Android

George 23's page

54 posts. Organized Play character for klonac.


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Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"We should let him come along."
The Copaxi should be allowed to join the Pact Worlds

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"Just die already!"
attack: 1d20 + 4 ⇒ (17) + 4 = 21
damage: 1d6 ⇒ 6

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George fires at the packman.
attack: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d6 ⇒ 6

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George moves to get a better angle and shoots at yellow.
attack: 1d20 + 4 ⇒ (9) + 4 = 13
damage: 1d6 ⇒ 6

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"We could transport him ourselves, bring him to Absolom Station and give him to a temple of Triune there. They'd be happy to help him."

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"That would be a good idea."

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"I didn't notice any tension with any of the Copaxi that we talked to earlier. That information might be biased though."

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"Hm, think we can repair this robot?"

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George pries off the creature's claw and stands up.
"That, gods, that was a close one. You guys want to leave the ruin and take a rest? One of us is nearly dead, and another is halfway there, and I don't like the look of that next room. I wonder if this crab tastes good with garlic butter?"

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

computers for trick attack: 1d20 + 9 ⇒ (1) + 9 = 10
attack: 1d20 + 4 ⇒ (17) + 4 = 21
damage from weapon: 1d4 ⇒ 2
damage from trickattack: 1d4 ⇒ 2
I'm questioning our ability to win this one, maybe we should flee through the passage. If the creature is large, it'll have to squeeze so we should be able to get away.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

george 5-foot steps and stabs the crab.
attack: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d4 ⇒ 3

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

attack: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
damage: 1d6 ⇒ 4

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

attack: 1d20 + 4 ⇒ (8) + 4 = 12
damage: 1d6 ⇒ 2

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George fires at the crab.
Attack: 1d20 + 4 ⇒ (16) + 4 = 20
damage P: 1d6 ⇒ 6

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

engineering aid: 1d20 + 7 ⇒ (15) + 7 = 22

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

I wonder what methods they use to extract the coral?

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

Could I aid with computers by pulling up a diagram of a suitably dangerous starship and some technobabble?

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"I wish I had bought those jump jets."
Ready

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

perception: 1d20 + 5 ⇒ (5) + 5 = 10

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George begins talking to Gnaucara about Copaxi ship technology.
diplomacy aid: 1d20 + 0 ⇒ (2) + 0 = 2
He gets confused, and starts talking about a video game console instead.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George also does the gesture.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

No boons to slot.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"This seems quite simple. Also, how is the information we will discover at all relevant to the planet's eligibility? The cities are abandoned, so how could they affect the Copaxi or their planet in a meaningful way?

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"Nice to meet you all." An Android with a bat slung over his shoulder says. He wears a pin studded biker jacket and a black t-Shirt that says "I speak four languages. Common, Profanity, Sarcasm, and Engineering.
He turns to the Tiefling.
"Can I call you Table? 'cause The'); SELECT $externaluser INTO ROOT_USERS; RUN; exit_to_shell(); is a mouthfull"

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

Character Name: George-23
SFS# 292559
Character # 702
Faction: Wayfinders
I have not played or gm'd this scenario.
George has a personality like a jaded, snarky IT guy or programmer. He has an odd infatuation with his baseball bat that has "Percussive Maintenance" burned into it.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

Chronicle looks good.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

Yup, that starship combat was well run, not nearly as bad i remembered it being.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"We probably should tell the natives that the Exile is dead."

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

The rpg chronicles site isn't letting me post, so i'm putting the info in here.
Player Name: Klonac
No discord username
Organized play number: 292559
Character number: 702
Chronicle number: 1
Character name: George-23
Class: Hacker Operative Level 1
Faction: Wayfinders
Starting xp: 0
Rep: 0
Starting credits: 306
Starting fame: 0

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 moves, and fires over Vutrul's shoulder at the Exile's back.
Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Damage: 1d6 ⇒ 3

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 moves behind Twila-5 and shoots over her head with his semiauto pistol.
Attack: 1d20 + 4 ⇒ (9) + 4 = 13 Damage: 1d6 ⇒ 1

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"Glad we disabled the sensors, I don't think we want that shooting at us."

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"I'm decent with locks and such."+7 modifier

"If anyone else is better at locks that I am, I'm happy to help them instead.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

"Yeah, I could use a rest."
George-23 says.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George moves closer to the temple.
Fort: 1d20 + 0 ⇒ (20) + 0 = 20

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

Fort: 1d20 + 5 ⇒ (9) + 5 = 14

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

First round
George-23 darts across the bridge, into the ruined building.
Acrobatics DC 10: 1d20 + 9 ⇒ (19) + 9 = 28
Fort: 1d20 + 5 ⇒ (3) + 5 = 8 Includes +5 bonus from ending turn in cover.
Second round
Fort: 1d20 + 5 ⇒ (16) + 5 = 21

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

Fort: 1d20 + 0 ⇒ (20) + 0 = 20
Acrobatics: 1d20 + 11 ⇒ (2) + 11 = 13

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

I have a bad feeling about this...
Fort:: 1d20 + 0 ⇒ (5) + 0 = 5
Fort:: 1d20 + 0 ⇒ (20) + 0 = 20
Fort:: 1d20 + 0 ⇒ (4) + 0 = 4
knew it!

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 chimes into Twila-5's conversations about technology.
Engineering: 1d20 + 7 ⇒ (12) + 7 = 19
Engineering: 1d20 + 7 ⇒ (19) + 7 = 26
Engineering: 1d20 + 7 ⇒ (6) + 7 = 13

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 examines them.
Sense Motive: 1d20 + 3 ⇒ (13) + 3 = 16
George-23 shares what he knows with the rest of the party.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 will try to divert power to the weapons.
engineering: 1d20 + 7 ⇒ (8) + 7 = 15

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 will divert power to the shields.
engineering: 1d20 + 7 ⇒ (8) + 7 = 15

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 is going to divert power to the weapons.
Engineering: 1d20 + 7 ⇒ (2) + 7 = 9

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George diverts power to restore shields.
Engineering: 1d20 + 7 ⇒ (15) + 7 = 22
All shield points go to port.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 is going to divert power to the shields.
Engineering: 1d20 + 7 ⇒ (13) + 7 = 20
Success! Restores 7 shield points to the front quadrant.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

Oops, I thought I had posted to the gameplay, not the discussion, does it still count?

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George-23 is going to divert power to the engines.
Engineering: 1d20 + 7 ⇒ (11) + 7 = 18

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

George 23 doesn't have any boons to slot.

Wayfinders

Android operative 1 HP10 /10, SP6 /6 RP 5/ 5|Initiative + 9 Perception + 5|Fort +0 , Reflex +6 , Will + 2|

Dang, I thought I had claimed Engineer, but science officer should work.
We can't match this thing's speed, but perhaps Twila-5 could boost the engines, letting us be as fast as it is, we can stay barely in range for our coilgun and hopefully out of it's bite range.

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