| Gerkin Hammerhock |
Under Heavy Shield
"Shield Bash Attacks: You can bash an opponent with a heavy shield. See “shield, heavy” on Table: Weapons for the damage dealt by a shield bash. Used this way, a heavy shield is a martial bludgeoning weapon."
Under Shield Spikes
"An enhancement bonus on a spiked shield does not improve the effectiveness of a shield bash made with it, but a spiked shield can be made into a magic weapon in its own right."
under magic weapons
"A single weapon cannot have a modified bonus (enhancement bonus plus special ability bonus equivalents, including those from character abilities and spells) higher than +10."
are the spikes are a prerequisite to making the shield a magic weapon? I was under the impression you can make any "weapon" a magic weapon. are the spikes enhanced seperately? if that were the case could I build a shield that fundamentally had a +20 enhancement (the two components are separate but make up one whole weapon) shield spikes are not listed separately in weapons because they don't deal damage but they are listed in armor despite the fact that they add no AC value to anything.
Similar question on armor spikes.