Valeros

Golnor's page

Goblin Squad Member. Organized Play Member. 70 posts (139 including aliases). No reviews. No lists. 1 wishlist. 5 aliases.



Dark Archive Goblin Squad Member

Accepted alignments: any non-chaotic.
Goal: to be the go-to for any job.

We are the Inevitables. We will take any job, any task, no matter how dirty, and we will complete it.
We are unstoppable.
We are irrestistable.
We are Inevitable.

Company Rules:
Rules can be broken, but only to not break a higher ranked rule.
1. Complete the job. No exceptions.
2. Respect your betters. If someone ranked higher than you in the company tells you something, listen to him. The reason why he's ranked higher than you is because he is better than you. Blind obedience is not required, but may be helpful.
3. Obey the rules of the land. Don't wander in where you're not wanted. It's a pain. (And you probably will end up in pain.)
4. No attacking other Inevitables. (Unless you have a job to whack him, see rule#1. But don't loot the husk. Instead, guard it from potential thieves until he's back on his feet.)
5. No griefing. Don't randomly kill people. Unless they have a pvp flag. Then go nuts. But don't complain if they kill you. Or put a bounty on you.

Duties:
Do these if possible.
1. Promote the existance of the Inevitables. I want the Inevitables to be known as a company that can be trusted to get It done. Whatever It may be.
2. Be nice. That little dweeb you whack for fun may turn into a potential customer one day. (Or right after, if he's the humorous revenge type. Seriously, we will whack you if we get paid to do it.) First impressions are everything.
3. Keep track of jobs completed. A small report (your name, client name, job type, date started/completed) is desired after every job. You don't have to if you don't want to, but ranking in the company will be based on these reports. Higher ranking means more stuff and better titles. (Titles will exist in the company forum, at least.)
4. Revenge. Try to whack people that whack other Inevitables. It will help in the long run.

Benefits:
Nice stuff we give you for joining. (Don't give me that look. The Redundancy Department of Redundancy gets annoying if not kept busy.)
1. More jobs. Being part of a company that is known to get things done will encourage people to give you jobs, as they know that you will get things done.
2. Stuffs. Be good and complete jobs, and I'll see to it that you get a nice magic weapon or something.
3. Respect. Having a bunch of stubborn people trying to kill you is rather annoying, so you should be safe from most griefers/player killers/opportunists.
4. Moderate protection. While we will accept hits on our own members, we won't loot your husk. So your goodies will be safe.
5. Subsidised bounties. The first bounty you place on another player will be reimbursed, up to a limit (based on company rank) per week.
6. Standard company benefits. Improved access and lower rates to company-owned facilities could probably go unsaid, but I'm saying it anyways. Just in case.

Company Forum is here.