Trinia Sabor

Gerbrith's page

Organized Play Member. 4 posts. No reviews. No lists. No wishlists. 4 Organized Play characters.


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Considering that Paizo already has a stable fanbase with the pathfinder rpg line, it would not make so much sense to be advertising 4E by making it the main focus of the contest. As has been mentioned, most of us are here because we prefer being able to use our old books, and like the 3,5/pathfinder systems better.
If, as someone suggested, the RPG superstar contest was changed to accommodate all role playing games, it would become immensely difficult to control. You'd need several different categories, with different judges and all kinds of stuff.
Finally, I think that if you deeply desire a 4E fan contest, go suggest it with those that publish 4E content and care about what happens to that line. On the other hand they haven't really shown much interest in their fanbase before, so why should they start now?


The bard should only be able to use his bardic music if he does perform[large unwieldy instrument] which includes playing the organ, piano, harp and possibly the tuba.

Further, they should only be proficient with clubs improvised out of instruments because let's face it, those pacifists wouldn't dream of picking up an actual weapon, so summoning a violin to bash on the enemies' heads seems the only solution.

Also, you might consider changing their spell selection to only include summon instrument, ghost lights and fairy fire.


Bards, as they are presented in the 3,5 PHB are not underpowered compared to other classes. That said, they could certainly use some tweaking. Fluff-wise, bards make a lot of sense. As before mentioned, bards have existed in for ages, both in the real world and in the D&D world. However, I think a lot of people seem to get stuck on the "song" part.
I'd like to direct you to your favorite action movie of choice. Now focus on any good fight scene with more than one character involved on the "good" side. Alright, now tell me, do the characters not indulge in idle conversational banter which may or may not be humorous but certainly keeps up the morale?
There you have it, one of them is a "bard" and is using perform:oratory to boost the morale in the party. Is that not cool? I think it's awesome.

Bards are the face, the ambassador, the encourager and the morale officer of any party. They can fill in any role and do it well. They might not have a specific function except boosting when it comes to fights, but they're not supposed to have one.

To make the bard more on par with the other alpha release classes, I'd suggest the following:

At first level, the bard may choose one weapon which he is proficient with in addition to his usual proficiencies. -this would reflect his traveling nature and his ability to absorb cultures and styles, while also adding another bit of flavor and combat strength.

Instead of a specific progression of his bardic music ability, allow the bard to choose which new music abilities to learn. They could choose these from a list, similar to the way a rogue chooses her rogue talents. This would make the bard more adaptable while still remaining true to his nature.

Remember that the Bard is more like a divine caster rather than a arcane caster. He gains his spell-casting powers not from arcane runes or magical blood, but from music itself. Adding sonic spells to his list would definetly be handy, and perhaps doing it in a way which incorporates his musical abilities would be great.
In my opinion, the limited spell list and spell per day function works very well for the bard. Perhaps giving the bard more known spells wouldn't be half bad, as long as the spells he can choose from are still focused on the bard class or perhaps very compatible with it.

Fix the broken level progression. (Which I am sure is already the intent) Bards have plenty of broken levels where they receive nothing but some saves and a spell or two. Giving them new and interesting things at each level would revitalize the class and make it worth playing even for roll players as opposed to role players.

Maintain the team-based spirit of the bard. The bard has great survivability on his own as is, and his diversity is part of what makes him so awesome in a group.

So, to conclude, I think that changing the bard as drastically as the OP and his supporters have suggested would defeat the purpose of the bard entirely. The "song" part of the bard need not literally be him singing but could be whatever you interpret it as, be it playful banter, chanting, playing the piano or singing scales or even doing some interpretive dance. It already is like this (Except for the dance part), so what people seem to want is for it to be put in print, detailing specifically what is allowed and what is not advised.

It seems that a lot of the resentment towards bards comes from peoples' own lack of imagination. The bard can be a lot of things, but crappy or lame are not on the list of things I'd call them.


The Paladin as it is presented in the 3.5 system is, in my opinion, quite broken.
After lvl.6 the Paladin gains few new abilities per level. So in the end you can smite evil almost as often as a barbarian can rage and you have fewer spells than a ranger of your level. Oh, let's not forget that you can cure disease almost every day, yay. I don't know anyone who wanted to go through with a paladin until lvl.20 or even lvl.10.

Personally, I don't think there needs to be a class that specifically represents good in all its glory, mainly because "good" is so ambiguous.
The main thing that makes the Paladin so special is his lawful nature. He adheres to the laws of his deity without question.
Also, I am wondering why, as mentioned above, the non LG deities don't have any paladins. How does that make any sense? Are the LG deities the only ones influential enough? Powerful enough? Convincing enough? If I was a deity I'd want paladins following me no matter if I was asking them to burn orphanages or to rescue kittens.

Of all the base classes, the Paladin is the most boring and frustrating to play. The benefits simply do not weigh out the rewards. You end up being half-fighter and half-cleric, without the class benefits, tied up and then told to be good or be blasted with DM-lightning.

To sum it up, I think Paladins should be allowed to be LG, LN or LE, depending which deity they follow and how they interpret their deity.
I also sincerely feel that the class needs some revision along the lines of what Paizo has already done to the classes in the first Alpha release. I can't wait to see what they do to improve the paladin! ^^