Alchemist 1, HP 7/11; AC 13,11,12; Fort +4, Ref +3, Will +0; Init +1; Perception +4
Bombs, 8/day. 1d20+2 to Touch AC, can be normal or explosive (5 feet larger radius). Direct hit deals 1d6+6 fire damage, plus 7 splash damage. If explosive, direct hit deals 1 fire damage per turn until extinguished.