Strike vs. Yellow (Scimitar): 1d20 + 1 ⇒ (2) + 1 = 3
Bee tries to finish the zombie off but her sword arm is shaky and her aim waaaay off. Frowning, she then raises her shield and readies for the undead to retaliate. ↺ Glimpse of Redemption vs. Shield Block:
Bee has the Glimpse of Redemption reaction available to her in addition to Shield Block for having her shield raised. She'll prioritize using Glimpse first to protect an ally and then Shield Block to protect herself. ______________ ◆ Strike
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"I suppose it's good to see that the Gravelands aren't an entirely blighted place," Bee remarks as the group encounters some thick undergrowth along the road. She draws out a sickle and begins using it to help cut a path through. Sickle: 1d20 + 6 ⇒ (20) + 6 = 26 The leshy is surprisingly efficient at using her sickle in such a manner; perhaps she's done this sort of thing before?
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee watches as her companions either start powerwalking or melding into the shadows in order to escape the notice of the oncoming undead. For lack of a better idea, she grabs a huge rock and throws it off in a different direction than the one they're heading in... Setup Check - Deception (DC 18): 1d20 + 2 ⇒ (14) + 2 = 16 ...and then promptly runs away after Macondi and Barak, her armor clinking softly as she goes. Fort (DC 19): 1d20 + 7 ⇒ (9) + 7 = 16 "Augh...I need to...practice running...more often..." she huffs, noticeably winded by the hustling.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"No questions," Bee answers, her expression solemn. "By the light of the Sun, we'll find our missing allies and bring them home." Before the group sets out, Bee takes a moment to visit the quartermaster and choose from a selection of items available to agents of her caliber. She eyes the vials of holy water for a long moment but finally settles on a minor healing potion.
As the group reaches a rather steep rise, Bee pauses and eyes the terrain. "Hm...I know a little about getting around in the wilds but I'm not sure how efficient of a guide I might be trying to help get us up this hill." Bee has a +4 to Survival but I think someone else has better. Barring any other less-strenuous options, the leshy takes a deep breath and attempts to barrel up the rise... Check (DC 16 Athletics): 1d20 + 6 ⇒ (16) + 6 = 22 ...and makes it up without much effort at all, not even needing to use her hands to do so. "Woo! That wasn't as bad as I thought it'd be." She turns and peers back down at her companions. "Anyone need a rope? I've got some rope!" Vine Leshy: Not sure if this counts as a Climb check but if it does, being a Vine Leshy turns any climbing successes into critical successes.
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Our destination is Goldenflame," Bee replies. "I don't think I've heard of it, though. What can you tell us about it?"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee relaxes further as she sees that Scout seems to have switched out of predator mode and smiles again. "Well, it seems like some of you already know each other. Maybe he was just excited by the mix of faces new and old."
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
Bee blinks, the situation seeming to have been resolved nearly as quickly as she'd registered it in the first place. "Huh. Crisis averted then?" She gives the half-elf woman a bit of a look. "I hope your feline friend isn't hungry for plants next. Does he always act like this?"
Female Leshy Champion (Redeemer) 2 HP: 32/32 | AC: 19 (21 w/shield raised) | F: +8, R: +5, W: +7 | Perc: +5 | Stealth: +3 | Speed: 25 ft. | Senses: Low-Light Vision | Focus Point: 1/1 | Active Conditions: Marshal's Aura 10 ft. (+1 status vs. fear)
"Oh, are we talking about shields? I might be able to help with that too." A leshy sporting a chain shirt and a steel shield strapped across her back comes striding into the room. Her physical body looks to be a mass of hard vines, twisted and woven into humanoid shape, and pale yellow and white flowers sprout from her head, bobbing gently with every movement. A carved wooden holy symbol hangs about her neck, depicting an angelic ankh. She studies everyone that's gathered so far for just a moment and then smiles. "Or maybe I should be a student as well. Some of you look like you've already seen a battle or three!" The leshy holds a closed fist up to her chest and bows to the group. "I'm Good-News Bee, but you can call me Bee or Good-News, or News, or Ginby (GNB), or...well, basically if it's close enough, I'll answer to it." |
