Catfolk

*Gidget*'s page

152 posts. Organized Play character for Vrog Skyreaver.


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Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Would you mind marking the game as inactive once everyone has confirmed that they have their sheets please?

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

aye, thank you for running, and thanks for the good group all!

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Likewise, got mine!

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

My details:
Player: Steven Johnson
Character: Gidget
SFS Number: 26225-701
Day Job: no thank you

Email: genma.200.sj@gmail.com

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Can people aid checks?

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I can fail neither a DC 10 perception nor a DC 10 Engineering.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Perception: 1d20 + 15 ⇒ (2) + 15 = 17
Perception: 1d20 + 15 ⇒ (12) + 15 = 27

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I feel you. I think I've rolled above 10 in this module like 4 times.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Instead of inaccurate fire, Gidget opted to take one good, clean shot.

Attack Roll w/Deadly Aim: 1d20 + 14 ⇒ (10) + 14 = 24
Damage Roll: 3d8 + 17 ⇒ (8, 6, 2) + 17 = 33

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Heartened by her last attack, Gidget unloads on the slime.

Full Attack Rolls w/Deadly Aim: 1d20 + 10 ⇒ (8) + 10 = 181d20 + 10 ⇒ (2) + 10 = 12
Damage Rolls: 3d8 + 17 ⇒ (8, 2, 6) + 17 = 333d8 + 17 ⇒ (1, 1, 2) + 17 = 21

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

That's fine, move me where I can see it and shoot it.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget moved down and fired at the Caypin again.

Attack Roll w/Deadly Aim: 1d20 + 14 ⇒ (20) + 14 = 34
Damage Roll: 3d8 + 17 ⇒ (2, 7, 1) + 17 = 27

Crit Damage if appropriate: 3d8 + 17 ⇒ (2, 2, 4) + 17 = 25

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget moves straight south then fires on the Caypin.

Attack Roll w/Deadly Aim vs. KAC: 1d20 + 14 ⇒ (4) + 14 = 18
Damage Roll: 2d8 + 17 ⇒ (8, 6) + 17 = 31 Half fire and half piercing.

I have rolled progressively worse throughout this adventure =(

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget fires on the slime again then moves to the west.

Attack Roll w/Deadly Aim vs. KAC: 1d20 + 14 ⇒ (5) + 14 = 19
Damage Roll: 3d8 + 17 ⇒ (4, 8, 4) + 17 = 33 half piercing, half fire.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I missed the slime?

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I'd agree. It's definitely a Dex-based check, but according to the CRB, it's not specifically called out as a Dex check.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

"No clue, but let's kill it before it gets too close!"

Gidget also opened fire, Opting to fire instead at the slime on her side of the room.

Full Attack, Deadly Aim: 1d20 + 10 ⇒ (1) + 10 = 111d20 + 10 ⇒ (6) + 10 = 16 vs. KAC.
Damage Rolls: 3d8 + 17 ⇒ (3, 7, 5) + 17 = 323d8 + 17 ⇒ (8, 3, 2) + 17 = 30 half the damage is fire and half is piercing.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget will take point, I'm just waiting on everyone else to be where they want to be when the fight starts.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget moves up to pull security on the next room while they deal with the lazers.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Perception: 1d20 + 15 ⇒ (6) + 15 = 21

Is it possible to disable the lazers without getting burned to death?

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

"Anyone want to hazard a guess what the strange balls do if you pop them?" asks Gidget as she moves to take point. She starts looking for signs of passage as she moves forward, as well as hazards.

Perception: 1d20 + 15 ⇒ (12) + 15 = 27
Survival: 1d20 + 17 ⇒ (11) + 17 = 28

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Who has the best bonus to Engineering? I add 16.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Ref Save: 1d20 + 7 ⇒ (20) + 7 = 27

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

"Don't worry." said Gidget over comms "I'll never say that. I don't really need weak people to save me." Gidget chuckled at her own joke.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget climbs down and checks out the creature's lair for more animals that might interfere with their fight.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

"So many things can go wrong. It might be better to ask what can go right."

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

As the creature dies, Gidget immediately reloads her rifle and then replaces the rounds she used in her magazine. She then joined the others near the last beacon.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget takes a guarded step back and fires again on the creature, this time attempting to really hurt it.

Attack Roll vs. KAC w/Deadly Aim: 1d20 + 14 ⇒ (10) + 14 = 24
Damage Roll: 3d8 + 17 ⇒ (4, 8, 7) + 17 = 36

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget opens up on the flying creature.

Full Attack vs. KAC: 1d20 + 12 ⇒ (4) + 12 = 161d20 + 12 ⇒ (7) + 12 = 19
Damage Rolls: 3d8 + 13 ⇒ (1, 5, 8) + 13 = 273d8 + 13 ⇒ (5, 8, 4) + 13 = 30

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I didn't realize that was a crevasse. I thought it was a cliff. Since I wanted to be on overwatch, could I have been up where the first beacon was located?

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Having seen the sheer difficulty of climbing the rock to the second beacon, Gidget opted instead ot climb a nearby cliff to get a good overview of the area and watch for assailants.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget will climb up the vines as well, but not to hack the machine; instead, she pulls security while Deckard hacked the machine.

Perception: 1d20 + 15 ⇒ (5) + 15 = 20
Athletics: 1d20 + 13 ⇒ (10) + 13 = 23

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Athletics I can't fail to aid with climbing.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I will aid whoever has the best chance, but I do not have good odds to do so.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I stand by my statement =P

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

"I'm good. I have everything I need right here." said Gidget as she patted her rifle.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

To be fair, no one should be going to Columbus, OH for any reason.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget tires to pick up the back end of a truck...

Athletics w/Assist: 1d20 + 15 ⇒ (11) + 15 = 26

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I saw a 4 pack of CHarmin Ebay for 80 bucks.

It had bids.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I can also give Athletics a shot, but would likely need an aid.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

"We just need you to point us in the right direction and I can track it from there."

Survival: 1d20 + 17 ⇒ (4) + 17 = 21

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Null sweat chummer.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget waited around for the others to talk to the Gnome; while she waited, she watched the crowd to make sure no one was trying to follow the group or eavesdrop on their conversation.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget isn't a face character; she's more of a kick-you-in-the-face character.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget slings her rifle and starts walking.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

"My apologies as well."

Gidget didn't finish her sentence: gosh, I didn't realize you couldn't speak my language either!

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget responds in Ysoki:

Ysoki:

"Thank you for sharing your den with us."

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

Gidget checked her weapon and then filled her canteen from the ship's onboard stores and then stepped out of the ship first, gun cradled in her arms. Her intent was obvious: we're not starting any trouble, but we'll finish it.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

I'm kinda broke atm. Also, I got me boons slotted.

Exo-Guardians

HP/SP: 58/99 | EAC/KAC: 28/29 | Init: +6 | Fort: +9; Ref: +7; Will: + 9 | Resolve: 10 (10)

"I have no more questions, at least until we get there."

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