Shark

Gm Boggbear, Possibly Evil's page

454 posts. Alias of BoggBear.


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"I've been given a rough draft, Rogue Trader.
For now, it is best you continue to do what it is you do, you seem to be meeting with success."


Once alone, your personal holo receiver, a luxury denied most, flares up and a somewhat distorted image of the lord Mayor appears before you.

"Greetings again lord captain, I am gratified you remain safe and achieving successes.
The reason I wanted a word is to update you on what we've found out about the assassination attempt so far."

"Thanks to our astropaths being able to find a...they called it a "ghost signal", we've discovered that the order went out about three imperial months ago, meaning someone set this up at the moment the race was even announced."

"This was not a spur of the moment thing, nor was the assassin from some personal retinue, as they would have already been here far ahead of yourself."


Holt remains impassive, rigid, inflexible.
If not for the fact that you can clearly see him blinking (occasion), you would have thought someone had replaced him with his statue.
He merely stands, hands clasped behind his back, looking at the planet displayed ont he screen.
It is impossible to tell if he has heard you or not.

--------------------------------------------------

Main Bridge

---------------------------------------------------

"Lord captain, we've received a transmission from the lord mayor.
It's come in at his private channel, so it's probably for your ears only."


There is the sound of slow clapping coming from behind.
As you turn to look, two people that could be considered both completely alike and at the same time completely different walks towards you.

One is Solonius, the other one is Havelock Munz, your High Factorum.
Both of them are ex navy men, older and grizzled, with a penchants for wearing the old colours.
But where Solonius was a leader of marines and thus familiar with both space combat and dirtside fighting, Havelock was a logistician (essentially to other quartermasters what a quartermaster is to soldiers).
One rose through the ranks through grit and battle, while the other was kidnapped in a pirate raid, used his natural abilities to integrate with his captors, until he could send a message to his command to arrange a brutal ambush and wipe them all out, before returning to his old duties.

One is a harsh disciplinarian, who holds everyone to his standards (including himself), whereas the other one is constantly smiling at some private (and very morbid) joke.

"An inspired choice Lord Captain, Havelock nods, by keeping things vague, but still revealing the truth, you have ensured that not only will the competitions attention be diverted towards the hulk...but they will also be in direct and possibly even violent competition.
Hah! They will be too busy chasing their own tails for weeks before they even think about coming back at you!"

Solonius says nothing, standing stiffly at attention, radiating disapproval.

Neither of them men could be said to be exactly "liked", but they are certainly respected.
They even respect each other, though they also actively dislike each other.

---------------------------------
Meanwhile
--------------------------------

Holt is looking at the monitor, standing next to Heinrich.
He wears a thoughtful expression, slowly stroking his now closely cropped and groomed beard.

"It was always though to expand beyond the milky way galaxy, but none of my peers ever expected to see it done.
Oh, we knew it would eventually happen, but not in our lifetime...
And here we are, a planet unlike any I've seen, as vibrant and alive as Earth once was...before it was reduced to a radioactive wasteland, full of scars..."


As time passes, there is a market energy that can be felt throughout the ship.
A nervous energy, clearly born out of the great discovery that many of you have been apart of.
Not everyone get a chance to board a space hulk, and fewer still manage to escape with their lives and souls intact.
And the people who managed to do what you achieved must be truly astronomically rare.

You freed a ship from a space hulk, and are now towing it through the warp!
And the fact that by all accounts, the ship is an arecheotech ship makes it a treasure beyond compare.

The fact that your crew has been augmented with a living ancestor though...that is something that was not spread amongst the crew as of yet.
Perhaps that would be pushing your lucky just a little too far...?

But while the crew had been in high spirits before, thanks to the unusual benevolence of the higher ups (most of them), now they are possibly bristling with good cheer.

Perhaps the warp senses that, and that is why the week or so travel time goes by with practically no incidences at all?

But once you emerge from the warp above the planet, you are immediately hailed by a barrage of questions, well wishes, cheers and one or two demands from your distinguished "competition".


The next few days are passed in a flurry of activity, shuttles going between the two ships at a near constant rate, and meetings between the senior crew go on for hours.

Naturally, while you are all present, a lot of what is going on does tend to fly over the heads of those not specialised in various aspects of the operation.
It's clear however that each individual aspect is quickly being well mastered.

Iota has managed to collect a good understanding of the systems, and what is needed to optimise them for the coming almost unheard of operation.

The lady navigator has taken the time to figure out how to compensate for the extra drag of the two ships being linked.

Holt has done his best to facilitate the operation from his end.

And then, it happens.

The two ships link together, the powerful generator begins to pump power , creating a symbiotic link, allowing the gellar field to extend far beyond it's normal reach.

And once the whole things has been stabilised, the warning bells ring out, and both ships transit into the empyrean.
...
...
Successfully.


"Not one port would deny resupplies to a ship on a mission like ours.
This allows us to constantly be on the move.
In addition, the most crucial resource required is water, which is freely available almost everywhere.
This ship is capable of atmospheric entry, and can extract fluids from the atmosphere if needs be."


"Port? If you mean a place the ship calls home, there is none.
The ship's only purpose is to transport the Jundi Almawt to whatever battlefield they are meant to be upon.
If you mean it's place of manufacture, it was made in the forges of Jupiter."


Holt turns to look at Iota, his face unseen under his helmet.
His voice still retain his slight uncertainty as he speaks however.

"You are the ships master engineer, correct?
I am not able to explain much, as astronavigation is not part of my training."

"I know only the most basic information.
The ship is equipped with a device that is capable of creating an opening to access the hyperplane network, allowing one to transport along its routes to a destination."

Holt crosses his arms over his chest and tilts his head to one side, seemingly considering something for a moment.

"I realise that being so lost...it would perhaps not matter, since this ship is unlikely to posses a map of any lanes in the vicinity..."


Holt turns to Heinrich.
It's impossible to know his facial expression behind his helmet, but his voice betray a certain level of...confusion.

"I know not this "warp" that you speak of. The Scutum Firmum is equipped with an multidimensional engine, capable of accessing the hyper lanes."


With a clear chain of command established, the ceremony of launching the ship begins.
While it is clear that Brother Captain Holt finds the whole thing somewhat baffling, he rises to the occasion and plays his part well.

And soon, The Scutum Firmum has been launched and is now floating in formation with The Rising Sun.

Perhaps removing the ship from the hulk is what causes what happens next, or perhaps you had a very narrow escape, but with little warning, the hulk once more disappears into the immaterium.

You are once more alone in space.


As you enter the bridge, Holt turns to Archibald.
"I do not yet know the intricacies of my situation fully.
Perhaps the rules of hold can no longer be enforced, perhaps the old institutions do not exist...
I cannot as of yet swear fealty to you, nor allow you to take full command of my ship or it's secrets...
However, for now, out of gratitude, I place myself under your command.
As long as I remain cut off from my chain of command, I swear myself to your service."

The previously so imperious Holt kneels in front of you and lowers his head.
The effect is SLIGHTLY lessened by the fact his stature, enhanced by his armour, makes him almost as tall as the man he kneels to.


"Jundi Almawt.
The finest of humanity...
They stood against the darkness when no-one else would, when no-one else could.
I shall say no more, for it is not MY story to tell.
Should THEY wish to share more in due time, it is their choice."

Clearing his throat and straightening up, Hold is once more all business.

"Suffice to say, it has occurred to me that we are hopelessly lost, not perhaps just in space but also time.
As such, my original orders may just be moot, and until I have ascertained the truth of our current situation, they best be left to their peace.
Let us...let us head to the bridge and launch the ship."


Joined by the Rogue Trader, you continue down the corridor until you stop in front of what seems to be just a bare wall.
Holt leans closer and appears to be studying the area intently.
Finally he gives what sounds like a satisfied grunt and nods to himself.

"The blessed seal remains intact, however, this is far too important to be left to chance..."

Removing his right gauntlet, he places his palm against the wall for a moment.
When he withdraws it, there is a bloody palm print on the wall, and you can clearly see blood dripping down from his hand as he lowers it.

Moments later, the wall slides open, revealing a hidden chamber.

As you enter, you note that the chamber reminds you of a laboratory, or a medicae hall of some sort.
It's austere, quite cold, and along the walls are tables of tools that reminds you of various medicae instruments.

What Holt seems to be most interested in, however, are the two large glass cylinders in the back of the chamber.
As you approach, you take note of the fact that each cylinder appears to be occupied.

Large human forms, each one easily a good 50% larger than a fully grown adult.
Powerful corded muscles, strong features and an aura of power, even from a distance.

"Jundi Almawt"
Holts voice remains strong, but there is an undercurrent of...reverence in it.

As you look closer, something tugs at your perception.
The rightmost person has a head devoid of hair, but the leftmost has a long flowing mane, in addition, while the rightmost is only wearing a loincloth, the leftmost has that...as well as a sash covering the chest, stretched across a pair of protrusions.


Without breaking stride or looking back, Holt answers.
It takes you a moment to realise, but he is not speaking High gothic anymore, rather a metallic and slightly accented Low gothic.

"You need not strain yourself, the translator will take care of the speech.
It is most fortunate that your engineer have uploaded a language matrix to the ships systems.
As for where we are heading, this ship carries a precious cargo that must be secured before anything else."

Pausing for a moment, he brings out the rifle he secured along with his armour, and racks the slide.

"Pray that it remains...unaltered."


There is a moment of silence before you get a reply.

"Well lord Captain, according to our scans, there is a planetoid nearby...we could drag the ship there so we could land the Sun and have people disembark.
It would take a lot less time if we simply transfer crew by foot..."

Meanwhile...

Holt has finished dressing up, and he sets off again, confident steps at a rapid pace.

He does not appear to be heading towards the bridge...


"Spark" seems to get distorted for a moment before coming back into focus.

"Negative...
Unfamiliar system...
Unable to connect...
Lacking sufficient connectivity..."

After a moment, you get connected back to your own ship again.

"Let me repeat your orders lord Captain...
You want us to transfer 2/3rds of our active crew to the new ship?
Does that mean we are planing on returning planet side again afterwards?
As for the fighter wings, they are already launched lord Captain."


You follow Holt as he marches down the corridor, which is now lit, lacking eerie qualities, and has measurable length.
All in all, the difference is very much like night and day.

He steps into the room with the statue, and while the lack of oppressive atmosphere outside the room makes the change less noticeable, you can still feel the strong spiritual energy radiating from the room.

Before the statue, he stops and bows his head, seemingly in prayer for a moment.
At the end of the prayer, the areas between the numerous pillars holding the upper walkway up suddenly opens up, revealing numerous alcoves that you failed to detect before.

One of those alcoves contains what is clearly a set of power armour, though a lot less bulky than what Astartes or even regular people would wear.

Stepping up to it, holt begins to clad himself without hesitation.

You note that once again, the ever present sign is firmly etched not only on the breastplate, but also sown into the fabric of the robe that covers the leg area.


---------------------------------------------

Bridge

---------------------------------------------

"Calibrating...
Calibrating...
Sending request...
Codes sent...
Accepted...
Link secure...

A new voice breaks in, though it still seems to originate from "Spark".
It seems like the VI is being used as a link.Though you don't know this for sure, you get an idea that when a link is established by two ships of the same technology level, "Spark" would have taken the shape of the speaker as well.

[b]"The codes are the Lord Captains personal codes, is that you lord Captain?
We're receiving you loud and clear, standing by for orders."

-------------------------------------------------------------

Generator Room

------------------------------------------------------------

"Compiling request...
Loading schematics to mainframe...
Receiving data from damage report...
Compiling data to mainframe...
Auto repair systems engaged...
Mnemonic metal structure at 98% and rising..."

-----------------------------------------------

Hangar Bay

---------------------------------------------

At Heinrich's question, Holt straighten just a little bit, and raises his chin.
You get a feeling that he was somehow offended by the implications.

High Gothic:
8b]"Mine is the power of a Master Aureum, mine wounds shall trouble mine flesh ONLY as long as I allow it."[/b]

After that, he beings to march, with a swift and purpose-filled stride.
Though he does slow down a little after a few steps, as if to allow less swift footed people to keep pace.

You get a feeling the escort is from ceremony rather than purpose.


---------------------------------------

Bridge

---------------------------------------

"Several attempts to establish communication has been attempted.
...
Error!
System incompatibility!
Readjusting to low level communication.
Stand by....
Communication ready.
At your command."

------------------------------------------

Hangar

-------------------------------------------

Heinrich blinks, there is something different with what he is seeing, but for a moment his mind cannot quite catch up to what the difference is.
Then he spots it, the blade is gone, but it happened with such sudden force that it took a moment to register it.

Evidentially, the medicae has also just noticed and with a gasp, takes a step back, hands visible and very much away from Brother Captain Holt.

Holt then dismounts the stretcher, evidentially un-bothered by his state of half nakedness.

High Gothic:
"Mine vessel wilst not launch without a dedicated ships master at yon helm.
Afore such, ceremony needeth be observed, and I lack proper attire and armament.
I asketh for an escort to gather what must be gathered."


-------------------------------------------------

Bridge

-------------------------------------------------

"Your rank of brother Captain could be considered honourable at this point.
The equivalent of a specialist rank in the common army.
It entails many of the privileges of rank, but not the command privileges.
However, passing the trail of the grail would allow you, with the consent of Brother Captain Hold in his capacity of temporary ship master, to be inducted as an ensign, with the possibility of rising to brother captain or ship master in full capacity."

-------------------------------------------------------

Hangar

-------------------------------------------------------

For a moment, Holt's eyes roam around the area, taking in the details of his new surroundings.
At the same time, his hand, and perhaps more importantly, his blade does not waver for even a second.

High Gothic:
"Prithee, asketh thy medicae to taketh yon hands off mine person."

After speaking, he focuses his attention fully on Heinrich.

More gothic:
"Thy breath hast not stilled, hast the vow been fulfilled?
Walks the beast no more upon my ship?"


_____________________________________________
Bridge
____________________________________________

Archiblad finds himself in the most natural place for a rogue Trader, on the bridge.
The fact that the ship might not TECHNICALLY belong to his dynasty isn't a major factor at the moment.

Fining what seems to be the Captains chair, he notes again just how...UTILITARIAN it is in comparison to normal imperial craftsmanship.

No skulls, aquilas, gilt or anything ornamental.
It's a dull white colour, ivory perhaps.
Aesthetically, it looks like it has almost been carved out of a slab of marble (or ivory).
At the same time, it does look surprisingly comfortable in it's austerity.
Of course, part of that is the red velvet looking lining of the seat and back.

With most of the systems slowly coming online, there is a familiar hum of electricity coming from the various cogitator looking devices.
In the middle of the room "spark" is standing vigil.

_________________________________________________
Generator room
__________________________________________________

By now, the place is a hotbed of activity, as you have access to the systems, and "Spark" is proving remarkably useful now that you are able to communicate with it more easily thanks to the language matrix that has been uploaded.

"Spark" helpfully informs you that all systems are now at maximum capacity, baring repairs needing to be made in certain sectors.

______________________________________________________________
Hangar bay
_____________________________________________________________

Heinrich is overseeing the loading of the wounded, and finding it to be done with efficiency.

That is, until he suddenly hears the rustle of fabric, a metallic "Tzing" sound, followed by a frightened "Meep" that is quickly silenced.

As he turns around, he sees the Brother Captain sitting upright on his stretcher, one hand holding his blade to the throat of the medicae that was in the process of securing him.

Heinrich brain helpfully informs him that the Brother Captain isn't even SUPPOSED to HAVE the blade, since it was still with the Rogue Trader.
It then also notes that instead of a deep slash across his chest, there is instead an angry, puckered scar that looks at least a month or so old.
And he certainly has a very steady hand for someone supposedly having several fractured ribs and suffering from massive blood loss.


Several things happens at once.
Heinrich is informed that there is still a lot of static when attempting long-range vox with the ship, but it seems to slowly be clearing up.

Archibald's command to find the brother-captain is soon answered.
"Lord Captain, we've located the...uh...brother-captain, and the father is seeing to him now, but he says it doesn't look good.
He's...
there is a brief pause as if the speaker is listening to a report, suffered deep lacerations that runs from his right hip to his left collar bone, has several broken ribs, a collapsed lung and has lost a lot of blood."

In addition, in the middle of the room, the friendly virtual assistant, human to computer interface, appears.
"Greetings brother-captain Thunderblossom.
Reporting...
Several none vital systems are coming online...
Life support systems at 89% efficiency and rising...
Main power supply 67% efficiency and rising...
Switching from emergency power to main power...
Automated cleansing systems online, initiating purge of hostile programs from system...
Estimated time before full reclamation of systems...6 standard hours...
Further systems analysis underway."

In addition, your vox systems is almost overloaded with simultaneous reports from your various outposts, all reporting a sudden break in hostilities, as the enemy units seems to all but disintegrate all of a sudden.


It's blood, it's brutal, and it's not nearly as pretty or dramatic as Archibald probably would have liked, but it works.
It's only half a head that eventually is parted from the neck, after having been hit repeatedly with bolter shells, but it's still a trophy to hold aloft.

And when Archibald does hoist it high, it's meet with deafening cheers that echo through the room and bounce of the walls.

Maybe it's only your imagination, but everything truly DOES feel just a bit lighter now.
The oppressive sense of danger and despair is fading fast.

There is a marked note of triumph and hope int he air now.


Whatever the beasts plan, it cannot stand up against sustained firepower. Especially not since it showed you it's back.
Smaller explosions from bolter weapons are joined by larger ones caused by grenades and rockets.
The beast stumbles, recovers, stumbles again...and then begins to topple.

As it goes down, Archibald notices that the hatchet used by the brother-captain has landed at his feet.
Somehow, he knows, that this needs to end permanently, by separating the head of the beast from it's body, using a holy weapon...


You are driving the beast back now!
It's taking a massive beating from your hail of shells.
This is truly how mankind excels, by bolter shells...

Another one of it's arms now hangs uselessly, and it seems like it can no longer raise it's sword.

Apparently, it's enough, and the beast starts to turn, clearly intending to flee.

But your fire is relentless, with great wounds opening up on it's torso, and now also it's back.

Still, it might be a good idea to start firing low, lest the beast manages to make it's escape despite how badly wounded it is.


As you pour firepower into the beast, you grow even more sure that things have changed.
There is an air of confusion to it's movements, and uncertainty that was not present before.

You do not know HOW you know it, but you are sure of the fact, the beast knows fear now.
Somehow, you just KNOW that it's experiencing true pain for the first time, and it's shaken.

Imagine having gone through millennia, knowing that any wounds it takes will heal, only to find out that all of a sudden, this is no longer the case.

Still, it's not done yet, and it begins to fire back.
However, due to one of it's arms being badly damaged by the magos bolter, as well as Heinrichs precision shot, it's return salvo is not as accurate as it could be.
It does still reap some casualties amongst your men...

One of it's right arms now hangs uselessly at it's side, part of it's lower jaw is blown off, and it's torso is pockmarked by craters.

It's still not done however...


The beast seems surprised, perhaps it did not truly expect you to put up such a fight?
It finds itself on the back foot (or claw) at any rate, and even backs up a step or two, raising it's blade to shield it's head momentarily.

That is where the brother makes his own move, charging forward, both weapons drawn.
While momentarily distracted, the beast appears to sense his attack, and swings it's massive blade down to block the strike the brother aims with his sword.
That does leave the beast open for a strike with the axe, and as it connects, the beast shrieks in what starts out as pain but quickly changes to rage.

With a swing of the giant gun, the beast almost manages to spear the brother with the bayonet.
Either way, it flings him several meters into the air and away.

Despite this, something has changed, you sense a note of...nervousness in the beast now.
The aura of dread and power is diminished.
Somehow, you know that you CAN win this now, the beast has lost some of it's protection.


You've all set yourself up, trying to be as tactical as possible.
A mixture of overwhelming firepower coupled with precision weapons.
Is it going to be enough, you don't know, but faith in the emperor drives you along.

The only one who stands apart truly, is the Brother Captain.
Standing in the open, on his own, with no weapons drawn.
A tempting target...

When the beast appears, it's with the same startling abruptness as before, one minute it's just there, and you couldn't tell where it came from even under torture.

But there is something different about it this time.
It looks unwounded, which in itself is disconcerting, but not the worst thing.

What is most different is the fact that the dark mirth from before, the sense it was playing with you and holding back, all of that is gone now.
It comes at you with what seems nothing but raw fury and hatred.

It immediately begins to gallop towards the most obvious target, it's massive sword held high.
At the same time, it begins to spray the area with it's massive cannon, clearly not struggling with recoil or being on the move at all.

Fortunately, it' open salvo results in no casualties, but not for lack of trying.


Brother Captain Holt slowly begins to walk into the open, his hands on his weapons.

Highly Gothic:
"I asketh that thou hast thine troops focusing on pinning the beast in place as best they can.
I needeth only to strike the beast, thus removing the vile vitality coursing through it, then it can be exorcised for good.
Should I fall, someone needeth taketh mine place.
I asketh that thou swear to end it for good."


After studying the charts for a moment, Archibald does spot an area that looks a lot less...crucial than others.
It is likely that here, incidental damage to the surroundings might not be too bad.

So, you have a plan, and you've called for all the reinforcements you can spare.
And you now have on your side someone familiar with the problem AND the ship itself.

What could possibly go wrong?


Holt raises an eyebrow and then frowns, but eventually he merely nods.
Instead her turns towards the display of the ship and points to a particularly ugly looking patch of darkness.
To no ones surprise, it seems to originate from the very room you so recently vacated after a difficult battle.
It seems your course is clear, return, find the beast and make short work of it's foulness.


Highly Ghotic dontcah know?:
"Aye, the darkness hath got in and infected the very systems...
It can be purged, but first, the synaps creature must be destroyth.
Cut off the head, the body perishes.
That creature is likely to be impossible to kill without holy weapons.
What in thine arsenal is blessed?"


Holt had been watching Archibald al through the proceedings with his arms crossed over his chest (each one still holding firm his weapons).
Now he gives an almost imperceptible nod.

High Gothic/Latin:
"The light ist a harsh judge, but tis' also a fair one, not withholding mercy when appropriate.
It seeth in thee something worthy of life and not immediate destruction."

Turning away, Holt walks over to one of the consol.
As he walks, one of his boots very deliberately crushes the skull of one of the walking corpses in a very obvious show of disrespect towards his foe.

As he begins to tap the console, a Virtual assistant appears and begins to talk.

"Greetings Brother Captain Holt.
Accessing systems...
Weapon systems, offline...
Propulsion, offline...
Life support, online...working at 89% capacity...
Armour, no breaches...
Power generation, working at 75% capacity.
All secondary systems working at nominal capacity..."


As your fingers makes contact, you are not sure exactly what you expected.
Perhaps you expected nothing, that it was merely a test of your willingness to do the test?
You've almost convinced yourself of that when it hits you.

It's cold, a chill up your spine, like the disproving glare of your father, as he prepares to chastise you for teaching your little sister a bad word.
It's the disappointed tutting of your commanding officer when your your tactics "wipes" out your troops during a training exercise.
It's your seneschal reading you the riot act when you were caught with the daughter of a minor rival dynasty, ruining a bridal contract with a much closer ally.

Then, the judgement ceases, there is a slow warmth spreading through your mind.
You might have failed, but you still have time, you can still atone.
You still have the ability to make up for your failures, and there is a sense of encouragement now, like something believes that you CAN, and wants you to believe it as well.

As your hand falls from the chalice, you notice that it is wet.
Wet from tears that flows freely from your eyes.

And your mind, it feels...healed.

Any Insanity points and/or corruption points you have are gone.


The man turns towards the back of the bridge.
As you follow his gaze, you notice an altar there.
On top of the altar is a golden chalice, studded with gems.
You also note that surrounding the altar are a ring of men dressed similarly to Holt.
You get the impression that they died protecting the chalice.

Latin:
"Yonder is the treasure of mine ship, a blessed vessel once held by the high lord himself.
None with malice in heart could layeth hands on it and live..."


The man frowns, but after a moment, his pose relaxes somewhat, instead of his weapons being held at the ready, he crosses them over his chest, clearly still suspicious, but less overtly violently so.

High gothic/Latin:
"Mine designation is Brother-Captain of mine ship, the Righteous Redeemer.
And mine name is Brother-Captain Holt."

He looks down with disgust at one of the corpses at his feet, and with a grunt he kicks it over, revealing the disgusting face of one of the dead men you've been fighting until now.

High Gothic/Latin:
"Knowth this apparition. When the dead walk, trust is a commodity in short supply.
Thou hast the look of a living man, and thy speech is that of a mannered soul, but to find trust, a test made must be."


The man slowly begins to smile, though it is not a pleasant smile.

High Gothic/Latin:
"I knoweth thee not, yet thou invade the heart of my ship just as I finish mine foe and maketh demands of me?
Tis' vessel be under mine protection, maketh no demands on mine allegiance lest thou suffert mine wrath."

Despite how dishevelled he is, he looks strikingly familiar.
Especially the eyes.


By the time the elevator stops and the doors open, the air is thick with tension and nervous energy.
Further down the corridor you find yourself in, you can see the large doors to the bridge standing half open.

As you hurry forward, your noses are assaulted by a thick stench, like that of a charnel house or abattoir.
Those of you that are a little more disciplined, however, also notice that the stench is heavy with rot and decay.

As you approach the doors, your boots stick to the surface of the floor, squelching as you step through puddles of gore.

Inside the bridge, the stench is so thick it's almost physical, like running into a wall.

There are bodies strewn all around you, carved, shot, burnt and more.

In the middle of the bridge, stands one lone figure.
Back towards you, slightly hunched, clearly breathing heavily.

It reacts to your presence however.
Taking one deep breath, it straightens up and slowly turns around.
In one hand, it holds a hatchet, the other holds a single edged, thin blade in a reverse grip.
He, for it is a he, is covered in torn robes and broken armour, his arms thick with gore all the way to the elbows.
His hair and beard are messy and unkempt, but his eyes...
You can almost feel the weight of his will through those hard eyes.

High Gothic/Latin:
"Hark, more devilry and illusions. But of the living this time around.
Tis' a new trick to be sure, but it will avail you naught, spawn of the dark one.
I will not sell my life cheaply, one horde or a hundred, it matters not, you still fall in the end."


As you move towards the now powered elevator, the ominous voice of the assistant, still repeating an error and counting down, fades in the background.

You pass through the torn open doors, hurry down the corridor, and pile into the opened lifts.

It takes a few moment to translate the runes inside the elevator, until you can identify the one that spells out bridge in High gothic/Latin.
But moments later, the elevator doors close and you are on your way.


"Understood, sending the reinforcements now, lord Captain."

As the transmission ends, the assistant speaks up again.
"Detecting life-forms on the bridge.
84 life forms.
...
Error...
82 Life forms.
Error...
79 life forms.
...
Error...
75 Life forms."


There is another pregnant pause, before Lieutenant Skeppel speaks again.
"Forgive me lord Captain, but since you left, the comms come on at irregular intervals, voices trying to deceive us, but thankfully failing to do so to this point.
That you have control of the comms now gives us all hope.
What are your orders?"


There is a hesitation before a reply comes over the coms.
There is a marked undertone of suspicion bleeding through.
"Lieutenant Skeppel here...sir.
No offence intended, but we've had quite a few attempts to contact us already.
Please repeat both the day-code and yesterdays day-code for positive identification."


"Hold one...
processing...
...
Communication systems are online.
Standby...
...
Connected.
Please proceed."


"Unable to process request, auto functions unable to be shut down except from the bridge area.
Extrapolating secondary request...
...
Displaying all detectable life signs on holographic map."

From under it's hood, a light is emitted, forming a 3d representation of the area you are in.
On the display, a number of dots are displayed.
However, it doesn't take you long to realise that all the dots are accounted for in your own party.
Either the creature is not in the area, or it can somehow hide from the available sensors."[/b]

Meanwhile, one of your subordinates begins giving out a few orders, sending a runner with an escort to contact the main force back in the hangar bay.

Before they can set off however, the Assistant speaks up again.
"Extrapolating intent...
...
Brother-Captain ThunderBlossom has access to internal communication systems.
Name an area to contact..."


"Nearly incalculable.
The difference approximates minutes to years.
A rough calculation suggests as little as a standard week."

The assistant flickers for a moment.

"Power output approaching minimum recommended levels.
Several backup systems are coming online.
Life support engaged, automatic cleaning systems engaged..."


"Command accepted...processing...
Command executed. Physical lockdown of bridge has been ended.
...
Analysing new data...processing...
...
Warning, temporal distortion has been detected.
Extrapolating data...
...
Time inside bridge unit has been distorted and slowed down to a fraction of temporal flow outside of bridge area.
...
Time speeding up to match surrounding area.
Extrapolation...
...
It is likely that the bridge area is less effected by times passing than the rest of the ship."


The Assistant flickers for a moment, before speaking in what could be considered a decent approximation of regret in it's tone.

"Unable to comply with request, the bridge remains in lockdown and can only be access manually.
However, It is possible to override the physical locks, allowing Brother-Captain Thunderblossom to manually access the bridge and override the lockdown from that location."


It is hardly an instantaneous process for the pool to defrost, but apparently the need to at least power the lights is minimal enough to be completed within a standard minute.

The red lights are replaced by neutral lights within moments, revealing the chamber all but fully.
Indeed, many of the illuminators that were previously broken seems to be repaired or replaced automatically.

The one thing that ISN'T revealed is the visage of the monster that must still be around somewhere.

Something that might be much more welcome is the sudden lighting up of a panel, and the projection of a virtual assistant, human to computer interface.

""Greetings sentient, according to system analysis, this system have missed 12695 system diagnostics and may be out of date.
Checking database...
...
New data acquired.
Recognising Brother-Captain Thunderblossom.
Access granted."


A cable plugged into your induction port here, a switch thrown there, the rite of endurance, replacing a plug, the rite of subservience to the machine...
There is a lot to do, and it takes nearly as long to do it all as it took Iota to discover HOW to do it.
Eventually however, it is all done.
Iota takes a final breath and...

For a brief moment, he ceases to exist as the individual know as Explorator Iota Signus.
For a moment he is part of a vast, glorious whole.
The very centre in fact.
The brain to the nervsystem, the beating heart at the centre of the machine.
...
Then there is a flash of enormous pain and consciousness returns in a torrent of fatigue and emotions.

All your systems fail from the strain, before rebooting and coming back online.

And as Iota finds himself on all fours on the floor, retching and gasping for air, the soft hum of the system slowly coming online can be heard in the background.

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