Gertrude Ardenia Elsbeth
Human Sorcerer (seeker)/1
CG Medium humanoid
Init +2
Senses: Perception +10 (+1 to notice traps)
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Defense
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AC 12, touch 12, flat-footed 10 (+2 dex)
HP 9
Fort +2,
Ref +2,
Will +4
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Offense
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Speed 30 ft
Melee Dagger +0 (1d4/19-20)
Ranged Dagger +0 (1d4-1/19-20)
Special Attacks Arcane Bolt (7/day, 1d4)
Sorcerer Spells Known (CL 1st; Concentration +5)
1st (4/day)—
Burning Hands (DC 16), Mage Armor
0--
Detect Magic, Light, Spark, Prestidigitation
Bloodline Sage
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Statistics
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Str 10,
Dex 14,
Con 14,
Int 18,
Wis 14,
Cha 10
Base Atk +0;
CMB +0;
CMD 12
Feats
Spell Focus (evocation)
Skill Focus (perception) (b)
Traits
Seeker
Street Wary
Alternate Racial Traits
Comprehensive Education
Focused Study
Skills (6 adventuring, 2 background/level)
Conditional Mods: +2 sense motive to get a hunch, +1 perception vs traps
Acrobatics +2
*Appraise +6 (+4 int, +2 educator’s guild)
Bluff +0
Climb +0
*Craft +0
Diplomacy +0
*Disable Device +9 (+1 ranks, +3 ca, +2 dex, +2 mwk tools, +1 t)
Disguise +0
Escape Artist +2
*Fly +2
Heal +2
*Intimidate +0
**Knowledge (arcana) +9 (1 ranks, +3 cs, +4 int, +1 ce)
*Knowledge (dungeoneering) +4
*Knowledge (geography) +4
**Knowledge (history) +9 (1 ranks, +3 cs, +4 int, +1 ce)
*Knowledge (local) +4
*Knowledge (nature) +4
*Knowledge (planes) +4
*Knowledge (religion) +4
Linguistics +4
*Perception +10 (1 ranks, +3 cs, +2 wis, +3 sf, +1 trait)
Perform +0
*Profession (librarian) +6 (1 ranks, +3 cs, +2 wis)
Ride +2
*Sense Motive +7 (1 ranks, +3 cs, +2 wis, +1 trait)
*Spellcraft +8 (1 ranks, +3 cs, +4 int)
Stealth +2
Survival +2
Swim +0
*Use Magic Device +4 (1 ranks, +3 cs, +0 cha)
Languages Common, Elven, Draconic, Dwarven
SQ: Tinkering (+1)
Gear
Cold Weather Outfit, Mwk Thieves Tools, Mulibrous Tincture (6 doses), Traveler’s Outfit, Scholar’s Outfit, Scarf (pocketed), Canteen, Teapot, Journal, Inkpen, Ink, Grooming Kit, Ear Plugs, Chalk (2), Backpack (common), Mess Kit, Tea (10 cups worth), Spell Component Pouch (2), Dagger(2), Lots of Cigarillos, A Hell of a Lot of Tattoos, 0 gp 3 sp 5 cp