Male Human Fighter 1
Godwin follows the skeleton. I am going on a vacation for around 7 days. Godwin shall keep following the group and attacking who attacks the group Status: normal(modified by spells) Health
Spells on Godwin(duration)
Attack
Armor
Saves
Attributes
Observation Perception=0(0)+1(1)[Int Mod]=1(1) Intuition=0(0)+0(0)[Wis Mod]=0(0) Professions Soldier=1(1)+0(0)[Wis Mod] + 3[trained]=4(4) Farmer=1(1)+0(0)[Wis Mod] + 3[trained]=4(4) Other important skills Handle Animal=1(1)+0(0)[Cha Mod] + 3[trained]=4(4) Ride=1(1)+1(1)[Dex Mod] + 3[trained]=5(5)
Male Human Fighter 1
Initiative: 1d20 + 1 ⇒ (17) + 1 = 18 On his turn charges Godwin at the closest enemy skeleton goblin while yelling "Die evil monsters!" He shall not act before Surtessh acts. charge attack: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27 When he hits shall he deal damage: 1d10 + 4 ⇒ (6) + 4 = 10 Status: normal(modified by spells) Health
Spells on Godwin(duration)
Attack
Armor
Saves
Attributes
Observation Perception=0(0)+1(1)[Int Mod]=1(1) Intuition=0(0)+0(0)[Wis Mod]=0(0) Professions Soldier=1(1)+0(0)[Wis Mod] + 3[trained]=4(4) Farmer=1(1)+0(0)[Wis Mod] + 3[trained]=4(4) Other important skills Handle Animal=1(1)+0(0)[Cha Mod] + 3[trained]=4(4) Ride=1(1)+1(1)[Dex Mod] + 3[trained]=5(5)
Male Human Fighter 1
Godwin Everlin goes in the direction of the sound. Status: normal(modified by spells) Health
Spells on Godwin(duration)
Attack
Armor
Saves
Attributes
Observation Perception=0(0)+1(1)[Int Mod]=1(1) Intuition=0(0)+0(0)[Wis Mod]=0(0) Professions Soldier=1(1)+0(0)[Wis Mod] + 3[trained]=4(4) Farmer=1(1)+0(0)[Wis Mod] + 3[trained]=4(4) Other important skills Handle Animal=1(1)+0(0)[Cha Mod] + 3[trained]=4(4) Ride=1(1)+1(1)[Dex Mod] + 3[trained]=5(5)
Male Human Fighter 1
Godwin moves to the goblin statue, ready to strike. "Chairs who fall from the ceiling, trick stairs and statues who could be alive, strange place this is indeed! Just a few days ago would I be milking Bella the cow right now." He then looks to Olwyn "Wait until we are certain we are under attack. I wonder what would happen if you enlarged Bella the cow back at my farm, milk for the entire town?" He laughs.
Male Human Fighter 1
"Yurian i'm ready to go in that room" Kolpo decides to follow Yurian with his shield ready afraid that someone or something would attack him. "Do you know that some madman Dupree used this place to train his equally twisted armies? We could run into remains of those armies we have to be careful!"
Male Human Fighter 1
"Thanks for your help" Godwin doesn't look very happy, he mutters something to himself. Godwin enters the new room. "I don't think I know anything about this place" Godwin wonders if he ever heard anything about this place in the militia.
Male Human Fighter 1
Godwin sheates his sword and temporary puts his shield on his backpack. He then tries to push the door with all his strenght. strenght check: 1d20 + 4 ⇒ (7) + 4 = 11 "This door is very strong, can other people help me? Felicia you look like a strong warrior, can you maybe help me?" He smiles. intuition DC 18: Godwin seems to be a little upset about having to ask a woman to help him. His smile seems to be a little bit artificial
Male Human Fighter 1
"Very curious, some kind of claws and very tiny knives have killed these people. I also notice that in addition both fire and frost has damaged those people, a strange combination, it must have been magic" Godwin thinks for a while. "Multiply dangerous creatures must have killed those people, we have to be very careful. Monsters with claws, evil sorcerers and worse could be near!" Godwin moves close to the door, he holds his shield in the direction of the door and his sword ready to strike anything that might come out of it.
Male Human Fighter 1
Terquem wrote: you sir, are on the wrong side of the planet In summer time am I GMT+2 otherwise GMT+1. Terquem wrote: And if anyone is curious here is a sample of the Document I am working on Appendix "A", it is unfinished (hey! I'm working on it)- feedback is always appreciated So I shall need to roll on a d20, I shall maybe already roll on the unexplored area so you don't have to wait later: Appendix A: 1d20 ⇒ 9 There is a Door.
Male Human Fighter 1
Olwyn Unseelie wrote:
Godwin is amazed at the strange light that Olwyn just created, he look at it for a while and then looks at Olwyn. "We should carefully approach this, I suggest we first examine all exists because this is the ideal place to ambush someone. With your strange light do I no longer need my torch." Godwin unlit his torch and puts it in his backpack. He firmly holds his shield in his left hand and his weapon in his right hand. Status: normal(modified by spells) Health
Spells on Godwin(duration)
Attack
Armor
Saves
Attributes
Observation Perception=0(0)+1(1)[Int Mod]=1(1) Intuition=0(0)+0(0)[Wis Mod]=0(0) Professions Soldier=1(1)+0(0)[Wis Mod] + 3[trained]=4(4) Farmer=1(1)+0(0)[Wis Mod] + 3[trained]=4(4) Other important skills Handle Animal=1(1)+0(0)[Cha Mod] + 3[trained]=4(4) Ride=1(1)+1(1)[Dex Mod] + 3[trained]=5(5)
Male Human Fighter 1
Terquem wrote: Please don't overlook the Campaign Information section of this game and a very important house rule regarding Perception and Intuition. I thought that just looking around for factual things following militia procedure would be int and thus perception based? While having a feeling that something is wrong would be wisdom and thus intuition based Status: normal(modified by spells) Health
Spells on Godwin(duration)
Attack
Armor
Saves
Attributes
Observation
Professions
Other important skills
Male Human Fighter 1
Terquem wrote:
Thanks I updated my first post with those format options. Those format option are very powerfull, I made some primitive status to include in my posts during game Status: normal(modified by spells) Health
Spells on Godwin(duration)
Attack
Armor
Saves
Attributes
Male Human Fighter 1
Godwin carefully approaches the entrance of the dungeon. He scans all directions to make sure this place is safe like he learned in the militia. Godwin takes his inkpen and a sheet of paper and he draws a rough map of the environment. Godwin also prepares his torch. He now wields a bastard sword in his right hand, a torch in his left hand and a shield is attached to his left arm. He wear banded mail and leather shoes. He also wear a backpack.
Wearing:
His backpack contains:
GM Henry Fortuna wrote: I'm not looking for a whole lot of backstory since the characters are just NPC classes. They really shouldn't have any motivation to be heroes unless something forces them to be (like what's going on in the village). So, just a little something to let me know what makes the character tick. I think I first misunderstood what kind of story I should write, This is my new story: Bonk was born in Ardfell in a farm, when he was little slipped a rat in their house. Just before that rat would bit him took he a big stick and hit the rat on the head, making a "bonk" sound. Since then calls everyone in the village him Bonk. Bonk loves to help his parents on the farm, because Bonk is strong
Bonk constantly works, he hates having nothing to do. This makes him liked in the farm and the town militia but also causes Bonk to have no private life. Bonk is a personal friend of the blacksmith, the blacksmith who made a weapon ideal for a person with Bonk his strenght, the bastard sword. I also made an allias with a more detailed profile for this campaign. |