Goblin

GoblinMaster's page

26 posts. Alias of Askrel Bel'Thar.




The characters in my current campaign are all bookworms. They frequent the libraries and book stores, search through any bookshelf they can find for further knowledge on what they seek. Sometimes it's a bit daunting, since a simple search for books in the Golarion setting usually ends up bringing me to Pathfinder RPG books.

What I would like to know is, how much do books tend to cost in game and is there anyplace that I could find a list of books that exist within the world of Golarion, from common every day books to hard to find tomes. They can detail stories, or ecology, or history, or just about anything.

Usually, I'll make up a book title on the spot and tell the players what they learn after x amount of time reading, but I don't always know how much information can be found at a bookstore.


Hi all! I'm making a christmas gift list for my group. I want to get them items that will be good for use around the game table. We're playing ROTRL right now, and there are 5 characters: half-orc Titan Fighter, Human Wizard, Human Cleric of Sarenrae, Half-elf Ranger/Alchemist, and Dwarf Inquisitor with a heavy reapeating crossbow.

I have some gift ideas stirring, but I call upon the power of collaboration to help me find great gifts for all these players.

For the Human Cleric, I would like to get him a holy symbol of Sarenrae that he can wear while at the table. Something like a Seraph or Sunburst pendant. So far the best I have found is this.

For the wizard, I'll buy him a miniature of his choice, since he's been using one of the plastic minis out of my box... and maybe a T-shirt, since every session he wears a tattered rag and calls it a T-shirt.

For the Alchemist/Ranger, I might buy a set of dice, since he always complains that his are lost.

For the rest, I'm not too sure. If you have any good ideas, please let me know. I'm not trying to spend more than $30 US per player.


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I think Bards are fun RP. I've played a lot of games in which the bard will simply sing/play during battle and say "I inspire courage." Though that's nice and all, I've seen people really have fun with the RP aspect of Bards. A friend of mine and I were just discussing her character (she's a courtesan Diva) and she said her character would inspire courage by having epic t!+!. LMAO.

I also once played a bard who was a dwarven opera singer. We were able to get through a through a tough encounter with a devil by having my character walk into the chamber where the demon was guarding a scroll. I introduced myself for his entertainment pleasure, then broke into an epic song (using fascinate.) Then the shadow dancer crept along the wall and grabbed the scroll. Once he was safely out of the room, I bowed and walked out.

I've also seen a bard who was a master of insults. He played the lute in combat and simply made fun of the enemies to their faces.


Hey, guys. I've been trying to reunite some of my tabletop players who have moved away from my area. We have played through skype before, but I simply had to trust their rolls and it was a bit tough to explain positioning during combats with no visual representation.

Since then I have played on Roll20, but I find it lacking in certain features. I AM willing to pay for good software, but I'd like to make sure it suits all my needs before putting down any of my hard-earned cheddar. I've mainly been looking at iTabletop and D20pro, but even these don't seem to fully list the features I'm looking for.

My requirements are listed in order of priority:

1) Must include multiple chat window support. As we do text only RP, I like to be able to be able to keep group chats separated when the party is separated. It helps with immersion, kills metagaming, and allows for seperate IC/OOC chat instances.

2) Must be able to import content, such as maps from the Paizo AP I am using. It's nice when I can just load a photo to use for troll icons rather than sift through a library of poor quality representations. It also helps if it's easy to align squares to grid.

3) PF support is nice.

4) Easy setup/friendly learning curve/community support. I hate being frustrated whilst trying to se up my game.


Hey, guys. I've been trying to reunite some of my tabletop players who have moved away from my area. We have played through skype before, but I simply had to trust their rolls and it was a bit tough to explain positioning during combats with no visual representation.

Since then I have played on Roll20, but I find it lacking in certain features, especially for free users. I AM willing to pay for good software, but I'd like to make sure it suits all my needs before putting down any of my hard-earned cheddar.

My requirements are listed in order of priority:

1) Must include multiple chat window support. I like to be able to be able to keep group chats separated when the party is separated. It helps with immersion, kills metagaming, and allows for seperate IC/OOC chat instances.

2) Must be able to import custom content, such as maps from the Paizo AP I am using.

3) PF support is nice.

4) Support for music.

5) Easy setup/friendly learning curve/community support. I hate being frustrated whilst setting up my game.

Really, I just want to know what you've used and would suggest. Currently D20pro and iTabletop look like they'd suit my needs best, but it's hard to say without using a trial version. Fantasy Grounds seems to have a nice setup and aesthetics, but I don't see mutlitple chat window support.


I have a player in my campaign who is a medium half-orc wielding a +1 Large Bronze Greataxe. I hadn't questioned his use of this weapon until we got to a point in ROTRL where they started facing large creatures and I began familiarizing myself with the rules regarding large creatures and equipment. So far, it seems that a medium creature can't possibly wield a Large two-hander. Maybe I'm wrong, but looking over his character sheet, I haven't yet found anything that provides an exception.

He is a half-orc fighter5/ranger1 with 18 STR. CMB +6. Axe Weapon Training. Greataxe Weapon Specialization.

Attack block for this weapon is +10 ATK, Crit x3, 3D6+10 DMG.

Forgive me if this question has already been answered elsewhere.


A character in my game has died recently. The new character this player rolled up is a Dwarf Inquisitor of Torag from Janderhoff. This character has tracked a suspicious individual whom he believes committed sacrilege in the Torag Temple there. This wild goose chase has led him all the way from Janderhoff to Saindpoint,

The story so far: The PCs have successfully routed Nualia and are beating down ghouls in the hunt for Aldern Foxglove AKA Your Lordship. Given the sacrilegious nature of the Skinsaw murders this Dwarf now intends to assist the party in hopes that it will help him find his culprit.

Where I need help: I need to find a character within the contents of this book or otherwise who can serve as the runaway defiler so that justice may be served. As I have not read in depth beyond chapter two, I can't pinpoint a good villain to fill this role. Are there any characters in the later portions of this AP who may potentially fill this villainous role in order to keep the Inquisitor interested in sticking it out with the party?


So my characters are now investigating the murders in Sandpoint. The lust letter that Aldern left behind for our female Varisian Half-Elf was almost a dead giveaway as to who it may have been. They are suspicious of a few other NPCs as well, but they've been dying to check out the Misgivings for quite some time as Ameiko (the hub of town gossip) has mentioned to them that it is haunted. Misgivings has usually been too far out of their way to investigate, but now they want to check it out on the way down to Habe's Sanitorium. Of course, they're not ready for it at all. How should I get them to forgo the Misgivings for now until they're ready to check it out?

Apologies if this question has already been answered in another thread, or I'm missing something obvious, but I am truly worried.

Cheers for replies!