I think goodberry is one of those overlooked yet essential druid spells, especially at low level. Druids don't get a lot of unique stuff, and I think this is such a great item, especially the heal part at the end. At low level, this is such a boon, and it forces the character to make a tough choice between keeping the daily benefit or splurging on the big benefit to undo a significant misfortune to a party member. Lots of flavor, lots of crunch. Fantastic job! -George
JoelF847 wrote:
Thanks JoelF847, if that is your real name. ;)
Damon Griffin wrote: Also, I believe the choice to pick up an extra Skill point or a Hit point can be made at every level where a favored class level is taken; as far as I can tell from the toggle on your generator, it's always one or the other, is that correct? Looks like you can choose one or the other depending on the total level of the character. I tested it with a 16th level druid, and I could choose from +16 hit points, +16 skill points, or somewhere in between. Nice job with the generator! I bookmarked the page. :) -George
The Legacy of Fire Player's Guide states: Legacy of Fire Player's Guide wrote:
Can anyone point me in the direction of this free PDF? Thanks, George
gnomewizard wrote: Thank you so much the both of you, I think i am going to have them sign-up for Pathfinder Society, ANd really have some fun logging our adventures through Galorian. Thanks again. I played #1-#3 at Gen Con, and didn't find anything I wouldn't want my 14-year-old daughter exposed to. -George
So, after one session, I have to say that playing the Pathfinder sorcerer feels much more fluid than playing the 3.0/3.5 version. Even though I was rolling like crap, it was nice to have the option of the d6 lightning zap, rather than using my 4 1st level spells and switching to a crossbow or (*gulp) melee weapon. I may have to pick up the precise shot feat to avoid that -4 for shooting into melee. It was also nice to be able to do a bit more resource management. For example, going up against a few thugs? Zap 'em for d6, save the magic missile for the boss. Unlimited cantrip use isn't bad either. That's all so far. :)
George Krieger wrote:
Although I should probably ask for clarification on this bit: Pathfinder RPG, P. 47 wrote: Elemental Ray (Su): Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of damage of your energy type +1 for every two caster levels you possess. I read it over and over. This looks like an "at-will" power. Could I get some feedback to make sure that I don't need to be carrying around a crossbow anymore? :) -George
The Jade wrote:
Mmm.. My cholesterol levels are gonna go through the roof!
Brian Taylor wrote:
I like Pathfinder because it reminds me of a cool Viking movie with the same name. :)
Christopher Sniezak wrote:
Singing is an integral part of adventuring. I tell my tables that I only give full XP to those tables who sing along with me!
KnightErrantJR wrote:
Ah, yes. More sacrifice for the buck!
Heather Goodman wrote: First of all I want to thank the Paizo team for allowing me to come down (up really) and run stuff for them.... I want to thank all three of my judges, Heather, for her great job with Silken Caravan, Chris for running that last, sleep-deprived slot of Hydra's Fang on Sunday afternoon, and to Sean K. Reynolds (yes, *that* Sean K. Reynolds) for running us through Silent Tide, the first PFS mod I played. I told everyone at Gen Con that, as much as I was hoping for a good play experience, I was blown away by PFS. I had a blast at every table I played. I am completely hooked. I also had the opportunity to participate in Acension of the Drow Saturday night, first as a ticket-taken and demon understudy, then as a player. By now, most other have probably identified the main problem, which was trying to expand a LARP-style interactive from 30 to 150 people in a short period of time. The overall effect was chaotic and truly frustrating. Most frustrating was that the concept and design were so phenomenal, it pissed me off that the lack of organization detracted from the game. However, the fact that this game was pissing me off drove home the point that I was instantly and significantly emotionally invested in a game that I had only played for the first time just a day earlier. My suggestion: Use Jason Buhlman as a resource. Some of the best interactive events I every played were in the early days of LG in the Highfolk region, and much of it is due to Jason's ability. P.S. Congrats to Hans House, M.D. for intriguing his way to having his character crowned Queen. Thanks to the Shackleton brothers for some of the best roleplay I have ever seen, hands-down. Long live Queen Sho'Benigm and House Sardavic! P.P.S. To the player of Fermal Tracinoa, you really are the best. :) -George
George Krieger wrote:
Not that it matters, but I don't want to use the online number if I had one assigned when I bought the tickets. Could someone shed some light on the subject for me? :)
David Wickham wrote:
I'm a GenCon attender, and I got 1636. Might I already have one if I bought tickets? |
